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Old 01-29-2014, 02:41 PM
Sigleaf Sigleaf is offline
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Just going to throw out an idea,

Make a vendor that sells various low level world drops for a small amount of platinum (custom change yes, but as many have stated, low end gear isn't going to change the game) that would not only aid in meele being able to compete against casters prior to end game but also increase solo xp leveling speed.

Have player kills drop ears that can be sold to an NPC for money (to prevent abuse hardcode that a player can only drop one every such and such time and only above a certain lvl, example 10). Would provide incentive for both PVP and faster leveling.
  #52  
Old 01-29-2014, 03:13 PM
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  #53  
Old 01-29-2014, 03:30 PM
Not_Kazowi Not_Kazowi is offline
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Quote:
Originally Posted by k9quaint [You must be logged in to view images. Log in or Register.]
The other problem is, unless they want to raid at 4am new players are locked out of the end game. So they get to the 50s and realize they are in the wrong time zone and then quit.
This is one of the bigger problems. Currently people who start playing and get to the point where they need raid mobs to progress, are quitting. Nihilum has shit on a 3 hour window at 3-6am Tuesday morning or something. No one can compete with that. My RL friend that I finally got to start playing asked me when some dragons spawn and I told him when and what day. He basically laughed and said why would anyone do that? How is there pvp?

Raid mobs attract players, the pvp over them does too. Having raid mobs spawn at 4am Tuesday and all dead in 3 hours is hurting the server. Even if they can't win the pvp over them, at least they can TRY. Currently normal people can't even try.
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