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Old 05-14-2019, 01:20 AM
ScottBerta ScottBerta is offline
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Dalnir could be pretty sweet if made into 2.0
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Old 05-14-2019, 07:17 AM
Swish2 Swish2 is offline
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You know what doesn't need an overhaul? Mistmoore.

It's perfect. Precision <3
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  #3  
Old 05-14-2019, 08:22 AM
Dugface Dugface is offline
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Mistmoore is up there with crushbone.
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Old 05-16-2019, 08:06 PM
sedrie.bellamie sedrie.bellamie is offline
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Quote:
Originally Posted by Dugface [You must be logged in to view images. Log in or Register.]
Mistmoore is up there with crushbone.
sol b can have 2 kobold groups, bats and bugs, a group doing LDCs, and a group doing effriti, the giants and ragefire bring people check every day, and naggy makes Sol B a pretty utilized dungeon on live or p99
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Old 05-14-2019, 08:29 AM
bspa0700 bspa0700 is offline
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Dalnir, Kaesora, Nurga, Cazic Thule, Befallen, Paw, Runnyeye,

Then throw in a mix of some being high level content and some re-tooled to be same level but more ZEM/diffiiculty/itemization appropriate.
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  #6  
Old 05-14-2019, 10:25 AM
bigjeff100 bigjeff100 is offline
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Stonebrunt Mountains needs a 3.0....
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Old 05-14-2019, 11:03 AM
mumpz mumpz is offline
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Quote:
Originally Posted by bigjeff100 [You must be logged in to view images. Log in or Register.]
Stonebrunt Mountains needs a 3.0....
should have made stonebrunt a viable outdoor hunting ground 45-55 kinda like overthere round 2
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  #8  
Old 05-16-2019, 08:17 PM
Expediency Expediency is offline
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Most of the classic era dungeons could have used an update. There's really no reason why a dungeon without ultra high end loot should have one way entrances when half the classes cant gate. And the pathing ruins quite a few others.

Splitpaw in particular is criminally bad. South Karana has lots of players but everyone knows splitpaw is a deathtrap if you go past the large doors on the first floor. duos/trios can jump down the bridge and fight safely on the bottom floor, but non gating classes dont have this option

Kerra 2.0 was a very bad idea and makes that whole continent hard to level in. Kerra 1.0 had low level mobs that you could kill right after doing tox forest. Now you must be 15ish to even start there, meaning pre-warrens there is 0 place for level 8-15 on that whole continent.
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Old 07-24-2019, 03:35 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by Expediency [You must be logged in to view images. Log in or Register.]
Kerra 2.0 was a very bad idea and makes that whole continent hard to level in. Kerra 1.0 had low level mobs that you could kill right after doing tox forest. Now you must be 15ish to even start there, meaning pre-warrens there is 0 place for level 8-15 on that whole continent.
You can get to level 15 at Erudin docks actually. There's a level 9 NPC that spawns there and then sharks in the water. It's possible to get to level 15 in Toxxulia Forest as well. There are snakes and a level 8 NPC spawn, and then a couple higher level spiders once those green out. This stuff isn't enough to support many players, but realistically people just went to the Qeynos area anyway. Kerra Ridge was changed because people didn't go there.

If we are counting Erud's Crossing as part of the continent, then people can level up there too. I love that island actually, very cute and a good source of income for the low levels, by stocking up on the lightstones from the wisps.

When considering the Warrens (personally I think new servers should launch with all of the Odus content there at the start), Kerra Ridge should actually be changed again, if we are looking at the leveling path of the whole continent. There's a big gap of content for people level 30-40, with just shitty Stonebrunt Mountains having some scattered things to fight, or NPC's in Erudin for people who don't care about that faction (which isn't viable for good-aligned Erudites, were someone to try and level a character from 1-60 on this single continent).
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  #10  
Old 07-24-2019, 04:05 PM
Prostatus Prostatus is offline
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CT 2.0 would help this sever more then any other zone revamp.
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