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  #1  
Old 08-28-2013, 01:08 PM
Splorf22 Splorf22 is offline
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I think we have very good evidence already for the warrior proc, although Nilbog is avoiding my bug threads like usual.

The problem is all the posts I found on the Steel Warrior regarding aggro are from like 2003, so after that aggro change that Cucumbers found. I think it's quite likely that all debuffs should be base+mob-hp/X where x is some constant, probably around 10. This would, though, in my opinion be pretty unbalancing.
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  #2  
Old 08-28-2013, 01:19 PM
spoils spoils is offline
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i'm ok with GM's saying "fuck that...too much work/unbalanced/etc" so the warriors and wannabe-epic holders like myself can say fuck it with the epic and focus on getting VP procs instead of spending 500k on a scale and other pieces...
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  #3  
Old 08-28-2013, 01:51 PM
spoils spoils is offline
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we can theorize numbers for "the magic x" but without concrete evidence, I am 99.9999% sure GM's won't even begin to work on any code relating that due to the huge ramifications...

but i like what i'm seeing and it makes sense
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  #4  
Old 08-28-2013, 02:59 PM
khanable khanable is offline
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just some findings.. I'll post these randomly as I find 'em


https://groups.google.com/forum/#!searchin/alt.games.everquest/tash$20aggro/alt.games.everquest/7H0kxLfiMNo/pCaD5wapWgAJ

old newsgroup posting from feb 25, 2001:

Quote:
When did they add a re-cast time? I haven't played my wizard much for the
past month, but at that time I didn't notice any re-cast time. I think they
just lowered the aggro of the spell, as they did with tash, as a result of
it taunting too much and being used for unplanned things (warrior dual
wielding tash sticks can't lose the attention of his target, wizard spamming
flux on a HG can't lose the attention as the rest of his groups kites in
ease).
So debuff aggro was stupid high on spells and weapons, then. (I guess this is evidence that we can say it was definitely happening with weapons)
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  #5  
Old 08-28-2013, 04:08 PM
Splorf22 Splorf22 is offline
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So all of the straight up numerical values that I posted in the OP are probably the caps Verant put in place after this patch.

The question is really how much of Verant's bad game design do we really want to replicate.
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  #6  
Old 08-28-2013, 06:42 PM
khanable khanable is offline
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
The question is really how much of Verant's bad game design do we really want to replicate.
All of it! [You must be logged in to view images. Log in or Register.]
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  #7  
Old 08-28-2013, 11:12 PM
Nirgon Nirgon is offline
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Tash was def rather high aggro
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  #8  
Old 09-28-2018, 02:23 AM
Naerron Naerron is offline
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Default More evidence

Would also like to point this website out from my old server Povar where Triton was getting their epics and posting them. They lsit the proc as the OP had suggested it was.


http://epicquestadventures.tripod.co...rrior_epic.htm
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  #9  
Old 10-04-2018, 10:15 AM
CodyF86 CodyF86 is offline
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Quote:
Originally Posted by Naerron [You must be logged in to view images. Log in or Register.]
Would also like to point this website out from my old server Povar where Triton was getting their epics and posting them. They lsit the proc as the OP had suggested it was.


http://epicquestadventures.tripod.co...rrior_epic.htm
From the link you posted.

"There is also a mob in The Hole named Nortlav the Scalekeeper. He is a level 51-55 Erudite that drops the Red Dragon Scale and the Green Dragon Scale for the Warrior Epic."

He should drop the green scale too?
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  #10  
Old 10-04-2018, 06:58 PM
Bummey Bummey is offline
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Quote:
Originally Posted by CodyF86 [You must be logged in to view images. Log in or Register.]
From the link you posted.

"There is also a mob in The Hole named Nortlav the Scalekeeper. He is a level 51-55 Erudite that drops the Red Dragon Scale and the Green Dragon Scale for the Warrior Epic."

He should drop the green scale too?

https://web.archive.org/web/20010702....shtml?id=6364

Green and white are listed, but comments say only red.
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