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  #1  
Old 01-30-2017, 11:58 PM
Zekayy Zekayy is offline
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Quote:
Originally Posted by bktroost [You must be logged in to view images. Log in or Register.]
AG kills things on our own ask the time...also, I have no desire to learn how to manage all the language barriers in Europa...nor do I want to manage that many HoT rums a week. Definitely 3 guilds.
When will csg merge?
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Zekay 60 Torpor Shaman - <Guild>
  #2  
Old 01-31-2017, 07:00 AM
Skew Skew is offline
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Quote:
Originally Posted by bktroost [You must be logged in to view images. Log in or Register.]
AG kills things on our own ask the time...also, I have no desire to learn how to manage all the language barriers in Europa...nor do I want to manage that many HoT rums a week. Definitely 3 guilds.
So youre saying Omni gets FTEs and kill its own dragons in ToV? Right-O.
And with all due respect to my European friends but Europa need help opening the front door. The 14 members that took 3 hours fannying around on Vaniki uncontested and eventually gave up is more the rule than the exception.
Youre one guild when it comes to end-game content.
  #3  
Old 01-31-2017, 12:09 PM
Lammy Lammy is offline
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Quote:
Originally Posted by bktroost [You must be logged in to view images. Log in or Register.]


Cons to Rustle: As casual guilds go, Rustle doesn't race as often as the Azure Guard/Europa/Omni alliance but they do race well. Rustle are primarily a USA pm prime time guild.
Pros to Rustle: As a single entity, they are probably the most casual about raid mobs and raiding. With less people to spread the racing out rustle will focus on a few mobs and put their effort behind that and win those races often enough. I hear they are dkp but have a first item goes to the FTEr policy for some dkp expenditure. They have some very experience players and good leadership.
GDI this guild sounds good
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  #4  
Old 01-30-2017, 05:04 PM
saujee saujee is offline
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Thank you for all your comments.

From my personal perspective. My guild has tons of potential to progress and to defeat all bosses on the server. It is just just a pity that guilds like aftermath and awakened are just too damn good at racing. I just do not want to believe that joining them are the only option to see end game content when I believe a guild like mine has so much potential to progress but just can not race like them.
  #5  
Old 01-30-2017, 05:08 PM
bktroost bktroost is offline
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Quote:
Originally Posted by saujee [You must be logged in to view images. Log in or Register.]
Thank you for all your comments.

From my personal perspective. My guild has tons of potential to progress and to defeat all bosses on the server. It is just just a pity that guilds like aftermath and awakened are just too damn good at racing. I just do not want to believe that joining them are the only option to see end game content when I believe a guild like mine has so much potential to progress but just can not race like them.
I sort of explained that there are other options than joining JUST A/A. But if you want to stick to your guild's tag and divide content further I'm down to support you! Send me any questions you have about how to implement infrastructure for racing in ToV or dkp systems as a casual guild and I'm happy to help.
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  #6  
Old 01-30-2017, 05:12 PM
Legday Legday is offline
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Quote:
Originally Posted by saujee [You must be logged in to view images. Log in or Register.]
Thank you for all your comments.

From my personal perspective. My guild has tons of potential to progress and to defeat all bosses on the server. It is just just a pity that guilds like aftermath and awakened are just too damn good at racing. I just do not want to believe that joining them are the only option to see end game content when I believe a guild like mine has so much potential to progress but just can not race like them.
It is the paradox of the server. There has never been an EQ live server like this one where it is popular enough to have this many players get to end level, while also progressing so slowly that players spend waaaay more time at end level during each expansion so the raid becomes jam packed with players that are capable of doing the content.

The only difference then becomes...how good can you get within the rules and how much time are your members willing to spend ensuring that you can kill things faster than anybody else.
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  #7  
Old 01-30-2017, 05:17 PM
saujee saujee is offline
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I use to think a Guilds Status was based on what they could kill and NOT what races they could win.

Sorry SoekiWiz forgot to add the "Not" in there haha
  #8  
Old 01-30-2017, 11:53 PM
Zekayy Zekayy is offline
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Play Uthgard
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Zekay 60 Torpor Shaman - <Guild>
  #9  
Old 01-30-2017, 11:56 PM
Zekayy Zekayy is offline
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Dude anyone can get fte its just a matter of trying hell Ive seen a few ftes from guilds you wouldnt normally see, I recall infernus got fte on statue one time. I recall anonymous got fte a few times on statue and few dragons in tov so all you have to really do is try. or go on a practice server and practice runs and get good [You must be logged in to view images. Log in or Register.]
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Zekay 60 Torpor Shaman - <Guild>
  #10  
Old 01-31-2017, 12:36 AM
Kodim Kodim is offline
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Pick an easy target. Eashen, Dozekar, Ikatiar, Telk, Gozzrem, LTK, Aary, Feshlak, Dagarn are all extremely quick and easy runs(only requiring a single DA idol)

Go on a practice server and learn the best way to run to said targets and what you need mallet to chain aggro

Get on a Bard/Ranger/Wiz and bind sight whichever one you want and get to it
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