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  #51  
Old 12-30-2013, 01:15 PM
happyhappy happyhappy is offline
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Again, you are confusing a game you made up to make it interesting for yourself with the actual game.

If baseball stops being challenging to you, you don't get to make it about the first who wins the race to the bat instead.
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  #52  
Old 12-30-2013, 01:19 PM
Nirgon Nirgon is offline
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Take away all the raid mobs and people will do this over camps, notably the highest value ones.

Its a matter of content.

Time to unleash the icebox of Velious, and all of its horrors.
  #53  
Old 12-30-2013, 01:24 PM
Rhambuk Rhambuk is offline
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3 years.....T...H...R...E....E...Y...E...A....R...S. ...

This server hasn't changed, it never will. Variance will still screw the little man, zerg guilds will be #1 and nothing will ever change.



Ever.
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  #54  
Old 12-30-2013, 01:49 PM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by Ella`Ella [You must be logged in to view images. Log in or Register.]
How many times has BDA actually camped out and even attempted to engage Trak, VS, CT, or otherwise? You have people willing to track. You have people on a batphone. And, you have people willing to answer said batphone...

BDA said it was impossible to compete with TMO when a handful of members broke off and formed FE. Those members camped out at trak for months, waking up at strange hours to watch TMO get the engage and kill trak, yet we still kept trying. 5 months later we had our first VP kill. Stop saying it's not possible/it's a monopoly when you don't even make an attempt.
Because poopsocking for days is ridiculous for essentially what boils down to Fastest Javelin in the West. The splinter group from BDA that formed FE didn't think it was ridiculous, and instead perpetuated this concept that keeps getting mistaken for competition, and which continues to drive the raid scene being a shitshow. Because after devoting that much time and waking up at 3am for kills when you have work at 0700... the stakes have escalated so extremely high that guilds doing this resort to trains, rules lawyering, stall tanking, whatever it takes to make sure that extreme amount of effort which you have created for yourselves gets rewarded with pixels.

Rogean and the rest of the server feel that these extremes are what makes the server miserable and need to be changed... yet you're here chastising a guild for taking a stand for the sanity of its members and not adding another 60-80 players to the identified problem?

So, yeah... that's why we don't make an attempt to intensify the already existing issues with the raid scene. The stakes would have been even higher and we would have gotten to this "enough is enough" point far sooner.
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  #55  
Old 12-30-2013, 01:51 PM
DrKvothe DrKvothe is offline
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Quote:
Originally Posted by Turp_SmokinPurp [You must be logged in to view images. Log in or Register.]
^^
TMO is not posting all over forums giving away free dragons so people like Byjurn are losing their mind , scrambling to find a way to win forum quest an get free loots.

Funny most the ones complaining are like this guy though...
Winga - 52 Barbarian Shaman <BDA> LOL
Go get level 60 , than come back and complain about raiding.
rofl @ level 52 wanting CT/Trakanon loots.
If you think its reasonable for level 60+ raid targets to be handed to casuals at level 52. Than YOU are a loser.
An there are plenty of games that suit your needs. Everquest is one of the few games that if you get the dragon loot, you know you worked for it. No casual is running around in a sexy PD robe. Everquest divides the Casual and Hardcore player nicely. You can tell who is what. You put in the time, you get the reward. But if you suck an stay at level 52 during 2+ EXP bonus events than you deserve level 52 and under content.

If you make the game easy mode you might as well rename it Classic EZ server.
Sig outdated. Not 60 yet, though. Guess I'm just casual scum. I'll be no more willing to raid the way y'all do at 60 than I am now.

I don't give two shits about CT/Trak loot for myself. Really. Couldn't care less. I know I'm unlikely to see them until better is available in velious. As a conscientious member of this community, I care about CT/Trak kills for guilds that are perfectly capable of taking him down when given a reasonable opportunity. Yes that means BDA. It also means Taken, Azure Guard, etc. Considering your current duopoly of VP, the idea that you would cockblock other guilds from the rest of the content that is as trivial to you as blackburrow is simply outrageous. Especially when that cockblocking ensures your duopoly of VP.

Quote:
Everquest divides the Casual and Hardcore player nicely. You can tell who is what. You put in the time, you get the reward."
I think variance quest and insta-gibbing 32k dragons has made you forget what the challenge of classic EQ was to most of us. Sure, you've gotta play to progress. But you've gotta play smart, because the game is actually challenging, and playing dumb is heavily penalized. If you want a game where time = loot at nearly the same rate for anyone even remotely competent, play a modern MMO.

We've really lost a lot of the EQ challenge on this server due to the markets being saturated at the high end. Weapons 2-4x better dps than rusty are casually given away to players on day one by complete strangers, and those players can afford a full set of banded and jewelry after a couple of afternoons killing newbie trash mobs. 96% rez is available nearly everywhere. Lowbie leveling in full druid/shaman/enchanter buffs is the standard. Wiki is just one tab away, filled with invaluable information.

