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#1
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#2
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#3
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Most here knocking red haven't played there lately. There has been a large crossover lately and red mentality is changing. I took about a year's hiatus from red and have been pleasantly surprised.
It boils down to fun. Red is picking up a more RZ mentality...one where people are actively teaming up to go after "PK" players. Ganking continues but with the surge of crossover blue it's not totally debilitating for the newer players anymore. Guilds like Holocaust and Fresh are openly recruiting newer players, actively helping and gearing them, and they don't have the "elitist" mentality most red guilds used to have. All zones on red are competitive, all gear is available, and as a disillusioned blue or completely new player you'll find red the only place you will see the zones and mobs you missed the first time around. Population on red is soaring with 300+ at peak play times. I played blue when we all were amazed at 200+ pop, and the same is happening (finally) with red. The classic question is moot for both servers. | ||
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#4
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I must admit I am playing Red about 90% of the time now. But the problem I see with Red is you can get to top level in 2 weeks not even breaking a sweat. Then what the hell do you do? Now granted you can get your Jollies off Ganking people, which I still don't see the big deal about, but EQ has NEVER been equal about classes.
Like a total twink with a CoF and a Fungi taking on a noob at level 10 is a fair fight, yeah right. Wow I looted 82 copper. Big ass deal. To me just another person I am gunning for down the road and piss on him being in my group if I have anything to do with it. And I play healers a lot, and for some reason, known only to me, I seem to be the Leader most of the time. I DO keep a shit list Blue and Red. Always have. [You must be logged in to view images. Log in or Register.] Hint, start a toon that starts with the letter Z. Takes me longer to go down my shit list to see if you are on it! Gee, my Complete Heal seemed to Fizzle on you, sorry lol, damn web lag. | ||
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Last edited by webrunner5; 12-19-2014 at 01:09 AM..
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#5
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Red has actually been really fun since I have joined up there. Being a casual it is actually nice to be able to join a group if even for 15-30 minutes (before my kids wake up from a nap or whatnot) and get some nice exp. People are more than happy to have you in group even for a short time because while you are there exp goes from 1% per pull to 2-3% per pull. Works out for everyone, and every class is welcome because like others have said, more people = more exp.
Yes there are griefers, mainly in the populated high ZEM zones. They can be avoided, especially if you make your own groups and to less populated zones. The high group bonus pretty much makes up for any high ZEM zones anyways so they aren't necessary.
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Halius Manashaper <Ex Astra>
55 Conjurer | ||
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#6
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my classic experience involved a huge push towards grouping and being social... very very rarely in my classic days did you run into a twink monk with fungi and FBSS who said no to grouping because he was just solo grinding, or had his pocket priest parked there with him etc.
That's all I run into on blue it seems honestly... it doesn't matter though because I can trade myself into a twink god ECQuesting for a few days.... then it's a bunch of twinks contesting spawns anywhere you go instead of grouping up... silly. That's more Luclin+era mentality or WoW mentality imo. Not a fan so much. The push towards social play on red really makes it seem like the old days... inefficient duos and group dynamics, mcguyvering shit together to break camps and dominate grinding | ||
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#7
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I've always been a mostly solo player (play in the middle of the night, super focused when active but frequently on and off, etc) so for me I have few memories of positive grouping except with close friends and family. That's why my previous reply was focused on other aspects of the classic feel, and probably a big part of why I don't share the OP view.
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Cinladaerie, Ambyr, Tjorkil, Zaksthiss, Bodacious, Emwon, Rujero, Weryl, Dorhea, Enuma, Jrobert, Veryn, Shayal, Yorgrym
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#8
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That's cool to know. Everyone experiences the same game in so many different ways, really part of what makes it all so awesome!
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#9
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1999 they were likely kids in middle school, high school or college, 13-20~ in 1999. Had Mountain Dew and Surge, were able to stay up or online for 12-hour grind groups. Played until the sun rose some nights in the name of nerd-dom. Fast-forward 15 years. These guys are now in their late 20s, early 30s. Many are married with kids, houses, yard work, mortgages, deadlines at work, have to deal with incompetent coworkers mistakes, etc. In short, they don't have time for those 12 hour grind groups or 8 hour camps. They may only get 1-2 hours at a time, or even less The above is why so many are drawn to a solo-style gameplay. They can log on, play a character solo, get meaningful EXP, and if they have to log off at a moments notice cause their baby woke up, it isn't ruining someones group or wiping them in a tough location. I tend to believe this is a large factor for why R99 has a low population. The Group ZEM bonus penalizes solo play, and lots of the people who are drawn to P99 don't have time for regular grind groups or don't want to put the group in a position where if they leave, the group is stuck. Also, in a PvP environment, its dangerous to go alone. It is why you see so many posts about whats a good solo class or wheres a good solo location on these boards. Some people may be anti-social and not like grouping but. I think a large amount of it is the amount of time and how
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#10
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Red has a 50% bonus for solo. The worst you'll ever do on red as a solo class is -10%. Sorry. It would be -18%. Still not bad. [You must be logged in to view images. Log in or Register.] | |||
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Last edited by Glenzig; 12-18-2014 at 10:06 PM..
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