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  #1  
Old 06-19-2013, 03:44 AM
Kagatob Kagatob is offline
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Originally Posted by E3
In "Elder Scrolls Online," the loot system is instanced, meaning that if you're part of a party and your party slays a monster, loot doesn't fall to the ground. Instead, all the loot from that kill gets allocated to your party members only
/puke
  #2  
Old 06-19-2013, 08:39 AM
Hex Hex is offline
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Originally Posted by Kagatob [You must be logged in to view images. Log in or Register.]
/puke
Would you prefer that loot all drops, and the person getting it, is the person that clicks the fastest, has the fastest macro, or the better connection, and you don't get anything?
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  #3  
Old 06-19-2013, 09:59 AM
Kagatob Kagatob is offline
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Originally Posted by Hex [You must be logged in to view images. Log in or Register.]
Would you prefer that loot all drops, and the person getting it, is the person that clicks the fastest, has the fastest macro, or the better connection, and you don't get anything?
I don't know about you but I communicate with my group and we fairly distribute loot every time with no problem and if it turns out that there's a loot whore who is ninjaing everything he sees we boot him and find another person to replace him np because we aren't grouping in a fucking instance. [You must be logged in to view images. Log in or Register.]
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Old 06-19-2013, 08:36 AM
Hex Hex is offline
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Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
Smedley's design style is well known to those who played EQ during the handover from Verant to SOE and beyond. No thanks (I'll be very happy to be wrong about this where EQN is concerned, but I doubt I am).

ESO has three separate levels of instancing. No thanks.

Wildstar is (if possible) even more cartoony than WoW, and triter. Again, no thanks (yes, it matters a lot).

There's a huge hole in the market right now. I'm amazed noone has the nous to step up and fill it.

Wildstar doesn't even have finally graphics in. It is cartoony yes, but is' also a sci fi comedy mmo. It's story and just general interaction is hilarious. The combat system is awesome, crafting system awesome, housing idea is pretty cool, even if it is instanced. You get instant gratification, even at low levels, as by level 10, you already have 5 to 7 abilities. It's still in early beta testing, but it is quite a promising game. Most fun I've had in a long time in a game.
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  #5  
Old 06-19-2013, 09:55 AM
Dracosy Dracosy is offline
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I try to avoid most SOE games mainly because of the Cash Shop. SOE likes to nickel and dime ya on exp potions, faction potions, fancy looking armor, mounts, etc, etc. If I Sub a game I expect that stuff to be automatic threw quests and much better than what you can buy. I personally don't see EqNext doing any thing in the MMO market.
  #6  
Old 06-19-2013, 10:48 AM
TarukShmaruk TarukShmaruk is offline
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Originally Posted by Dracosy [You must be logged in to view images. Log in or Register.]
I try to avoid most SOE games mainly because of the Cash Shop. SOE likes to nickel and dime ya on exp potions, faction potions, fancy looking armor, mounts, etc, etc. If I Sub a game I expect that stuff to be automatic threw quests and much better than what you can buy. I personally don't see EqNext doing any thing in the MMO market.
So what?

All that stuff is optional.

People need to get over this entitlement complex they have. F2P is here to stay. It lets those without time, but money, to keep pace with those who have lots of time AND those people foot the bill for the content that the freeloaders with lots of time get to play.

It's about as win/win as you can possibly get.
  #7  
Old 06-19-2013, 12:09 PM
Droog007 Droog007 is offline
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Originally Posted by TarukShmaruk [You must be logged in to view images. Log in or Register.]
So what?

All that stuff is optional.

People need to get over this entitlement complex they have. F2P is here to stay. It lets those without time, but money, to keep pace with those who have lots of time AND those people foot the bill for the content that the freeloaders with lots of time get to play.

It's about as win/win as you can possibly get.
People get off on exclusivity, and the concept of "buying your way in" is all sorts of taboo across many human endeavors.

I get why it happens - on paper it makes sense - but in a virtual world where you can't get shit unless your PLAY your ass off for it, that shit means a lot more.
  #8  
Old 06-19-2013, 11:12 AM
Hex Hex is offline
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Originally Posted by Dracosy [You must be logged in to view images. Log in or Register.]
I try to avoid most SOE games mainly because of the Cash Shop. SOE likes to nickel and dime ya on exp potions, faction potions, fancy looking armor, mounts, etc, etc. If I Sub a game I expect that stuff to be automatic threw quests and much better than what you can buy. I personally don't see EqNext doing any thing in the MMO market.
I love the F2P with a micro transaction shop option. That's how all games are going anymore, it's the new scheme. They make a lot more options, and it gives the players much more of an option, as to what they get for their money, as opposed to a sub based game. I'd like to believe WoW is the last sub pased game we'll ever see.

Also, you don't HAVE to buy any of those things, and a lot of them are just things to speed up your leveling process, or cosmetic things.
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  #9  
Old 06-19-2013, 02:35 PM
Gadwen Gadwen is offline
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Originally Posted by Hex [You must be logged in to view images. Log in or Register.]
I love the F2P with a micro transaction shop option. That's how all games are going anymore, it's the new scheme. They make a lot more options, and it gives the players much more of an option, as to what they get for their money, as opposed to a sub based game.
Bull, bull, bull. You are just repeating what the publishers are telling you. SoE is especially horrible with their F2P crap. When you watch game breaking bugs persist for weeks and 2 dozen new sweet cosmetic items roll out, you should really be happy that you can "play your way."

F2P is the new strategy to gouge gamers at every single turn. And no, it's not "cosmetic" items only that F2P games sell.

I'll take a $50 game and a $15 a month subscription any day over the F2P garbage. At least then the devs will be thinking about how they can improve the game to bring new players in and make more people buy it, rather than having meetings about what the most profitable pieces of gear they sell in the in game shop are.
  #10  
Old 06-19-2013, 02:52 PM
Ahldagor Ahldagor is offline
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Quote:
Originally Posted by Gadwen [You must be logged in to view images. Log in or Register.]
Bull, bull, bull. You are just repeating what the publishers are telling you. SoE is especially horrible with their F2P crap. When you watch game breaking bugs persist for weeks and 2 dozen new sweet cosmetic items roll out, you should really be happy that you can "play your way."

F2P is the new strategy to gouge gamers at every single turn. And no, it's not "cosmetic" items only that F2P games sell.

I'll take a $50 game and a $15 a month subscription any day over the F2P garbage. At least then the devs will be thinking about how they can improve the game to bring new players in and make more people buy it, rather than having meetings about what the most profitable pieces of gear they sell in the in game shop are.
PREACH BRUTHA! so true too. if eqn is like vanguard, but with eq lore then it won't be horrible. we can't expect it to be like eq1 at all because that's not what is seen as appealing by the devs, unfortunately. if they had something as massive and immersive as eq then it could be great if they keep on top of bugs and improving play. they also need to have enough content for the hardcore and the adventurous need the open spaces, and not have a player base that whines because there's no helm graphics.
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