Quote:
Originally Posted by Nuggie
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A big problem I've noticed thus far is the areas are so crowded that new players don't have a place to claim. Meaning they can't make crafting tools. Like the table saw. So the can't advance harvesting tools unless they find another players table saw. with most claims sitting empty it's not easy to find.
Also, if you dig a deep hole and fill in around yourself and try to move you start falling through the world. They have a catch that transports you to the surface. Hell of a transportation exploit if you want to travel for the bottom of the subterranean areas to the surface real fast.
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I'd like to extend you and anyone on here to come to Courage-Inlet (Tier 2) (whenever courge is up) if you go south west of the portal there is a valley that looks like a little backwards C and inside of it is a hole, inside the hole is almost every forge and crafting table. Right now we're working on Tier 4, but you should be able to get started if you'd like. I know it isn't a permanent fix, and it's too bad we cannot give you coordinates instead of stupid directions, but I promise it is close to the portal (just over a mountain) and we wouldn't mind people using our little crafting hole
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Quote:
Originally Posted by Visual
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the mmorpg platform is taking a strange turn
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Honestly, the passion and the commitment of the team, the new style of gameplay with a Minecraft esque world, the really high chance of role play and team building to come from crafting things, the supposedly deep specialization program that they haven't quite revealed yet and the fact that a lot of it will be crowdsourced... EverQuest Next the actual MMO is going to be batshit crazy, and Blizzard was right to put Titan off a while until they can copy and do better what Sony is trying to do.