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Old 02-09-2019, 07:13 PM
Kanuvan Kanuvan is offline
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Originally Posted by Champion_Standing [You must be logged in to view images. Log in or Register.]
lol are you even playing on P99? 30 people in Field of bone right now under lvl 10, saw over 60 in gfay last week. Unrest, Kurns, Mistmoore, CoM, KC, always packed except really late at night or early in the morning.
Good job looking at numbers only on weekends and only the two zones that house multiple elf races and the strongest race in the game for multiple classes no bias there, every other noob zone and even gfay is dead and low level content is unplayable during off peak hours, guess it is you who hasn't played anything outside your main. Eq1 is only playable on weekends and a few nights a week when people are not raiding on their mains for fresh characters and if your class can't solo, so Twink your alt hard with fungi or enjoy lfg on
Last edited by Kanuvan; 02-09-2019 at 07:18 PM..
  #2  
Old 02-09-2019, 07:32 PM
Dillusional Dillusional is offline
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Originally Posted by Kanuvan [You must be logged in to view images. Log in or Register.]
Good job looking at numbers only on weekends and only the two zones that house multiple elf races and the strongest race in the game for multiple classes no bias there, every other noob zone and even gfay is dead and low level content is unplayable during off peak hours, guess it is you who hasn't played anything outside your main. Eq1 is only playable on weekends and a few nights a week when people are not raiding on their mains for fresh characters and if your class can't solo, so Twink your alt hard with fungi or enjoy lfg on
Yeah, well, the average player seems to be in their early to mid thirties now since we were mostly teenagers when this game came out the first time. We've got jobs and families etc. Peak hours are peak hours. Being able to find a group for bar room in SolA 6 out of 7 nights of the week seems pretty legitimate 10 years into the life of the server.
  #3  
Old 02-09-2019, 07:39 PM
Champion_Standing Champion_Standing is offline
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Originally Posted by Kanuvan [You must be logged in to view images. Log in or Register.]
Good job looking at numbers only on weekends and only the two zones that house multiple elf races and the strongest race in the game for multiple classes no bias there, every other noob zone and even gfay is dead and low level content is unplayable during off peak hours, guess it is you who hasn't played anything outside your main. Eq1 is only playable on weekends and a few nights a week when people are not raiding on their mains for fresh characters and if your class can't solo, so Twink your alt hard with fungi or enjoy lfg on
That's just not true, just took my cleric from 15 to 45 grouping the whole way playing off peak hours, mainly in the mornings EST. Tons of new players on the server right now. Yeah sometimes you have to wait or get your own group together but it's hardly unplayable.
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  #4  
Old 02-09-2019, 08:13 PM
Talinthis Talinthis is offline
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Originally Posted by Kanuvan [You must be logged in to view images. Log in or Register.]
Good job looking at numbers only on weekends and only the two zones that house multiple elf races and the strongest race in the game for multiple classes no bias there, every other noob zone and even gfay is dead and low level content is unplayable during off peak hours, guess it is you who hasn't played anything outside your main. Eq1 is only playable on weekends and a few nights a week when people are not raiding on their mains for fresh characters and if your class can't solo, so Twink your alt hard with fungi or enjoy lfg on
everything from cabilis to freeport to gfay and in between has a lot of people everywhere at all times of the day all week long. i started like 2 months ago, there are lots of groups, i just think its you that doesnt know how to find them.
  #5  
Old 02-09-2019, 08:36 PM
Jimjam Jimjam is offline
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Originally Posted by Kanuvan [You must be logged in to view images. Log in or Register.]
problem has never been your items, the problem is the new player population is extremely scarce and a 100pp budget is not enough to solo on most classes.

to play this emulator these days you need a 3000p budget atleast so you can solo when no one plays their alts, sorry not everyone wants to be a solo class
The items I listed are all ones I've bought for 40pp or less on alts.

I find you can make a surprising amount of plat simply killing decaying skeletons in North Ro for 3 or 4 levels.

Perhaps newer players will see these items listed for 200pp and think no one would take considerably lower offers. That would be a misconception though.

You don't really need 3k to solo a melee either. I've created so many untwinked characters, often refusing to use EC and can still get by with whatever crap I've found. Sure I won't be chain killing yellows, but whatever.
  #6  
Old 02-09-2019, 09:07 PM
loramin loramin is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
You don't really need 3k to solo a melee either.
When did "being able to solo as untwinked melee character" become our standard of a good server? (That's rhetorical, not picking on you Jimbo.) In the classic EverQuest I remember melees didn't solo, or at least not consistently for experience (they totally soloed for fun and maybe loot, but only soloed for XP if they absolutely couldn't find a group or were killing time while they waited for one).

Maybe in Luclin as more Fungis accrued, mudflation increased the available twink items, the bazaar made buying them easier, AAs led to free mass Aegolism buffs, and things like Paludal Cavern introduced EZ mode for alts ... but in Classic through Velious it felt to me like less than 1% of the server had the resources to twink out a character anywhere close to P99 twink levels. Just about everyone was busy working on their first character (or they worked on alts when their main wasn't close to 60). Of the people who did have twinking resources, most twinked out hybrids and casters. And out of the ones that twinked melees the vast vast majority grouped with those twinked melees.