Don't get me wrong, I actually prefer it this way. But this server was the Classic EZ Server before I got here, and people with too much time on their hands abused that to maintain some false sense of superiority. You don't even like the race. You like to see others lose it.
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Winga - 59 Barbarian Shaman <BDA>
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Last edited by DrKvothe; 12-30-2013 at 01:55 PM..
  #56  
Old 12-30-2013, 02:09 PM
Hitpoint Hitpoint is offline
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A full rotation absolutely = handouts. If the big guilds are too dominant, then the solution is for smaller guilds to have the opportunity to compete with each other. Anything else is charity.
  #57  
Old 12-30-2013, 02:15 PM
Hitpoint Hitpoint is offline
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Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
Because poopsocking for days is ridiculous for essentially what boils down to Fastest Javelin in the West.
So many people think this way, and it's the biggest hypocrisy in EQ. If you play EQ you track shit all day long, indirectly. You sit in your group and wait for named to respawn, you kill AC placeholders, you press track looking for Quillmane, you wait multiple hours for Hadden to spawn. It doesn't matter if your on a monk in trakanon's lair, or an enchanter camping frenzy, it's all the same thing. I tracked Trakanon for an hour yesterday while watching Netflix. Would my time have been better spent quading on my crappy druid 4th alt? BDA can track raid targets 24/7 if they want to. They choose to track everything else instead.
  #58  
Old 12-30-2013, 02:20 PM
Kope Kope is offline
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Haven't the big guilds just built their strategy and guild structure around the current ruleset and that's why they have dominated? What's so bad about altering that again for a new ruleset that benefits not only the other guilds but them as well?

If we come to a decision where the smaller guilds have a shot at the big raid bosses that they need to progress, and content is viable for everyone to attempt when they feel they are ready, how is that a bad thing when the number of mobs is increased (simulated patch respawn days) as well as the time needed for tracking goes down from weeks to maybe a couple hours because of variance changes?

I understand TMO and FE/IB being concerned about losing out on mobs by "giving" it to others, but rules can change for the betterment of everyone by including more.

It doesn't even necessarily have to be a 100% rotation. Divinity has released a suggestion that would not only include a rotation for everyone to have a shot at what they need as a guild to progress but also a time period where mobs are FFA and the "competition" you desire isn't extinguished.

I'm not asking for everyone to give up what they want, but a compromise could literally benefit everyone on the server including GMs. The # of mobs doesn't have to be a static thing, if we work together we can all benefit.
  #59  
Old 12-30-2013, 02:25 PM
jaybone jaybone is offline
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Quote:
Originally Posted by DrKvothe [You must be logged in to view images. Log in or Register.]
Sig outdated. Not 60 yet, though. Guess I'm just casual scum. I'll be no more willing to raid the way y'all do at 60 than I am now.

I don't give two shits about CT/Trak loot for myself. Really. Couldn't care less. I know I'm unlikely to see them until better is available in velious. As a conscientious member of this community, I care about CT/Trak kills for guilds that are perfectly capable of taking him down when given a reasonable opportunity. Yes that means BDA. It also means Taken, Azure Guard, etc. Considering your current duopoly of VP, the idea that you would cockblock other guilds from the rest of the content that is as trivial to you as blackburrow is simply outrageous. Especially when that cockblocking ensures your duopoly of VP.



I think variance quest and insta-gibbing 32k dragons has made you forget what the challenge of classic EQ was to most of us. Sure, you've gotta play to progress. But you've gotta play smart, because the game is actually challenging, and playing dumb is heavily penalized. If you want a game where time = loot at nearly the same rate for anyone even remotely competent, play a modern MMO.

We've really lost a lot of the EQ challenge on this server due to the markets being saturated at the high end. Weapons 2-4x better dps than rusty are casually given away to players on day one by complete strangers, and those players can afford a full set of banded and jewelry after a couple of afternoons killing newbie trash mobs. 96% rez is available nearly everywhere. Lowbie leveling in full druid/shaman/enchanter buffs is the standard. Wiki is just one tab away, filled with invaluable information.

Don't get me wrong, I actually prefer it this way. But this server was the Classic EZ Server before I got here, and people with too much time on their hands abused that to maintain some false sense of superiority. You don't even like the race. You like to see others lose it.
Have people not realized that TMO is one big RMT scheme??? Why else would you need to farm pointless elf pixels for years straight?

Again, server needs wiped and restarted. Only way to give a classic experience at this point. 3 years of kunark was too much.
Last edited by jaybone; 12-30-2013 at 02:29 PM..
  #60  
Old 12-30-2013, 02:31 PM
Lojik Lojik is offline
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Loraen I think I agree with most of your points in terms of diagnosing problems with the server, however I can't help but feel you want classic eq to be something it's not. There is nothing inherently difficult about it, and after a point it's not all that fun. It's rewarding at first, climbing through levels and getting gear upgrades and taking on more challenging encounters, but after that point EQ is more like a drug. People still seek upgrades and what not, but I think people mostly don't want to leave behind what they've put so much time into, they fall into the EQ trap- Need more pixels... why? Cause I need to kill more dragons... why? Cause I need more pixels...ad inf.

The fact that this is a free emulated server that's been around for a while just makes things worse: this is a home for people to be on a powertrip due to "I've put in more hours than you have or before you even had the opportunity." Nothing about gameplay is challenging, and people who claim there is some sort of competition that is anything but retarded are deluding themselves.

You're an intelligent guy seeking fun, fair, challenging and engaging competition...that's just not classic eq.
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