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Old 07-21-2019, 01:41 AM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by aaezil [You must be logged in to view images. Log in or Register.]
I was told when i signed up i would be able to experience classic everquest as it was
You should ask Rogean for your money back.
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Old 07-22-2019, 02:36 PM
Daloon Daloon is offline
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1 month till WoW Classic.
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Old 07-21-2019, 12:22 AM
Mblake81 Mblake81 is offline
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Old 07-21-2019, 02:55 AM
shuklak shuklak is offline
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Time is money.
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Old 07-21-2019, 09:31 AM
Mblake81 Mblake81 is offline
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Originally Posted by shuklak [You must be logged in to view images. Log in or Register.]
Time is money.
Can't buy the time back to play the game like it was.

Min/Max'd our way to tears.
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Old 07-21-2019, 08:16 PM
Hyjalx Hyjalx is offline
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The class system and sky rotation during Kunark was probably the most fun I have had on p99, but probably for all the wrong reasons, haha.
  #7  
Old 07-21-2019, 10:53 PM
zanderklocke zanderklocke is offline
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Remember when Divinity, Taken, and BDA destroyed the class R rotation by requiring guilds to be able to kill Gorenaire solo within 3 hours of spawning (regardless of time of day) or you would be removed from the rotation on Trakanon, CT, Innoruuk, and Venril Sathir?

Wasn’t it also required that you had to do the same with Talendor to be able to kill Maestro of Rancor?

Also if I killed Gorenaire with help from another guild, I would be required to kill all other mobs like Maestro with that guild. /smh

I remember the big guilds picking the hardest mobs as gatekeepers for different “tiers” of mobs to hope that guilds would fail out of being allowed in the rotation.

I imagine that if there was a rotation now, Tunare and AOW would be the mobs BDA, Taken, and Divinity would require new guilds entering the rotation to kill to be allowed any mobs in ToV.
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  #8  
Old 07-22-2019, 12:15 PM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
I remember the big guilds picking the hardest mobs as gatekeepers for different “tiers” of mobs to hope that guilds would fail out of being allowed in the rotation.
My understanding is that the smaller guilds were gaming the rotation because Guild A could not muster a force within the agreed-upon window of time, and received help from Guild B, and then Guild B did the same with Guild A (or a Guild C -- whoever could help), and all somehow still had individual places in the rotation.

Which, during discussions leading to and directly after the announcement of the Class C/R/FFA system, was the loophole the Class C guilds threatened to use with their Class R alts to stick it back to Class R for taking a subset of their pixels.
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  #9  
Old 07-22-2019, 01:00 PM
Nuggie Nuggie is offline
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Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
My understanding is that the smaller guilds were gaming the rotation because Guild A could not muster a force within the agreed-upon window of time, and received help from Guild B, and then Guild B did the same with Guild A (or a Guild C -- whoever could help), and all somehow still had individual places in the rotation.

Which, during discussions leading to and directly after the announcement of the Class C/R/FFA system, was the loophole the Class C guilds threatened to use with their Class R alts to stick it back to Class R for taking a subset of their pixels.
From the perspective of a small guild person: what Zanderr said + the guild(s?) that set up the "entrance to tier" gatekeeper mobs were big enough to justify being in the Class C group, but didn't want to compete. So they could lord over the small guilds. Similar to a 6th grade kid in the 3rd grade playground area. So they were similarly gaming the system, in that regard. Then got mad and threw a fit when they couldn't make all the 3rd graders do exactly what they wanted. The 6th grader ended up competing with the 3rd graders, regardless of making a claim to not wanting to compete in the first place.

Regardless of all this drama between 3rd and 6th graders, the "Age of the Class System" was the time where I had the most fun on P99. I feel bad for the guild leaders that had to sift through the bullshit on the daily to keep the wheels turning.

Taking a trip down memory lane is interesting. All the things that can be dusted off with a little help.
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  #10  
Old 07-22-2019, 02:20 PM
Legday Legday is offline
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Quote:
Originally Posted by Nuggie [You must be logged in to view images. Log in or Register.]
From the perspective of a small guild person: what Zanderr said + the guild(s?) that set up the "entrance to tier" gatekeeper mobs were big enough to justify being in the Class C group, but didn't want to compete.
BDA and Taken.

BDA falls into the description you laid out.

Taken was a little more justified in opting for Class R over Class C. You have to remember that there were so few targets back then compared the post-Velious raid scene. TMO and IB were so hardcore that competing against them required and equal level of commitment. Taken were just a little too casual for that mess.

Also, BDA and Taken didn't just assume that going Class C would be too much, they also got to compete directly against TMO and IB whenever a mob was FFA, which was every 3rd spawn. If they really felt that would have been good for their guild is go class C I have to believe they would have. Targets like Trak, VS, and Sev were huge for TMO and IB still so those were often contested on FFA by BDA and/or Taken as well and I don't think they had a ton of success outside of the occasional snipe.

In the end most of the Class R guilds either merged with Class C guilds or left the server.

If I remember correct the Class R guilds were...

A-Team: Merged with IB pre-Velious to form Rampage.
Divinity: Slowly died. RIP.
BDA: Went to Phinny server.
Taken: Aligned with Forsaken+Asgard and later Rampage in the pre-sleeper waking days. Merged with the remnants Rampage shortly after.
Asgard: Aligned with Forsaken pre-sleeper waking and merged into current day Aftermath shortly after.
AG/Omni/Europa: Never merged but were the CSG alliance well into Velious.
Moonlight Crusaders: I think they folded pre-Velious?
Indignation: Merged into Asgard pre-Velious but some more hardcore members went to Forsaken.
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