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#1
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The irony is that the gaming industry has been ruined by it's own success. Making games use to be a passion from people who were gamers themselves and taking risks and being original/creative was part of the process. The games we experienced in the 90th by far superseed any game produced in the 20th and 21th.
Games are simply no longer original because it's a business, huge corporations pump in money for developers to make the next 'World of Warcraft' or 'Call of Duty'. Games are being dumbed down to the point where you're almost not playing anymore, it's more like a movie playing and it sometimes stops and you have to make a A or B choice. I think you'll find the really good games now days in the independent scene, all 'AAA' titles are bound to be garbage.
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#3
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Last edited by Tecmos Deception; 05-03-2013 at 08:21 AM..
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#4
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I was interested in Neverwinter until I heard it had cash shop. Cash shop in Perfect World Intertional freakin sucked even though the gameplay and pvp were amazing. Cash shop eventually made that game unplayable as they kept creating more and more items to buy.
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#5
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Nothing is as good as when you were younger.
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#6
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I partially blame the stock exchange. Companies that are privately held have more leeway, where as public ones have to meet stricter quarterly projected figures. An MMO has to be released by a certain date (even if its complete fail) to drive up stock values. Even if the game itself is complete garbage and fails in 3 months, they can reuse the entire engine and some art and release another MMO a few months after. They can keep doing this until a game 'sticks'. Even if the game fails quickly, they've also made their cash grab with an ingame store that they can post with their quarterly figures.
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Mokli - Druid of Karana
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#7
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System Shock 2 Thief Half-Life Deus Ex Baldur's Gate/Icewind Dale/Neverwinter Nights C&C Red Alert, and other C&Cs Starcraft Diablo 1/2 EverQuest Resident Evil 1-3 Final Fantasy 7,8,9,10 etc... etc...etc.... It's not even close lol | |||
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#8
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Doom/Doom2/Heretic The Legend of Zelda LTTP 2D Metroid games. Mother (Earthbound) Super Mario Bros. 3/World Sonic 2/3/Knuckles 2D Megaman games. Final Fantasy 5/6 (Strictly superior to 8-10) Heroes of Might and Magic III The era when design/gameplay/story trumped graphics before everyone was OMG 3D HURRR!!!!. A couple of the games on your list are good, but the bulk of it is laughable. | |||
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#9
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There's just no comparison between say, System Shock 2's story, and Metroid or Doom or Megaman... etc.. The graphics advances in the mid 90s allowed for games to be crafted that could create a living world / story to interact with (Deus Ex is a prime example) ... before that, there were just too many limitations to properly convey certain environments / scenes. | |||
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#10
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its so god damned frustrating talking to these modern "gamers" (you know, the group that started with WoW, and think they are old school) about actual good games, just to be shot down with, but it looks like shit. and also when they hear about a new game and try to convince me to play it, the first thing they always say is "omg have you seen how awesome the graphics are" i have a buddy with a half poopy laptop that he used to play SWTOR. and he hated playing on his comp (he usually used his roommates) cause it couldnt handle the game and hed lag out in pvp. so i tell him, turn off name titles, and turn down or off the particle effects, which are over the top in that game anyway imo. and he fucking tells me "No man, those graphics are the main reason i bought the game and rolled with a caster". /holyfuckingfacepalm as a player in EQ, unless i was soloing, i ALWAYS had everything turned off. because even an imaginary millisecond is an advantage in pvp
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