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  #51  
Old 10-01-2019, 03:29 PM
loramin loramin is offline
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Quote:
Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
Gnome / assling hybrids is not a gray area at all IMO. It's well past the red line that I'm sure R&N set for themselves.

I don't think there's anything not already on Blue that could possibly be made a case for. Resetting ST maybe used to be that "unsure" area but now with Green it's probably off the table for good.
If you have a quote about that line I'd love to see it.

But otherwise, I truly think the answer is that no one knows. R&N are cagey bastards: they've been doing this for a long time, but to my knowledge they never really talked a ton about Blue's future after Green. Hell, they didn't even talk about Green, except in abstract terms, up until like a year ago (I used to get in arguments here with people who thought Green would never come).

Really I think all they've said for sure is that there will be probably custom content, that it will be less classically constrained than Green, and that P99 will never have cats in the moon or features like teleportation spires which change how the game feels.

Alternate race/class combinations came out three months after Luclin/the end of the Green/P99 era: http://wiki.project1999.com/Patch_No..._class_options. They don't fundamentally change the game in the way that soul binders or spires do, and I really think they could be considered "gray". I think IF THEY WANTED R&N could 100% allow such combinations without contradicting anything they've ever said.

Or they could not: it's really entirely up to them and all anyone here can do is speculate.
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  #52  
Old 10-01-2019, 03:31 PM
loramin loramin is offline
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Originally Posted by brokenpromise [You must be logged in to view images. Log in or Register.]
I'm really confused as to why everyone is so hung up on "cats on the moon". Its an elf sim. There is lizards on the moon and no one has a problem with that?
I'm not a moon cat hater personally, but the sense I get is the people that do hate them (like R&N) kinda feel the game jumped the shark when it went to the moon at all. Not only did the old game itself change in massive ways (bazaar, spires, soul binders, etc.), but the new zones/NPCs just didn't feel at all like the old ones.

But if you really want to know, go dig through all R&N posts. I'm sure if you dig enough you'll find one of them talking about their moon cat hate [You must be logged in to view images. Log in or Register.]
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  #53  
Old 10-01-2019, 03:31 PM
pink grapefruit pink grapefruit is offline
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if the devs loved us at all they'd allow us our beloved tiny hybrids.

@r&n u luv us rite??? [You must be logged in to view images. Log in or Register.]
  #54  
Old 10-01-2019, 03:39 PM
Danth Danth is offline
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The cats on the moon weren't true to the original game. The original game had cat people--Kerrans. If those Kerrans were simply made a playable race starting on Kerra Isle I doubt there would've been much uproar. The mooncats were presented nothing like them, looked nothing like them, and instead were humanized hybrids meant apparently to appeal to 'furries.' It was out of place for the setting and typical of everything wrong with the aliens-on-the-moon expansion for what had previously been a fairly consistent high fantasy setting. Maybe the mooncats weren't a bad idea, but they were a bad idea for EQ.

I think gnome paladins and shadowknights are absent because gnomes are too manic to achieve a knightly sort of temperament. I'm not sure why halfling rangers are disallowed, to the point where even after 20 years I still have to remind myself they aren't a thing.

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  #55  
Old 10-01-2019, 03:42 PM
Deathrydar Deathrydar is offline
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Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
I think gnome paladins and shadowknights are absent because gnomes are too manic to achieve a knightly sort of temperament. I'm not sure why halfling rangers are disallowed, to the point where even after 20 years I still have to remind myself they aren't a thing. Danth
Probably because you could just pick one up and punt it....not much of a ranger now, are ya, ya lil smelly, big hairy foot freak of nature!!
  #56  
Old 10-01-2019, 03:42 PM
brokenpromise brokenpromise is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
I'm not a moon cat hater personally, but the sense I get is the people that do hate them (like R&N) kinda feel the game jumped the shark when it went to the moon at all. Not only did the old game itself change in massive ways (bazaar, spires, soul binders, etc.), but the new zones/NPCs just didn't feel at all like the old ones.

But if you really want to know, go dig through all R&N posts. I'm sure if you dig enough you'll find one of them talking about their moon cat hate [You must be logged in to view images. Log in or Register.]
I get they hated the actual changed game mechanics. I'm not sure why everyone keeps talking about cats on the moon in a snarky way. This is a fantasy game. There is all sorts of things like that in game. I like the idea of races being on the moon. I like the idea of there being more than one world.

OMFG KAT DICKS ON THE MOON ROFLMAO LOLOL SO DUM

I dont get it

Hate on spires/pok books all you want. I smell what you're stepping in. I understand why you dont like that aspect.
  #57  
Old 10-01-2019, 03:43 PM
Deathrydar Deathrydar is offline
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Quote:
Originally Posted by brokenpromise [You must be logged in to view images. Log in or Register.]
I get they hated the actual changed game mechanics. I'm not sure why everyone keeps talking about cats on the moon in a snarky way. This is a fantasy game. There is all sorts of things like that in game. I like the idea of races being on the moon. I like the idea of there being more than one world.

OMFG KAT DICKS ON THE MOON ROFLMAO LOLOL SO DUM

I dont get it

Hate on spires/pok books all you want. I smell what you're stepping in. I understand why you dont like that aspect.
Because...
it
ruined
the
game

smh
  #58  
Old 10-01-2019, 03:43 PM
loramin loramin is offline
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
The mooncats were presented nothing like them, looked nothing like them, and instead were humanized hybrids meant apparently to appeal to 'furries.'
This actually raises another relevant detail: moon cats came out with the new (very unpopular among classicists) graphics engine.

If you wanted to see a "moon cat", you had to use that engine to do so. You could still opt to see the old fat/trolls, but of course most players went with unclassic skinny trolls (and other very different looking new models) ... and I think people who hate moon cats often have a hatred of new models woven together with their moon cat hatred.
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  #59  
Old 10-01-2019, 03:46 PM
Danth Danth is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
and I think people who hate moon cats often have a hatred of new models woven in with it.
That definitely applies to me.

Danth
  #60  
Old 10-01-2019, 03:49 PM
Deathrydar Deathrydar is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
and I think people who hate moon cats often have a hatred of new models woven together with their moon cat hatred.
I think they just didn't match the rest of the game. It's kind of like what they did to Freeport and the surrounding areas later......it didn't look right. If they updated everything, maybe......just maybe this would have worked.
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