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  #1  
Old 08-31-2016, 03:42 PM
nectarprime nectarprime is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
No the shitty coding is not the point. "What EQ was" does not come down to the exact coding. The gameplay is entirely different when knowing everything about the game and having so much mudflation, as opposed to how it was actually played in 1999. The only way to return to that kind of gameplay is to make a game that actually allows for it. Not to copy the old coding.

Besides, there are tons of things the original EQ designers would have changed to maintain/improve the integrity and depth of the game as intended, had they been aware of it or known how back then. NASA doesn't build the same spaceships as the first one that went to the moon, they build much better ships. The goal is the same: space travel, and there is no point in trying to rebuild a 1960's ship that can't do much and has a much higher chance of killing the pilots.
Are you high or just retarded?
  #2  
Old 08-31-2016, 04:01 PM
alphys alphys is offline
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NASA never went to the moon and SOE never made everquest
  #3  
Old 09-07-2016, 01:27 AM
Ezrick Ezrick is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
The next server needs to be much different, not shitty exact-classic coding. When it comes out, Blue will likely become a relative ghost-town after not long (it certainly deserves to). There's no point to actually playing that server; it's a very sad game. It can just stand as a monument to the "exact classic coding". The next server needs to try its damn hardest to be the best possible version of what classic Everquest was actually supposed to be. A return to the adventure, unpredictability, and immersive high-fantasy feeling of what truly defines Everquest.
i disagree. When the bat-phone rings the blue players playing on green will flee like cockroaches in a spotlight back to blue for their lewtz. What will happen is that blue will essentially become a raid-only server for the 186,000 level 60s who are already there. Many (most?) don't even play on blue now unless their cell-phone goes off.
  #4  
Old 08-31-2016, 04:07 PM
Zuranthium Zuranthium is offline
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Originally Posted by nectarprime [You must be logged in to view images. Log in or Register.]
Are you high or just retarded?
That question should be directed at anyone who plays Blue server any longer than the initial nostalgia kick. A person who finds the gameplay of that server interesting doesn't have much going on upstairs.
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  #5  
Old 08-31-2016, 04:10 PM
nectarprime nectarprime is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
That question should be directed at anyone who plays Blue server any longer than the initial nostalgia kick. A person who finds the gameplay of that server interesting doesn't have much going on upstairs.
Ah, the "no u" defense. I expected much more.
  #6  
Old 08-31-2016, 09:11 PM
Zuranthium Zuranthium is offline
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Originally Posted by nectarprime [You must be logged in to view images. Log in or Register.]
I expected much more.
There are tons of reasons to list and they've all been said so many times. The game has nothing left in it to play for as a classic PvE version. Everything has long been figured out, the environment is very artificial, and the combat mechanics are extremely outdated and don't require skill. The whole game is nothing but standing around in line or doing a tedious repetitive task. Anything you do on Blue server is nothing but a boring waste of time, to try and get meaningless pixels.

PvP is the ONLY thing available that actually adds meaning and a dynamic element to the game. It makes people think more, consider their surroundings more, and ultimately need to have more skill. It makes the game world more like Everquest is actually supposed to be - immersive with unknown danger lurking around every corner. Contesting raid targets, doing any PvE content actually, becomes 100% more interesting. There is immediate, deadly competition and people need to gear themselves more for PvP.
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Old 08-31-2016, 09:14 PM
entruil entruil is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
There are tons of reasons to list and they've all been said so many times. The game has nothing left in it to play for as a classic PvE version. Everything has long been figured out, the environment is very artificial, and the combat mechanics are extremely outdated and don't require skill. The whole game is nothing but standing around in line or doing a tedious repetitive task. Anything you do on Blue server is nothing but a boring waste of time, to try and get meaningless pixels.

