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Old 05-23-2017, 11:31 PM
Vexenu Vexenu is offline
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Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
Rogues and monks and literally any other melee class can break those spells as well as a knight.
As well? Meaning as reliably? By themselves? With EC tunnel gear?

Come on, be serious.

Story time: Awhile back I was feeling masochistic and leveled an untwinked Paladin on Red. Got into the mid 50s still with mostly bronze armor, save for a DW helm and bracer. But that's really all a Paladin needs to be effective. Good timing with your casted stuns, bash and the DW bracer means you will be interrupting over 90% of spells. By yourself. This allowed me to run pickup groups in Chardok for amazing uncontested XP and loot. None of those groups would have been possible without a Paladin tank, they would be absolutely destroyed by the Wizard mobs. Every time I had to leave a Chardok group and hand the tanking off to a Warrior or Monk I later learned the group would wipe within 20 minutes.

So yeah, an uber geared Warrior or Monk with self buffed 200+ resists can tank the shit out of anything and resist most spells, so no need for interrupts. But that's not really playing Everquest. Take a mid 50's Paladin wearing mostly Bronze into Chardok with 5 other random players with equally shitty gear and you'll suddenly appreciate what the Paladin brings to the table.
  #2  
Old 05-24-2017, 12:07 AM
Cecily Cecily is offline
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Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
As well? Meaning as reliably? By themselves? With EC tunnel gear?
Yes. Yes. No. Yes.

It takes coordination between dps, and that's hard to do because people are bad, but play better. Push. It's not just for dragons.
  #3  
Old 05-23-2017, 02:44 AM
branamil branamil is offline
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Of course warriors are the best extremely late game tanks, but for the other 98% of content hybrids are preferable. I always breathed a sigh of relief when a SK or Pally was the tank, leveling 2 chars to 60. Warrior Aggro is atrocious and the mob pummels the CC or Healer half to death before he gets it back.
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Old 05-24-2017, 02:30 AM
Swish Swish is offline
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SK is the better hybrid tank, groups have clerics anyway and SK's can reposition a mob to them rather than have to rely on stun and waiting for the mob to move, which can confuse an average enchanter.

Also ogres can't be paladins (thankfully)
  #5  
Old 05-24-2017, 12:17 PM
KEWLGET KEWLGET is offline
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warriors have better mitigation

paladins have better snap aggro and group utility

monks and necros have feign death and pull better

every single other melee has better DPS except a paladin

so why exactly ever play an SK? to be a jack of a few trades?
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Old 05-24-2017, 12:47 PM
Twochain Twochain is offline
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Quote:
Originally Posted by KEWLGET [You must be logged in to view images. Log in or Register.]
warriors have better mitigation

paladins have better snap aggro and group utility

monks and necros have feign death and pull better

every single other melee has better DPS except a paladin

so why exactly ever play an SK? to be a jack of a few trades?
Wat?

Sk's have Feign Death, have an instant invis clicky item, better race choices for tanking, the ability to kite, also have snap agro, and aren't pussies. DafuQ?
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  #7  
Old 05-24-2017, 12:55 PM
Lhancelot Lhancelot is offline
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Agnarr is the best class.
  #8  
Old 05-25-2017, 02:45 AM
KEWLGET KEWLGET is offline
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Quote:
Originally Posted by Twochain [You must be logged in to view images. Log in or Register.]
Wat?

Sk's have Feign Death, have an instant invis clicky item, better race choices for tanking, the ability to kite, also have snap agro, and aren't pussies. DafuQ?
jack of a few trades, master of none

0 PvE situations in this game in which i'd prefer a shadow knight over another class
  #9  
Old 05-25-2017, 01:09 PM
Topgunben Topgunben is offline
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[QUOTE=KEWLGET;2529267]jack of a few trades, master of none

0 PvE situations in this game in which i'd prefer a shadow knight over another class[/QU. E]

SK's have an expanded tool kit. They can tank and keep aggro better than a warrior early game. They can pull better, can self heal, and feign death. They also arent nearly as gear whorish as warriors.

I'd prefer an sk over a warrior any day.
  #10  
Old 05-25-2017, 06:24 PM
Dezik Dezik is offline
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Quote:
Originally Posted by KEWLGET [You must be logged in to view images. Log in or Register.]
jack of a few trades, master of none

0 PvE situations in this game in which i'd prefer a shadow knight over another class
LOL okay buddy.. a class that is a great tank in a game where tanks are always in short supply.. AND a great puller AND has respectable dps for it's taking ability and you find zero instances in pve where you might say an SK could be a good class to have.. do you even play this game?
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