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  #1  
Old 04-21-2018, 09:28 PM
fadetree fadetree is offline
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PoP was the pinnacle of EQ in my opinion.
TAKP and P2002 both are heading for luclin soon and eventually PoP. One is well run with knowledgeable, fair and even-handed devs, attention to era and a friendly population, and one has none of those things.
Or stay here if that's not your thing, nothing beats p99 in that era.
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  #2  
Old 04-23-2018, 03:34 AM
Vormotus Vormotus is offline
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Luclin was good in some aspects, but extremely bad in others, for instance, how it made the world smaller, which was made even worse later by instant teleporting through POK.

Over and over I have seen this trend in other MMO games ... like EVE, the moment the universe/world/sandbox/planet in a game becomes super easy to travel to and within it , the game begins the slow ride into the nothingness that is streamlining.

Though I would love to play a Beastlord again (miss my scaly wolf) ... hmm no.

I dont care if the server here is full of people bored at the endgame, I like knowing that Velious is endgame and the HORROR that was AA farming will never happen here again.

Too much horror and nightmares [You must be logged in to view images. Log in or Register.]
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  #3  
Old 04-23-2018, 08:21 AM
Kaedain Kaedain is offline
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the nexus portal thing is way overblown, people routinely pay for ports from EC to Lavastorm etc.. hard to believe a lot of people are going to wait the 10-15minutes it takes for the nexus ? ports would be just fine
  #4  
Old 04-23-2018, 09:31 AM
fadetree fadetree is offline
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Some of us liked luclin AA. It's what finally gave a few classes some badly needed upgrades. Rangers, for instance, who were nerfed in beta for being 'too powerful'. PoP took it a little too far, but it was still OK. The devs then began to see it as a cheap way to add functionality into the game without doing any real class analysis or expansion design AND yes, to lock us into grinding.

It depends on why you play...for me, I do not play to 'get to max level'. I happen to be a dopamine addict, so I count on continuous small doses when I complete some task or level in the elf sim. To me, luclin AA was a great addition.
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  #5  
Old 04-23-2018, 09:35 AM
kotton05 kotton05 is offline
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luclin was awesome lots of bads in here dont like it tho
  #6  
Old 04-24-2018, 09:59 PM
Jhaerik Jhaerik is offline
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Well considering I play on p2002 now.. and we have PoK books.. I still find myself constantly logging my wizzy to port/TL....

PoK books don't do you much good when you are farming Juggies with a melee in group on a server without welfare OTH. :P
  #7  
Old 04-25-2018, 01:29 PM
Axlrose Axlrose is offline
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My personal history lesson -

I started playing on Live the day Kunark was released. While I had my moments I played a weekend away, overall those moments were far and few between. Thus I did not get to grind through everything and picked up rag tag groups that were doing areas I have experienced before. So as expansions were released, it was getting harder and harder to find people to adventure in those zones I never visited. These new expansions offered better phat lewt and higher rate of returns in experience versus time. If I wanted to continue playing Live, I had to follow the crowds.

Eventually, I went back to try some of those zones I never got to experience in their day. They were all lifeless - the monsters were ever present, but nobody wanted anything to do with them. Nobody wanted ports since using the books was so much easier. Why grind for faction when bankers and merchants in areas like Plane of Knowledge dealt with anybody and everybody on even terms. And those items I finally obtained in those older zones? Vendor trash compared to what common mobs in the latest expansion were spewing out.

So like my younger self, time is still something I do not have towards gaming more than a bit here and there. But as this server stands right now, eventually I will reach that point where someone might need a port. Or a group needs me in one of those zones I never got to see. Or I might decide to go for another walk and go from Erudin to Ak'Anon (as both good and evil) and see players along the numerous zones adventuring. I understand there are people that have seen and done it all and want something different. But short of the developers here changing their mind on expansions...

To this day, I still remember when Luclin was released, there was one lone seller in the East Commonlands tunnels begging anybody to just look at his items for sale. The day I decided to give this server a go (after contemplating my gaming situation as before to what could be now), the moment I stepped from West Freeport to East Commonlands and saw the ~spam~ of auctions, I felt good.

Just my rambling thoughts on the matter.
  #8  
Old 04-25-2018, 01:39 PM
xCry0x xCry0x is offline
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Quote:
Originally Posted by Axlrose [You must be logged in to view images. Log in or Register.]
To this day, I still remember when Luclin was released, there was one lone seller in the East Commonlands tunnels begging anybody to just look at his items for sale. The day I decided to give this server a go (after contemplating my gaming situation as before to what could be now), the moment I stepped from West Freeport to East Commonlands and saw the ~spam~ of auctions, I felt good.

Yup - that.

I can appreciate that people always want more content - but that just turns this into a live progression server.

There are obviously issues with p99. It has proven to be a perfect social experiment in why modern MMOs need to have instanced raids.

However, for the people that haven't jumped in and exhausted the content, the server is great at capturing that original EQ feel. I started in 2013 here and even at that point the end game was exhausted. I still had a perfect experience leveling up and getting to complete my gear sets like I did back in 99/2000.

Then, it got stale so I walked away. Oh well - that should somewhat be the expectation with a server designed to be stuck in time.
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  #9  
Old 04-25-2018, 02:30 PM
Alanus Alanus is offline
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Quote:
Originally Posted by Axlrose [You must be logged in to view images. Log in or Register.]
To this day, I still remember when Luclin was released, there was one lone seller in the East Commonlands tunnels begging anybody to just look at his items for sale. The day I decided to give this server a go (after contemplating my gaming situation as before to what could be now), the moment I stepped from West Freeport to East Commonlands and saw the ~spam~ of auctions, I felt good.

On E'ci, EC was still the hotspot until the merchant/seller thing happened
  #10  
Old 04-25-2018, 01:24 PM
xCry0x xCry0x is offline
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I didn't play enough luclin - but for me, the bazaar killed a huge part of the game.

I never was big into trading, but I loved the way it works. Bazaar/AH functionality sucks the human interaction out of the game, which is what "classic" eq is all about imo.

Also, the more expansions you get the more you empty out original content. You add luclin and I doubt you see anyone in any vanilla content anymore - could be wrong.

The classic experience for me is:
- Leveling up via crushbone, oasis, unrest, highpass, lower guk, etc.
- EC trade spam
- Plane of hate/fear gear
- Original epic quests
- Kunark content, mainly karnors/seb and the associated raid content since it doesn't replace the vanilla raid content.

Velious even starts to replace vanilla since you have new (better) armor sets to go after etc.
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