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  #1  
Old 02-11-2014, 04:00 AM
Rathnir Rathnir is offline
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Quote:
Originally Posted by Menaan [You must be logged in to view images. Log in or Register.]
I'm asking anyway for those that will actually respond constructively.
For starters: The search feature is pretty amazing. Had you used it with just the word "hotbar" you probably would've come across this post.

Quote:
Originally Posted by Menaan [You must be logged in to view images. Log in or Register.]
there are some features that just make sense, are useful, and do not really effect gameplay or the feel of the play that much.
A prime example of this is the removal of Spell Sets. R.I.P. Spell Sets, we miss you. Even if it's only in a minor way, all 4 of the things you asked about "dumb down" the game. I'm sure a better case could be made for enabling chat channels. These have no actual affect on game play, other then player communication, which already goes thru Mumble, Ventrilo, TeamSpeak, and Batphones, and would give a much needed boost to people LFG, seeking answers to small questions, trying to make pick up raids etc. If we had these, you probably wouldn't have made a post you thought was going to get flamed. But that's just me hijacking your thread.

You should consider improving the wiki or making an informative post, contributing source developement if you are familiar with code, or finding evidence and making a bug report for something that isn't correct for the time line.

After just a week of playing here, it's both short sighted and arrogant to think the small inconveniences you experience haven't been considered by the GMs, developers, programmers or 1,000+ daily player base.

Quote:
Originally Posted by Menaan [You must be logged in to view images. Log in or Register.]
And my mistake, I thought the project was more about the original experience than an exact duplication
Consider donating 10 dollars a month. That is the be-all-end-all of the "Classic" argument.
  #2  
Old 03-20-2014, 01:45 PM
Quineloe Quineloe is offline
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Honestly, if someone managed to upscale this UI here

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to 1920 1080 and let us play like that, with the UI not overlapping with the actual graphics but the 3d graphics being just the visible window, I'd play like that.
  #3  
Old 03-20-2014, 02:15 PM
fadetree fadetree is offline
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Most people don't understand the 'its classic' thing. The purpose of this server is not to be a fun server for most people who want a kind of classic experience. The purpose of this server is to be EXACTLY classic for the current timeline period, including annoying and stupid parts. An exact replica, as far as possible. Nobody cares ( in terms of changing the server ) if a certain classic feature is stupid or annoying, or even broken, or not. At least, this is my understanding of it.

There's some things that are really hard to get exactly classic, like hidden calcs about AC and various other things that were never obvious. Other things, such as how or if a particular slash command works, are easier to do.
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Last edited by fadetree; 03-20-2014 at 02:20 PM..
  #4  
Old 03-20-2014, 02:43 PM
Yonkec Yonkec is offline
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/viewport does not work on this server. I was not certain if it was intended or not so I never submitted a bug on it. That is certainly the first step into bringing back the old UI though.

Also, http://www.eqinterface.com/downloads...fo.php?id=4726

Pretty sure we can get that working on the server, but I have no idea how one would "force" everyone to use it. I should be able to make it widescreen friendly, probably by inserting a second or third chat window in the middle, because fuck you if you want everything in the same chat window on a widescreen monitor. =)
Last edited by Yonkec; 03-20-2014 at 02:47 PM..
  #5  
Old 03-20-2014, 03:26 PM
Haynar Haynar is offline
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Classic != Easy

Some UI changes are coming. Stand by. Don't expect a craptastic small viewport. Ever.

H
  #6  
Old 03-20-2014, 04:07 PM
Byrjun Byrjun is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Classic != Easy

Some UI changes are coming. Stand by. Don't expect a craptastic small viewport. Ever.

H
I mean, we're not really discussing about what things are easy or not (well, I guess the OP was with /corpsedrag, I'm fine with just /corpse). But tampering with the UI is a different animal. EQ was made for like, 480x600 resolution monitors. If they COULD have fit more buttons/chat windows, they would have. Forcing a 480x600 resolution UI designed for 1999 monitors on people running wide screen resolution monitors in 2014 is a pretty terrible idea. Removing stuff like maps was classic progress, but forcing a 1 chat window UI is making the user experience worse for everyone for no reason.

It's not so much as it being "harder" as it is being "really fucking annoying" when you can never read anything in-game ever again.
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  #7  
Old 03-20-2014, 04:14 PM
Quineloe Quineloe is offline
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Quote:
Originally Posted by Byrjun [You must be logged in to view images. Log in or Register.]
EQ was made for like, 480x600 resolution monitors.
When EQ was released, gaming had long since progressed beyond 640x480 resolution.
1024x768 was the norm, rich people had rigs that could pull 1280x1024.

That classic UI was already pretty terrible back then and I remember using the full screen UI they had in Kunark.
  #8  
Old 03-20-2014, 04:22 PM
Yonkec Yonkec is offline
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Quote:
Originally Posted by Quineloe [You must be logged in to view images. Log in or Register.]
When EQ was released, gaming had long since progressed beyond 640x480 resolution.
1024x768 was the norm, rich people had rigs that could pull 1280x1024.

That classic UI was already pretty terrible back then and I remember using the full screen UI they had in Kunark.
1280x1024 was the shit, and absolutely viable and available when EQ came out but it was also painful to use as most monitors could only push it at 60hz instead of 75-85hz. Anyone miss that gentle flickering and heavy dose of radiation from our trusty CRTs?
  #9  
Old 03-21-2014, 12:28 PM
Faerie Faerie is offline
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Oh man it's gonna suck so bad when we're forced to give up custom UIs. That change was honestly probably the best thing the later devs ever did, aside from gnome SKs.

I like seeing my mana and hp numbers, along with their percentages. I like that my hp bars change colors when I'm playing a healer class. And I really, really like being able to swap weapons out and to access bags without taking up hotkey slots or opening up my inventory! The day this changes will be a day of mourning, to be sure.

On the topic of classic corpse looting... couldn't anyone loot the corpse of a person that died in pvp, and not just the person with the killing blow? Or maybe I'm remembering that wrong. Nirgon? [You must be logged in to view images. Log in or Register.]
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  #10  
Old 03-21-2014, 12:32 PM
Champion_Standing Champion_Standing is offline
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Quote:
Originally Posted by Quineloe [You must be logged in to view images. Log in or Register.]
When EQ was released, gaming had long since progressed beyond 640x480 resolution.
1024x768 was the norm, rich people had rigs that could pull 1280x1024.

That classic UI was already pretty terrible back then and I remember using the full screen UI they had in Kunark.
Didn't the game just scale the screen when you went above 800x600 or 1024x768 though? Like it would just be a smaller box in the middle with black borders? Maybe I'm thinking of something else.
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