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#51
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Quote:
I leveled a Paladin 1-60 mostly in PuGs, and having snap aggro is not only incredibly useful but almost necessary for making these kinds of groups run efficiently. Yeah, Monks can mitigate incoming damage way better than me but for group content that gets steamrolled anyway, mitigation doesn't matter as much as being able to quickly and reliably generate aggro. | |||
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Last edited by Sage Truthbearer; 10-13-2016 at 12:49 PM..
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#52
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Monks don't have taunt or snap agro. So that can prevent you from holding a mob on you
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- Trunge - 60 SK <Aftermath>
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#53
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Quote:
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#54
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Heres a few Parses:
/GU Velketor the Sorcerer in 229s, 68k @297sdps --- Detoxx 26k @115sdps --- Eliashib 12k @53sdps --- Monnkey 10k @45sdps --- Legday 8k @35sdps --- Metalopolis 8k @34sdps --- Bitie 2k @10sdps --- Jasekab 0k @2sdps --- Jonwayne 0k @2sdps --- Xobekn 0k @1sdps --- Angelice 0k @0sdps /GU Eashen of the Sky in 135s, 161k @1194sdps --- Detoxx 15k @111sdps --- Digler 13k @93sdps --- Skew 9k @68sdps --- Katierakel 8k @58sdps --- Bitie 7k @55sdps --- Fundo 7k @51sdps --- Jonwayne 7k @51sdps --- Nejinmy 7k @50sdps --- Mebbas 7k @49sdps --- Barlow 6k @48sdps /GU Derakor the Vindicator in 170s, 179k @1054sdps --- Detoxx 17k @102sdps --- Grimgart 13k @77sdps --- Keak 13k @76sdps --- Katierakel 13k @75sdps --- Florid 13k @74sdps --- Viscere 11k @66sdps --- Reptak 10k @60sdps --- Unfaithful 9k @54sdps --- Fallson 8k @50sdps --- Scarlo 8k @48sdps /GU Derakor the Vindicator in 131s, 180k @1374sdps --- Detoxx 16k @123sdps --- Digler 14k @104sdps --- Jonwayne 14k @103sdps --- Baxter 12k @89sdps --- Katierakel 11k @87sdps --- Grumpor 11k @83sdps --- Bitie 11k @83sdps --- Dripping 10k @79sdps --- Roublard 9k @70sdps --- Thermite 7k @55sdps /GU The Progenitor in 226s, 175k @775sdps --- Detoxx 35k @155sdps --- Fundo 24k @105sdps --- Gollum 18k @81sdps --- Eliashib 17k @76sdps --- Bollokks 15k @65sdps --- Xann 11k @51sdps --- Steelz 11k @50sdps --- Florid 11k @49sdps --- Lazie 10k @45sdps --- Hiyashi 10k @44sdps /GU Wuoshi in 106s, 73k @684sdps --- Detoxx 11k @107sdps --- Digler 9k @84sdps --- Katierakel 9k @84sdps --- Cyrano 7k @62sdps --- Dudeisbeast 5k @48sdps --- Jonwayne 4k @42sdps --- Mebbas 4k @41sdps --- Florid 4k @36sdps --- Legday 3k @31sdps --- Bitie 3k @28sdps /GU King Tormax in 223s, 419k @1880sdps --- Detoxx 19k @87sdps --- Digler 18k @79sdps --- Bitie 16k @73sdps --- Fundo 16k @70sdps --- Jonwayne 15k @69sdps --- Faided 14k @65sdps --- Grumpor 14k @64sdps --- Katierakel 14k @64sdps --- Cyrano 14k @63sdps --- Corkian 14k @62sdps
__________________
"All we really lose is one Warrior."
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Last edited by Detoxx; 10-13-2016 at 03:15 PM..
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#55
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Most monks are played by weirdos anyway.
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#56
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In terms of sheer damage taken, yes - they are #2. No excuses, you had 16 years to learn that.
You're also comparing one of the stronger classes in the game versus the two weakest classes throughout EQ's history. Monks were nerfed in Luclin because Warriors complained that with the high AC on all/all gear (mostly on Velious Gear, but wasn't widely available until Luclin) combined with the minimal returns on AC above the softcap meant that monks took in less damage than non-disc'd warriors. The result was that monk avoidance was buffed and their mitigation got nerfed. Then you have Brodda Thepp's parses in PoP that showed monks were probably still taking in damage at a lower amount than Knights. Quote:
This is also ignoring important aspects of tanking like aggro which knights are undeniably superior or instant-burst mitigation which knights completely lacked (outside of paladin stuns on lower level mobs). I think it took until the Shield Block AA in OoW for knights to finally start taking in less damage than monks. TLDR: knights suck, roll a monk or warrior instead.
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