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#1
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![]() Trying to argue you didn't know Juggs was off limits is pants-on-head levels of retarded.
Its pretty fucking clear that if Trak spawned a guild clearing Juggs would have a distinct advantage over any other guild. Period. End of Story. If camping somewhere gives you a distinct advantage racing to a mob don't do it. Unless the zone is WCommons and you camp there for porting purposes. That is fine, legit and classic.
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#2
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![]() Quote:
The way *I* interpret the rules is, "in the vicinity of the raid target" means you shouldn't be camped anywhere in the zone of the raid target. Other people are interpreting it as the zone-in. Who the hell knows which is okay until someone gets a raid suspension for doing the wrong thing again. That's what we're hopefully all trying to avoid here. Until then, we're just players throwing out speculation. If we can all get on the same page together and agree to something, great. I just want everyone to be on the same page so no one has a distinct advantage when it comes time to compete because they are being liberal with an interpretation and we find out later that it was okay all along.
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#3
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![]() I don't think Yendor is trying to argue that the Trak kill was legit. I think he's just trying to clarify what constitutes the rule, and clarify where/if camping is acceptable.
Everyone is dredging up shit just to harp on eachother rather than try to actually come to any conclusion.
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Level 60 Food Bandit Enchanter.
Burrito BanditO ty Ambrotos ^ | ||
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#4
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![]() big shock, rules exploitable and never thought through
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#5
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![]() Just going to make my post now cause I don't want to wait around to do this point by point. People can read this and respond. This is just how I see it.
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From what I gathered from other people no one wants to have to do this on a per basis rule with even more lines and lines of text. The only thing we know from the previous raid suspension is that the supposed 30 second run distance it takes to get from X location to trak is obviously not acceptable. From the thread is seems that something like the distance from Fay spawn to ogre island is ok- but this distance can't even by applied to most zones. How do we consider situations like: "What if a group is doing king to trak?" The whole problem is when this variable distance is left up to interpretation of a dozen different guilds then disagreements will exist. Even then it's just interpretation and in this time people will either accidentally break the rules, be ignorant, or try to push the limits- unless everyone just plays it safe and just rolls with not being in zone. What's wrong with asking clarification now? So I guess we can discuss interpretations and ideas, or just continue hating on each other until we get a proper response. We could also just wait to get a proper response. I'll start with the whole camping issue once this get's clarified.
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Level 60 Food Bandit Enchanter.
Burrito BanditO ty Ambrotos ^ | ||||
Last edited by Burrito; 02-06-2014 at 12:04 AM..
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#6
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![]() I think the clear answer is to try it. Camp some alts wherever you feel is appropriate. if it's too close, then if you get to the mob and kill it and the devs deem it unfair they'll delete the loot and suspend you.
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Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | ||
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