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#51
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how is resetting platinum a good idea. if you seriously think simply erasing peoples platinum which equals destroying their invested time, you are very feeble minded.
the only solution is to implement plat sinks, even if non-classic- or suck it up and deal with the mudflation that has plagued EQ forever. By this point in the timeline we would have shadow haven casino to dump all the excess into if this were live.
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#52
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Part of the issue in all this is that where's a market for new players to interact with? Is there even a market for new players? Since they will only have at most 50-200 platinum for transactions, what can they get? It's not a hypothetical question of what could they get for 50-200 platinum, rather, it's a question of Does anybody sell anything that's 50-200 platinum???? The value of platinum has gone down, right? So imagine that suddenly the market is so inflated that the entrance amount is 300 platinum. Anything below that would be useless. It would be like me going to EC and asking what I can get for 1 platinum and getting laughed at.
Who would sell to a new player other than a new player? Are there enough of them to make ends meet? Are there enough veterans to give away rotting gear or to give freebies to make em feel loved? I think many players don't even bother to sell when they're low level. And by the time they're higher level and want to sell, there's no point at all in selling low plat items for new players.
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Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | ||
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Last edited by stormlord; 04-30-2013 at 11:51 PM..
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#53
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Quote:
Pretty much what you said.
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Bob the Broker
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#54
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#55
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Quote:
Thank you for your opinion Mr. 6 post 1 month old member of the server. We greatly appreciate your opinion due to the vast amount of experiance and wisdom you have gained in your time on the server.
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Bob the Broker
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#56
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So it takes 3 years to see that the servers economy is screwed? 5 minutes in EC seeing people selling fungis for 90k and FBSS for 13k is all I need to see. Also not being able to buy any upgrades while leveling up past 50 because I don't have 500k in the bank is also a good indicator of how screwed it is.
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Last edited by Unidus; 04-30-2013 at 11:58 PM..
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#57
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A year ago when I took a break fungi's were 130k and FBSS have been 10-12k+ since I have been on the server.
Thank you again for your wisdom
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Bob the Broker
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#58
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I think it's time for you to take another break you won't be missed.
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#59
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Oh noes! Now i'll never get my epic
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Bob the Broker
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#60
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Idea 1
Charge city taxes! To use city resources not only do you need faction but now you need to pay taxes. You want to use the bank in Freeport or vendors, pay a tax. The tax will be adjusted according to your level. Example: Joe Bob the 60 ranger would like to use the bank. When you click on the bank vendor, you must pay plat to open the bank slots. Joe Bob has access to this banker now until the bank window is closed. Joe Bob would have to pay a tax again to access the bank again after closing the window. Idea 2 Upon trading money now there is a percentage that goes to taxes. This can be increased as needed. When selling and buying from vendors there would be the same tax percent. When items are traded among players, there is fee based on rarity of item. Items no longer can be dropped only destoyed or traded. Idea 3 Place potions with a variety of effects on the shady dealer in EC for a expensive plat cost. One potion could be mana regeration out of combat and health out of combat to reduce down time. Another potion could be teleportation to a random druid or wizard spire. Maybe potions that provide random illusions for fun. I think the abilities shoudl not be as reliable as a classes would be, that is why the randomness and I don't think they should last as long. Would be fun to have potions that may provide SOW but also may levitate you instead, maybe though it makes you move as slow as turtle this time. How about a potion that turns you into a random monster for a short time. This also would be fun for players and the monster alike to battle each other. These things wouldn't be permanent and would get money out of the game. | ||
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Last edited by porigromus; 05-01-2013 at 12:36 AM..
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