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#2
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Quote:
Things are headed in the right direction, but I can still see way past my light source and even far enough without one Good test is if you go into the Nektulos to EC zoneline, you shouldnt even be able to see the damn walls in that corridor without vision spell/solid light source Don't hold back, son | |||
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#3
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I am encouraged by the progress being made with the lighting. Please continue, and thank you for what you've accomplished so far!
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#4
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Do I need to use wineq2 to get the new lighting?
I'm just not seeing any difference in Qeynos as a human with the same 35% gamma I was using before. I am using 50d. | ||
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#5
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Hey guys, I just wanted to chime in real quick since I see a lot of speculation about what is and isn't possible with the Titanium client.
I have a background in DirectX programming and I approached the devs a few weeks ago with a fix I cooked up for (some of) the Titanium client's lighting issues. The P1999 team now has the ability to directly modify the compiled shaders being used by the titanium client, as well as a few other interesting aspects of the rendering pipeline (such as racial vision bonuses) [You must be logged in to view images. Log in or Register.] I don't want to speak for the Devs, so I'm not going to speculate about what they are and aren't planning for Blue or Green (since I have no idea), but I'm sure you can use your imagination. This is all under VERY active development, but I believe the devs are planning to release a complete lighting overhaul in the near future. What you're seeing on Blue right now is just a couple of accidental premature changes. Hang tight! | ||
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#6
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#7
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Quote:
__________________
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#8
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Quote:
__________________
Euedyen Livehappy - 60 Cleric
https://wiki.project1999.com/Magelo_Blue:Euedyen Kixlsxot Fullmelt (Deepinya Guts)- 60 Rogue https://wiki.project1999.com/Magelo_Blue eepinya | |||
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#9
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real F'ing EverQuest
you'll get over any losses of QoL when you realize you're playing the game as Brad originally intended | ||
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#10
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Man just a huge Thank you! Lighting changes that will actually make the summoned light source spells useful again is awesome. That just may edge that original ui look...maybe. [You must be logged in to view images. Log in or Register.]
__________________
Zalion 45 Mage - Barragrom 21 Ranger - Cxynosees 16 Druid
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