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#1
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The one thing I would like to mention here is that epic MQs are "at your own risk" here yet still MQable. I'm sure a lot of other people have had issues but after watching an epic turn in go bad I couldn't help but think that they must be an inconvenience (or were) on some level for the staff here. I'm not opposed to MQs but I do believe ot is a very gray area. I don't expect anyone to compensate for somebody's mistake in a turnin but said party lost a lot of plat to get nothing for a mistake and the seller lost their chance at properly doing their epic turnin.
I'm not sure whats classic and whats not here because I began in LoY on live, but for the issues MQs cause I would think it would weed out a lot of potential QQ to discontinue MQing or level restrict epic quests and turnins.
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Freddi
Farson | ||
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#2
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Who cares, by the time you get them to change it, the damage is done.
Just like invis pulling didn't get nerfed until fungi was camped 24/7 for years Just like every other bug/exploit/fix here. The only reason TMO needed to make all that pp from epic MQ's is so they could buy all the level 60's that used to be for sale, before account sales got banned. That is how they manage to have raid forces camped out at all the targets. All these changes and fixes only mean shit if they bring up a brand new fresh server. | ||
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#3
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HAMMERS HIGH
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#4
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Epics were MQable on live. I remember this because I had to buy my chardok pipe for monk epic as I never managed to get it to drop when I would go there.
As for level requirements, I *think* that there were when it came to finishing the epic quests, but I'm not 100%. You saw so many deleveled rogues with epic on Rallos Zek because for quite some time your various combat skills (offense, backstab etc) would remain at what they were before you deleveled. At least that's how I remember it. Ex: level 20 rogue with 300 skill in backstab. | ||
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#5
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see anyone else sub 40s with epic? i didnt.
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Current Games:
Naw | ||
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#6
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nope, and im pretty sure rogues couldnt keep max skill from 50 to 20, it was a a certain amount of levels you could like 15 or 20 level range. then it went down.
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#7
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The whole point of having no drop items is to actually prevent them to be sold. The whole MQ thing is a bug that was never corrected, just like the recharge thing from the merchants.
In classic bug, you see "classic". I see "bug".
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BLUE: Jarnauga Winterfell - Barbarian Shaman of The Tribunal
GREEN: Ineluki - Human Shadow Knight of Inoruuk ![]() lulz | ||
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#8
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Quote:
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Current Games:
Naw | |||
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#9
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Quote:
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[Grandmaster] Rawrartiz
[Defiler] Boweevil [Wanderer] Samwise Originally - Reiguy of Fennin Ro Tyvix Rex of Sullon Zek. | |||
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