A warrior soloing for levels in classic was a freak, if they even existed at all. Or at least that's the EQ I remember.

P.S. Ok, now go ahead and tell me your stories of how your server was full of soloing twinked melees in Kunark .... I know this forum, I'm waiting ...
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Last edited by loramin; 02-09-2019 at 09:14 PM..
  #7  
Old 02-09-2019, 09:26 PM
Kika Maslyaka Kika Maslyaka is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
When did "being able to solo as untwinked melee character" become our standard of a good server? (That's rhetorical, not picking on you Jimbo.) In the classic EverQuest I remember melees didn't solo, or at least not consistently for experience (they totally soloed for fun and maybe loot, but only soloed for XP if they absolutely couldn't find a group or were killing time while they waited for one).

Maybe in Luclin as more Fungis accrued, mudflation increased the available twink items, the bazaar made buying them easier, AAs led to free mass Aegolism buffs, and things like Paludal Cavern introduced EZ mode for alts ... but in Classic through Velious it felt to me like less than 1% of the server had the resources to twink out a character anywhere close to P99 twink levels. Just about everyone was busy working on their first character (or they worked on alts when their main wasn't close to 60). Of the people who did have twinking resources, most twinked out hybrids and casters. And out of the ones that twinked melees the vast vast majority grouped with those twinked melees.

A warrior soloing for levels in classic was a freak, if they even existed at all. Or at least that's the EQ I remember.

P.S. Ok, now go ahead and tell me your stories of how your server was full of soloing twinked melees in Kunark .... I know this forum, I'm waiting ...

I soloed Warrior in vanilla. To lev 5! Everyone was very impressed I made it that far.
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  #8  
Old 02-10-2019, 01:56 AM
rekreant rekreant is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
When did "being able to solo as untwinked melee character" become our standard of a good server? (That's rhetorical, not picking on you Jimbo.) In the classic EverQuest I remember melees didn't solo, or at least not consistently for experience (they totally soloed for fun and maybe loot, but only soloed for XP if they absolutely couldn't find a group or were killing time while they waited for one).

Maybe in Luclin as more Fungis accrued, mudflation increased the available twink items, the bazaar made buying them easier, AAs led to free mass Aegolism buffs, and things like Paludal Cavern introduced EZ mode for alts ... but in Classic through Velious it felt to me like less than 1% of the server had the resources to twink out a character anywhere close to P99 twink levels. Just about everyone was busy working on their first character (or they worked on alts when their main wasn't close to 60). Of the people who did have twinking resources, most twinked out hybrids and casters. And out of the ones that twinked melees the vast vast majority grouped with those twinked melees.

A warrior soloing for levels in classic was a freak, if they even existed at all. Or at least that's the EQ I remember.

P.S. Ok, now go ahead and tell me your stories of how your server was full of soloing twinked melees in Kunark .... I know this forum, I'm waiting ...
Agreed. I only ever heard of and saw monks soloing in Luclin once fungis became much more accessible. Before then there was maybe that one monk who would solo dragons but other than that you never heard about anyone soloing.
  #9  
Old 02-10-2019, 02:35 AM
Balimon Balimon is offline
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Originally Posted by rekreant [You must be logged in to view images. Log in or Register.]
Agreed. I only ever heard of and saw monks soloing in Luclin once fungis became much more accessible. Before then there was maybe that one monk who would solo dragons but other than that you never heard about anyone soloing.
You weren't looking closely then. I soloed on my monk alt almost exclusively 1-40 pre Luclin. There were solo guides available at the time, this was without a fungi and very little twinking. Monks were always a solo class, I believe Loramin is referring to warriors and rogues.
  #10  
Old 02-10-2019, 03:47 AM
Jimjam Jimjam is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
When did "being able to solo as untwinked melee character" become our standard of a good server? (That's rhetorical, not picking on you Jimbo.) In the classic EverQuest I remember melees didn't solo, or at least not consistently for experience (they totally soloed for fun and maybe loot, but only soloed for XP if they absolutely couldn't find a group or were killing time while they waited for one).

Maybe in Luclin as more Fungis accrued, mudflation increased the available twink items, the bazaar made buying them easier, AAs led to free mass Aegolism buffs, and things like Paludal Cavern introduced EZ mode for alts ... but in Classic through Velious it felt to me like less than 1% of the server had the resources to twink out a character anywhere close to P99 twink levels. Just about everyone was busy working on their first character (or they worked on alts when their main wasn't close to 60). Of the people who did have twinking resources, most twinked out hybrids and casters. And out of the ones that twinked melees the vast vast majority grouped with those twinked melees.

A warrior soloing for levels in classic was a freak, if they even existed at all. Or at least that's the EQ I remember.

P.S. Ok, now go ahead and tell me your stories of how your server was full of soloing twinked melees in Kunark .... I know this forum, I'm waiting ...
This is rather the point I was getting at, on blue it is trivial to get a base level of fear that way overpowers what a new player might use on live.

It actually raises a second issue; I'm not sure npc content is tuned correctly, certainly at low level. Even in the most rudimentary gear mobs seem to be easily mitigated. I suggest low level mobs may have an under tuned attack score.
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