PvP is the ONLY thing available that actually adds meaning and a dynamic element to the game. It makes people think more, consider their surroundings more, and ultimately need to have more skill. It makes the game world more like Everquest is actually supposed to be - immersive with unknown danger lurking around every corner. Contesting raid targets, doing any PvE content actually, becomes 100% more interesting. There is immediate, deadly competition and people need to gear themselves more for PvP.
it was there all along... insert game here... idea of burnt...
Last edited by entruil; 08-31-2016 at 09:15 PM.. Reason: im not burnt yet... +99
  #8  
Old 08-31-2016, 10:55 PM
Sillyturtle Sillyturtle is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
There are tons of reasons to list and they've all been said so many times. The game has nothing left in it to play for as a classic PvE version. Everything has long been figured out, the environment is very artificial, and the combat mechanics are extremely outdated and don't require skill. The whole game is nothing but standing around in line or doing a tedious repetitive task. Anything you do on Blue server is nothing but a boring waste of time, to try and get meaningless pixels.

PvP is the ONLY thing available that actually adds meaning and a dynamic element to the game. It makes people think more, consider their surroundings more, and ultimately need to have more skill. It makes the game world more like Everquest is actually supposed to be - immersive with unknown danger lurking around every corner. Contesting raid targets, doing any PvE content actually, becomes 100% more interesting. There is immediate, deadly competition and people need to gear themselves more for PvP.
It is only boring meaningless and outdated if you have done it before multiple times. Most people haven't. I certainly haven't. P99 is my first time enjoying Everquest.

I think you're very biased. At least you certainly appear that way with your adamant assertion that PvP is the only worthwhile thing in EQ.

It might be that way for you, but it definitely isn't for the majority. We know this to be a FACT due to how tiny the Red 99 population is.
  #9  
Old 08-31-2016, 11:24 PM
Zuranthium Zuranthium is offline
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Originally Posted by LordRayken [You must be logged in to view images. Log in or Register.]
I wonder why people go back and play Mario Bros, or any games they've already beaten before?
If people go back and play games it's because they are fun. PvE classic-coded Everquest in this modern age is not. Particularly the end-game.

Quote:
Originally Posted by Sillyturtle [You must be logged in to view images. Log in or Register.]
It is only boring meaningless and outdated if you have done it before multiple times. Most people haven't. I certainly haven't. P99 is my first time enjoying Everquest.
It doesn't matter if you haven't done it before, the game is not Everquest. Everything is on a wiki. The mudflation is crazy. The population is totally different. You're not getting the real experience. It's like playing a game with a cheat code enabled the whole time, except not even very fun in this case. People keep chasing the carrot because they think suddenly something cool will happen if they keep at it, but nothing cool is going to happen. Feel free, spend your life trying to get max gear on a PvE server that is more like a factory than a game. In the end you'll look back and realize what an empty pursuit it was and how much time you wasted.
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  #10  
Old 08-31-2016, 10:58 PM
LordRayken LordRayken is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
There are tons of reasons to list and they've all been said so many times. The game has nothing left in it to play for as a classic PvE version. Everything has long been figured out, the environment is very artificial, and the combat mechanics are extremely outdated and don't require skill. The whole game is nothing but standing around in line or doing a tedious repetitive task. Anything you do on Blue server is nothing but a boring waste of time, to try and get meaningless pixels.

PvP is the ONLY thing available that actually adds meaning and a dynamic element to the game. It makes people think more, consider their surroundings more, and ultimately need to have more skill. It makes the game world more like Everquest is actually supposed to be - immersive with unknown danger lurking around every corner. Contesting raid targets, doing any PvE content actually, becomes 100% more interesting. There is immediate, deadly competition and people need to gear themselves more for PvP.
I've seen some jaded people here, who like to use terms like "arbitrary" and apparently attack the entire core of EverQuest.

You could literally say what you said about any video game that's been out for a certain period of time.

I wonder why people go back and play Mario Bros, or any games they've already beaten before?

You're hilarious, man. These kind of extreme viewpoints that negate themselves are crazy to hold. You fumble when trying to explain why PvP is good after damning EverQuest's combat mechanics and calling the game outdated.
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