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| View Poll Results: Rotation Or Not? | |||
| I would like to see the server united by having a rotation for big targets |
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59 | 40.14% |
| Greed, selfishness, poopsocking, squabbling and clusterfucks is the superior system. |
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88 | 59.86% |
| Voters: 147. You may not vote on this poll | |||
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#1
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I mean, you can say the same thing for any game with any stats. But once again, if you want those items that are best in slot, you need to put time into getting them. You shouldn't be able to buy your way into the best gear. I have a casual playing friend that has best in slot for droppables on his Shaman and his Ranger. Does he want raid gear? Yes. Does he have time and the dedication to log on at 4am due to a batphone? No. He accepts that, much like others need to.
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5 Troll Shaman
50 Dark Elf Enchanter 50 Old Halfling Rogue/Troll Shaman 65 Ogre Shaman 70 Erudite Paladin 85 Wood Elf Bard/Dark Elf Enchanter | ||
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#2
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Quote:
Random 50 necro in full heroic gear, well call him necro H vs. Hardcore raiding necro in full raid gear, well call him necro R Both do the same dmg, each dot tick does the same dmg, each first tick does the same dmg, each DD does the same dmg, neither will ever crit. The only difference being that Necro R has more mana and HP then Necro H imo. raid gear should have a significant upgrade path vs. heroic because of the total man hours required "40ish+ people?" for however long the zone clear takes. I know its classic and this is the way itemization was when it came out for both heroic and raid paths, but it just does not seem worth it in the least and hopefully it gets better in Kunark | |||
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#3
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@ Davionx - I'm surprised you bother playing EQ with that mentality.
Tbh I'd like to upgrade my legs from Mithril Greaves to Golden Freeti Greaves. Not only will I lose strength (still above 188), but also Sv Magic, while gaining dex (i dont use proccing weapons often) and agi (pretty useless for rogues). Just because this "upgrade" doesn't bump me from scrub -> elite does not mean it's not worth my time to pursue. Consider now - Player X (me) wants item Y (greaves) which only drop off such_and_such raid target, i don't know, 1/50. My guild kills this target ~2 times a week or less, so if I'm not on for the kill most of the time my odds are miniscule on getting the item. Also, if I'm not on enough for any other raid we do, my odds on getting the item when it actually drops are nil. It's all perspective. Davionx, you above almost any other poster in this thread are full of opinions regarding how you think things should be. | ||
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Last edited by azeth; 11-26-2010 at 03:18 PM..
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#4
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I'm having alot of fun playing this game and these replies were never meant to poke at hardcore raiders other then to say that I dont think your time spent on hardcore raiding in this game is rewarded properly for what it requires you to do. | |||
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#5
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Again though, I really am that player who spends a lot of time online and 99% of that time raiding. I feel fully rewarded for my efforts despite many times losing a raid target, or not getting an item, or after a wipe. Hell, I feel elated even seeing people in my guild upgrade from shit to crap. Doesn't matter what drops, as long as I'm raiding with a capable group.. Especially in Classic EQ, the fun is in the journey, not the destination. | |||
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Last edited by azeth; 11-26-2010 at 03:26 PM..
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#6
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Quote:
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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Last edited by YendorLootmonkey; 11-26-2010 at 03:14 PM..
Reason: kidddddiiiinnnngggg! :)
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#7
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Gear doesn't really add any "crit" or "increased dmg" for the most part until much further in the game. I doubt this server will see many "focus" items or "+crit" that aren't known. And yes, most rankings in EQ are related to HP, Armor, Mana, or ATK. You can't compare this to another game.
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5 Troll Shaman
50 Dark Elf Enchanter 50 Old Halfling Rogue/Troll Shaman 65 Ogre Shaman 70 Erudite Paladin 85 Wood Elf Bard/Dark Elf Enchanter | ||
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