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  #51  
Old 07-26-2013, 09:57 AM
runlvlzero runlvlzero is offline
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It was a lot harder to organize 200 people who were random pugs until they got in a guild as well. Batphones didnt exist. Irc did. And people had lives. People on this box don't have lives, batphone, and have years of gaming experience organizing. The ones that are monopolizing the content are just doing what they do. Its wrong, they should consider the feelings of 'lesser beings' on the interwebs. But they don't give a F***

Eventually they will grow bored and others will take their places, learning from them by example.

Unless the community as a whole has some voice in how the end game is managed.

Guilds were smaller and generally more disorganized. Biggest guild Bertox had for awhile was around 40 people on a good night. Back when fear was implemented. And that uberguild eventually schismed into two smaller guilds which slowly grew to be the main raiding guilds on the box by 2001
Last edited by runlvlzero; 07-26-2013 at 10:06 AM..
  #52  
Old 07-26-2013, 10:05 AM
newsmurf newsmurf is offline
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Or here's an idea...a couple guilds could stop being pusscakes and merge together, and kill a few mobs...whoa crazy idea...impossibru for people to work together.

FE grabbed last trak, Divinity just grabbed sev, obviously it's possible if people try hard enough they can accomplish stuff, stop being wankers and put your nose to the grindstone.
  #53  
Old 07-26-2013, 10:07 AM
Thulack Thulack is offline
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Quote:
Originally Posted by newsmurf [You must be logged in to view images. Log in or Register.]
Or here's an idea...a couple guilds could stop being pusscakes and merge together, and kill a few mobs...whoa crazy idea...impossibru for people to work together.

FE grabbed last trak, Divinity just grabbed sev, obviously it's possible if people try hard enough they can accomplish stuff, stop being wankers and put your nose to the grindstone.
Trying hard in a 14 year old game is way overrated.
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  #54  
Old 07-26-2013, 10:14 AM
myriverse myriverse is offline
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Batphones are completely classic.
  #55  
Old 07-26-2013, 10:17 AM
lecompte lecompte is offline
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Quote:
Originally Posted by Kinlain [You must be logged in to view images. Log in or Register.]
What it seems like so far... Didn't know some healthy criticism, turns into p99 dev fanbois, attacking me.
I think everyone acknowledges precieved flaws in the server. Some of us also acknowledge that "healthy criticism" isn't going to result in anything cause the dev's don't give a hoot AND we (the community) have a pretty sweet deal. This is akin to everyone bitching about <insert country you live in> but you don't see anyone going out and founding their own Country, or moving to Botswana.
  #56  
Old 07-26-2013, 10:33 AM
xCry0x xCry0x is offline
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Quote:
Originally Posted by Kinlain [You must be logged in to view images. Log in or Register.]
What it seems like so far... Didn't know some healthy criticism, turns into p99 dev fanbois, attacking me.
.................................................. ...


Nobody would have to criticize you if you weren't so completely wrong about everything you type out.
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  #57  
Old 07-26-2013, 10:47 AM
Nirgon Nirgon is offline
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For most people, the game was about leveling and seeing a few raids as end game.

Now it's about having the most alts with Phara Dar loot.

Velious is going to get smoked imo.

I shudder to think how fast trash can be farmed in ToV on day 1.
  #58  
Old 07-26-2013, 11:03 AM
Peener Peener is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
For most people, the game was about leveling and seeing a few raids as end game.

Now it's about having the most alts with Phara Dar loot.

Velious is going to get smoked imo.

I shudder to think how fast trash can be farmed in ToV on day 1.

So? Who gives a shit? How does this prevent you from "leveling and seeing a few raids as end game"?
  #59  
Old 07-26-2013, 11:05 AM
Nietche Nietche is offline
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Quote:
Originally Posted by Kinlain [You must be logged in to view images. Log in or Register.]
So I just started not to long ago, and I am already figuring out this server is not classic AT ALL....

First: I can understand RMT, there has always been that, but allowing you to sell your accounts for plat is ok? Not to mention even selling them on the official site. if I remember right you weren't even allowed to share your account with a member of your own family on classic live. Let alone sell it for ingame currency.. This alone ruins the economy. Not to mention it also even invites RMT, new people can just buy plat. Come on this website, and purchase a raid lvl toon. How can GM's allow this?

Second: Camps.... in classic GM's would enforce camping rules, perma camping was not allowed at all, shoot "camping" was not even allowed except for a few special camps. When a certain camp was allowed like Fungi, epic camps etc. It was usally get your item, and leave the camp to the next person on the list.

Third: NBG: In classic, there was once a thing called need before greed. You know where if you need something you would get it before someone who can't even equip it, and wants it to resell. Granted, I am not 60 yet. So I don't know first hand how this plays out in high end camps, but from what I see on the forums its non exsistant.

Forth: Raiding.. In classic, there were rotations for raids which were GM enforced. None of this one guild conquer's all nonsense. This happened in classic, and verant quickly ended that. I don't see how GM's on this server do not enforce a rotation, it isn't hard.

Fifth: While I understand GM's cannot handle all these requests, but this is one of the reasons they had guides. This server has over 800 people. There should be no reason that there shouldnt be a few community guides to help enforce the rules, and overall make this a better experiance for new, and old players.

If this is going to be a mirror of classic EQ, that should also mean the same ruleset, am I right?
Playing on Rallos Zek, none of the last 4 were relevant.

1) I really don't know how it was on RZ.

2) If you didn't like that some asshat was logging in on ph timers or perma-camping a spot
--> PvP

3) If you didn't like some asshat for ninja-looting an item or taking an item he didn't need, there were options: (a) PvP; (b) Permanent KoS status; (c) Lobby for server-inclusive Permanent KoS status

4) If you didn't like that some asshat guild was taking all the uber mobs
-->PvP

5) If GM's went afk on RZ and didn't have their slash tag invincibility buff on, they were killed as a matter of course--which, by the way, really improved morale for the server.

Conclusion/Solution: Make anyone tagged IB/FE/TMO/BDA PvP'able, and we'll settle this like men (or mice).
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  #60  
Old 07-26-2013, 11:13 AM
falkun falkun is offline
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Quote:
Originally Posted by Nietche [You must be logged in to view images. Log in or Register.]
Conclusion/Solution: Make anyone tagged IB/FE/TMO/BDA PvP'able, and we'll settle this like men (or mice).
That's a big claim coming from someone who didn't go red. BDA put this out to everyone on the server a while back, I remember fighting Sentenza and a select few other TMO's, but no Neitche, and no FE or IB.
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