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#1
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![]() Necros are absolutely broken in Velious, don't play one if you want to raid. You will literally do nothing but mana feed because Verant was still in the mindset that Necros were overpowered and decided to punish them for a second consecutive expansion.
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#2
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![]() i read what the thread is actually about and my first post was right to the point - then some friendly forumquesters had to come in and run their mouths when it seems as if they havent dinged past 50 . if people werent snarky assholes this thread would have been a little more succinct
anyone saying that their class isnt supposed to ever get hit is an idiot - - if you go out and do difficult stuff youre gonna get roughed up a little. if adds come into your camp and start beating on someone, you agro them and park them somewhere safe - - its eq 101. if your class has the ability to do something extremely useful and you're not doing it, youre not playing your class well. the next time i see one of my nec or druid buddies in fear or hate getting plowed by their weaponized, hasted pet when the charm breaks im just gonna sit and watch them die instead of stunning and agroing, allowing them to recharm........smh if you are doing hate or fear most of those regular caster mobs will be affected by stuns - - on zerg raids theres so much push and so many ppl plowing on mobs that theres no point in stunning, and if you cast sunstrike you have to cast it at 90% health for it to even land by the time the mob is dead because of long cast time. if you are at 12 and under for your raid it becomes more essential to stop spells, especially the gating shamans and mages in hate (i also most of the time end up being the one snaring and stunning runners, again cause the dru/nec is busy with pet) both zones have good pets for necromancers if you want to raid, though sky is way less fun for necs | ||
Last edited by Tuljin; 08-04-2013 at 10:54 AM..
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#3
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![]() Ok well all of my posts were directed at the question asked by the OP. Raiding in velious. Velious raids are much different than planes raiding. You will see that the primary role of a wizard in a velious raid is to nuke... med.. nuke... med. Some dragons gate so of course anyone with an interrupt spell or ability will try to stop them but other than that there is really no need to interrupt spells.
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#4
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![]() Damage over Time spells do not stack until Luclin.
http://everquest.allakhazam.com/hist...es-2002-2.html Source. Quote:
Quote:
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