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#1
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1 tank (war/pal/sk)
1 healer (cler/dru/shm) 1 support (bard/enc) 3 dps (mage/wiz/rog/monk) necros are not as good as mage/wiz in groups. necros got some good nukes vs. undead, plus they have a pet they can haste. necros have a ghetto heal and a ghetto mez. twitching is more like a raid utility and it's not worth it to twitch if you have a bard or enc in the group. rangers are not as good as rog/monks in groups. rangers are decent if they keep DS on the tank. rangers can ghetto mez melee mobs with root. they can also sow the puller if there's no dru/shm in the grp or if the puller doesn't have jboots/traveler's boots/sow pot. but necros and rangers can still be considered dps | ||
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Last edited by WHUTZ MACKIN MOBSTAH; 12-28-2016 at 06:24 AM..
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#2
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Quote:
Problem is a lot of necros either don't realize their potential or just want to be lazy and think that by sending Kekeker in every fight counts as being useful in a group.
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#3
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Quote:
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Last edited by WHUTZ MACKIN MOBSTAH; 12-28-2016 at 06:50 AM..
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#4
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Quote:
Necros are better and more effective nukers than mages and wizards because their mana regeneration is way higher. Dps is higher with pets and exponentially higher with charmed pets. Then necro has mez, snare, fd, dots and more. | |||
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#5
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Quote:
i thought necros only DoT raid mobs? especially when the DPS has to wait a while for the tank to build full aggro on the raid mob before dpsing. unlike raid mobs, DPS usually damage dungeon mobs right away when the tank has "sufficient" aggro, not "full" aggro. plus necros' good DD's are against undead mobs, some dungeons don't have undead mobs. | |||
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#6
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Quote:
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#7
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Druid isn't just for ports. It has additional CC, support heals, regen, some DPS, tracking, SoW, snares, harmony and even charm in some situations.
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#8
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Quote:
Don't get me wrong, druid is a great and fun class. In a real situation they fit into almost any pick up group in random exp zones. Very good to have around. I think the OP's group should prob have one since his team is all new to EQ. The added redundancy will help if one of the new players makes a mistake or has to log/can't be on. But in terms of min/maxing a static six man team that is speed lvl'ing or holding a tough named camp I would go with other classes first. | |||
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Last edited by fastboy21; 12-27-2016 at 02:22 PM..
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#9
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Quote:
This is why the druid wins the spot in the group with very little struggle. | |||
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#10
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my friends and i (4 of us total) roll with:
ENC PAL SHM MAG we've had good luck so far, but we're only about level 20. | ||
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