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#51
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didnt say banning folk = problem solved. in fact youre talking about a serious limitation in ban punishment, im saying it helps the situation
not everyone has the resources to jump right in the game. if you buy from a rmt "crime lord" as you say, you still should be banned equally. it will deter the next guy from making the same mistake as for distributors, ip bans are possible. force the fuckers to play under VPN. it doesnt really solve the problem but it makes it that much more difficult for them. it wont stop them from playing but at least theyll be reminded theyre scum everytime they set up their connection better if a more advanced detection method was invented so that buyers and sellers equally can be banned automagically i can think of a few methods to implement it, but im sure the staff is a step ahead of me in trying
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#52
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oh and by a simple rule: no "buyer" should be banned if there isnt a "seller" banned as well.
if you can prove RMT took place, there should be two parties and therefore a dual ban. im not fully aware of the ingame limitations, but from a logic standpoint, that should be applicable.. only problem i see is people selling out of mule accounts.. still ips might lead in the right direction, or there may be some kind of pattern of selling
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Last edited by oil; 06-18-2014 at 11:20 PM..
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#53
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lol no
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#55
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Also, yes, we can restrict people from connecting to the server, but we have to do it manually. That means we reserve that list for a very small and select number of people. | |||
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#56
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#58
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First time reading a Syft post, thought it was gona be important or good.
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#59
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Hahahaha holy fuck, I haven't laughed that hard in awhile.
Please continue with this enlightening conversation Syft. You goober. | ||
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#60
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