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#1
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__________________
Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | |||
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#2
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Secrets post is something that I was thinking as well, more numbers isn't always better, or a desired goal. A lot of people consider p99 to be overcrowded, and with more people comes constant pressure to change server values and norms. On P2002 hands off GMs and no rotations will work great, as long as people are mature, and there isn't one guild ruling over content and denying others. The same could be said for TAKP, too many guilds and people will delay content access.
In the end the servers have different goals, mildly different rulesets, and different communities. It is really too bad that there had to be a split but it may be better in the long run if it results in two stable communities rather than one community in continual conflict. I think everyone is hoping that both servers thrive and are successful, whatever success is for each respective community. | ||
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#3
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Though i think the rules are more than mildly different relative to p99. Theres no raid rotation, theres a general 'dont be an asshole' rule with minimal GM involvement (we're all adults, we're expected to act like it), they allow boxing of up to 3 toons which i'd like to see changed once the population gets to a workable number, and it isnt stopping at velious. So far ive had a great experience on p2002. The people are unanimously friendly and helpful, people are respectful of camps and dont hinder anyone elses ability to enjoy the game, despite boxing rules people will drop a box to make room in a party for other people to join ect. Its still young and underpopulated, but that's why im advertising it. i genuinely believe that this server is going to go places, all it needs is more people to really make it thrive. | |||
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#5
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EQMac never had any GM or any character with a [Banker] tag. That preservation logic gets me confused. EQMac also never had GM's leveling with their toons' Here are some screens from my time on takp: [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] Oh, also remember when you summoned me into a boat along with a GM friend of yours, to zoom around crushbone. [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] P2002 is about hands-off GM policy, more fun for everyone. /cheers [You must be logged in to view images. Log in or Register.] | |||
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Last edited by BossThunderace; 05-28-2015 at 12:53 PM..
Reason: Here are some screens from my time on takp:
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#6
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I'll say again, after A&H jumped ship, there have been zero complaints about GM/Dev activity on the server and we see Robregen visiting and interacting almost daily. It's nice to have a GM/Dev around, especially on a server that's *in development*. If you're gonna build a straw man at least build it well. | |||
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#7
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I am glad you decided to voluntarily leave the server. It's better off without you, seeing as you create stories in your head.
__________________
Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | ||||||
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Last edited by Secrets; 05-28-2015 at 02:36 PM..
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#8
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AFAIK there are already collaborations and I think thats as far as it will go. I don't subscribe to the gloom and doom theories about the servers dying without us merging or working together more.
As for moving this to rants and flames, this is clearly off topic since it doesn't pertain to P99, just like all the ragefire posts that were moved here from rants and flames. | ||
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#9
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#10
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What keeps me from trying p2002? Another freaking set of accounts/passwords. Its very annoying to keep track of all this crap without writing it down.
Very dumb. But password security is important. And I don't know who to trust. I would rather the whole login server be hosted by the main eqemu project. H
__________________
Haynar <Millennial Snowflake Utopia>
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