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  #51  
Old 12-26-2013, 11:37 AM
heartbrand heartbrand is offline
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For those who watch Survivor, Elderan is basically asking us to give up the immunity necklace for nothing in return. LNS is a great rule, and has already made the server more enjoyable. Could it potentially use some tweaking? Sure. But that doesn't mean it needs to be removed. And, the more I think about it, the more I like the concept that if you die you're out of the battle, and Nihilum will also long term in Velious. Otherwise, you get 15 hour + PVP battles of a few stragglers chain wiping you with no chance of actually winning the mob. This rule prevents that retarded situation that makes the server unplayable. Imagine if this had been in back when FF had won the Nagafen fight and now won the right to battle Nagafen? Who knows what would have happened. What happened instead was a few sore losers sticking around till 3am in the morning to try to chain wipe the pvp victors until their morale was destroyed. That isn't fun, and I'm glad the GMs recognize it.
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  #52  
Old 12-26-2013, 11:40 AM
Buhbuh Buhbuh is offline
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Yeah, the 1 hour rule is amazing for raid battles.
  #53  
Old 12-26-2013, 11:43 AM
runlvlzero runlvlzero is offline
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I like the new rules, should be good improvement 2 the server, while i don't think ive ever had a petition answered 100% in my favor, i think the GMs are really fair and unbiased tbh
  #54  
Old 12-26-2013, 11:53 AM
Nirgon Nirgon is offline
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If I get killed by pve can I still train mobs with a gate pot as a monk
  #55  
Old 12-26-2013, 11:56 AM
Nirgon Nirgon is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Gotta agree with nizzar on this one. Making people call LNS basically solves almost everything, otherwise this shit is too confusing. What if my guildy dies in lava storm and the fight is in sol b? Can be LNS from ls to sol b? What if there's mass pvp and we win are we not allowed to Rez the dead people and have them help? Dunno seems slightly retarded. Make people ask for LNS all problems fixed.
Last I checked yellow text recorded zone and who killed who. Seems like a way to keep track.

Going to take a GM slinging suspensions until people get it through their head.
  #56  
Old 12-26-2013, 11:59 AM
mcappy mcappy is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
For those who watch Survivor, Elderan is basically asking us to give up the immunity necklace for nothing in return. LNS is a great rule, and has already made the server more enjoyable. Could it potentially use some tweaking? Sure. But that doesn't mean it needs to be removed. And, the more I think about it, the more I like the concept that if you die you're out of the battle, and Nihilum will also long term in Velious. Otherwise, you get 15 hour + PVP battles of a few stragglers chain wiping you with no chance of actually winning the mob. This rule prevents that retarded situation that makes the server unplayable. Imagine if this had been in back when FF had won the Nagafen fight and now won the right to battle Nagafen? Who knows what would have happened. What happened instead was a few sore losers sticking around till 3am in the morning to try to chain wipe the pvp victors until their morale was destroyed. That isn't fun, and I'm glad the GMs recognize it.
Can't disagree with the policy being used to that effect, but the GMs really, really want to ban people, even for minor and/or accidental "corpse camping" (see: Andis).

Let's be honest - the situation in Fear (and earlier OT) between Nihilum and RD was what prompted these rules to go into place. Nobody else was complaining about being corpse camped because it wasn't a problem for anyone else.

I just think the way the LNS rule is being enforced is unnecessarily complicated. Everyone damn well knows when they're being corpse camped, and everyone damn well knows when they're camping corpse(s). We get massive YTs when a guild wipes another in a big fight, nobody is fooled by Dongshow saying 'he went berserk' in ooc when the YTs keep streaming in once every couple minutes. Making these complicated rules just scares people away from PvPing for fear of violating some undocumented clause of the PnP code.
  #57  
Old 12-26-2013, 12:02 PM
Nirgon Nirgon is offline
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How about let Red Dawn raid fear in peace when CT isn't up
  #58  
Old 12-26-2013, 12:03 PM
Kraftwerk Kraftwerk is offline
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Quote:
Originally Posted by big mouth chew [You must be logged in to view images. Log in or Register.]
these rules are [EDIT: REDACTED] until people abusing ip exemption to sit at char select are banned
example: lite with the sliver of next acct's char select visible in stream
He was just playing another char on ez server guys, dunno know what the hubbub is about
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  #59  
Old 12-26-2013, 12:03 PM
heartbrand heartbrand is offline
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Quote:
Originally Posted by mcappy [You must be logged in to view images. Log in or Register.]
Can't disagree with the policy being used to that effect, but the GMs really, really want to ban people, even for minor and/or accidental "corpse camping" (see: Andis).

Let's be honest - the situation in Fear (and earlier OT) between Nihilum and RD was what prompted these rules to go into place. Nobody else was complaining about being corpse camped because it wasn't a problem for anyone else.

I just think the way the LNS rule is being enforced is unnecessarily complicated. Everyone damn well knows when they're being corpse camped, and everyone damn well knows when they're camping corpse(s). We get massive YTs when a guild wipes another in a big fight, nobody is fooled by Dongshow saying 'he went berserk' in ooc when the YTs keep streaming in once every couple minutes. Making these complicated rules just scares people away from PvPing for fear of violating some undocumented clause of the PnP code.
Those examples may have gotten the most ForumQuest attention, but as leader of a guild of many new players, I received countless tells from people who informed me they would be quitting the server because they died to people like Ebtcard and he corpse camped them, or a FoH member, or some random twink in Unrest, who would sit on their corpse. Those people, since they don't ForumQuest and make a big noice in OOC, seem invisible, but believe me, they made up a huge number.
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  #60  
Old 12-26-2013, 12:23 PM
Buhbuh Buhbuh is offline
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It's pretty well known that compromising some "red" elements of a game and becoming more casual friendly greatly increases the likability of the game for them/ the retention of those players.

Let's be honest: most of us posting here will always play. Gotta make it appealing to the little guys. One bad experience and they could be gone. Let's not forget how many other games are out there the non no lifers could be playing. You gotta make it somewhat enjoyable for people.
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