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  #1  
Old 11-05-2013, 01:09 PM
khanable khanable is offline
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Quote:
Originally Posted by Zapatos [You must be logged in to view images. Log in or Register.]
"Q: What about a raid mob being indefinitely kited or occupied?
A: It is now against server policy to indefinitely kite, or otherwise keep occupied, a raid mob without intention of bringing it to your raid camp. You either bring it to your raid, die, or zone out. Obvious stall-kiting of a raid mob, especially in situations to prevent engagement by another guild, will result in disciplinary actions against the kiter's account, and possibly their raid/guild leadership."

It's still in the server raid rules, in Rogeans words, the ultimate authority of the server. The 15 on spawn rule is still there too.

Needs to be changed there if you wanna prevent threads like this cause people are gonna get confused when there are different versions of the rules everywhere!
We do need someone to write up the current rule set and send it off to the staff for approval and get it stickied.

Lots of outdated/new rules that have come over the past year+.
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  #2  
Old 11-05-2013, 01:14 PM
Hawala Hawala is offline
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Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
We do need someone to write up the current rule set and send it off to the staff for approval and get it stickied.

Lots of outdated/new rules that have come over the past year+.
I don't disagree, but I also don't think the enforcement of many rules has been a top priority lately.
  #3  
Old 11-05-2013, 01:44 PM
Tycko Tycko is offline
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Quote:
Originally Posted by Zapatos [You must be logged in to view images. Log in or Register.]
"Q: What about a raid mob being indefinitely kited or occupied?
A: It is now against server policy to indefinitely kite, or otherwise keep occupied, a raid mob without intention of bringing it to your raid camp. You either bring it to your raid, die, or zone out. Obvious stall-kiting of a raid mob, especially in situations to prevent engagement by another guild, will result in disciplinary actions against the kiter's account, and possibly their raid/guild leadership."
It's still in the server raid rules, in Rogeans words, the ultimate authority of the server. The 15 on spawn rule is still there too.

Needs to be changed there if you wanna prevent threads like this cause people are gonna get confused when there are different versions of the rules everywhere!
This is exactly what happened:

The tank engages on spawn.
-No kiting
-The mob is in camp
-Raid force comes to you

There is nothing against this rule preventing a tank and healer from initiating a raid encounter, and applying some minimum number of players before the tank and healer can engage is impossible to enforce.

I agree DA stalling is silly, but it has been proven to be accepted as ok by GM's since all high end raid guilds use it.
  #4  
Old 11-05-2013, 01:54 PM
Zapatos Zapatos is offline
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Quote:
Originally Posted by Tycko [You must be logged in to view images. Log in or Register.]
This is exactly what happened:

The tank engages on spawn.
-No kiting
-The mob is in camp
-Raid force comes to you

There is nothing against this rule preventing a tank and healer from initiating a raid encounter, and applying some minimum number of players before the tank and healer can engage is impossible to enforce.

I agree DA stalling is silly, but it has been proven to be accepted as ok by GM's since all high end raid guilds use it.
That's where I have to disagree, as that's what the "or otherwise keep occupied" language referred to. DA stalling was absolutely in reference to that, but has since changed to a valid raid strat. Cucumbers has it right, the list just needs to be updated to reflect the current raid rules.
  #5  
Old 11-05-2013, 01:33 PM
Freakish Freakish is offline
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I'm fairly certain my 52 monk, a bard and a bp cleric could kill vox. It would just take forever.
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  #6  
Old 11-05-2013, 02:06 PM
Wotsirb401 Wotsirb401 is offline
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We did VS with 14 with the most god awful lag people were ghosting all over the place, i dont know how healers kept me alive
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  #7  
Old 11-05-2013, 02:14 PM
Lojik Lojik is offline
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How bout just make all these guys spawn every couple hours but just significantly reduce drop rates...give some more people a chance to experience endgame content.
  #8  
Old 11-05-2013, 02:17 PM
Cecily Cecily is offline
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You've been raiding this server for about 2-3 weeks. Winter isn't coming. Get used to failing with that crew.
  #9  
Old 11-05-2013, 02:26 PM
Origin Origin is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
You've been raiding this server for about 2-3 weeks. Winter isn't coming. Get used to failing with that crew.
I can take arguing with someone like Alarti. He's a longstanding TMO member and has been on the server for a long time. You, on the other hand, are a Forceful Entry product and have been in TMO for a few months? Relax, lets try to keep this discussion constructive.

P.S. I've been on the server and raiding a lot longer than 2-3 weeks. List the server firsts you've been at and i'll list mine.
  #10  
Old 11-05-2013, 03:59 PM
cs616 cs616 is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
You've been raiding this server for about 2-3 weeks. Winter isn't coming. Get used to failing with that crew.
At least his biggest accomplishment on this server isn't ditching their guild to join the #1 guild for loot, like some people I know. Oh, and winning a PvP event at 8am on a tuesday that 90% of the server wasn't online for. Keep acting cocky about the fact that you are 100% irrelevant to the success TMO has enjoyed though.
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