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  #51  
Old 03-07-2011, 03:03 PM
Extunarian Extunarian is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
It looks like just about every piece of armor with "imbued" in the name on EQtraders falls in to your prerequisites of smithing under 200 trivial.
Are you saying imbued stuff wasn't in the game? I believe it was considering it was first noted in October of 2000. In all likelihood added on 9/19 with the rest of the tradeskill revamp and this was the first player comment found a couple weeks later.

Imbue Gem Spells Noted
<= Oct 4, 2000
Allakhazam
Comments are it is recent
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  #52  
Old 03-07-2011, 03:09 PM
guineapig guineapig is offline
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Quote:
Originally Posted by Extunarian [You must be logged in to view images. Log in or Register.]
Are you saying imbued stuff wasn't in the game?
Not at all, I agree with you. That was just my first go through of the recipes.


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Originally Posted by Extunarian [You must be logged in to view images. Log in or Register.]

This leaves off Iksar, Gnomes, Trolls (they're cultural stuff is weird) and any Tailoring races. I'll add those in later but I need to look more closely at the materials in some of the recipes.
They gave gnomes tinkering armor upgrades instead (clockwork) and trolls eventually got some pretty decent weapon and shield combines (vengeful). NOT SURE about dates of either of these, hence why I say eventually. And erudites had steelsilk armor which is technically tailoring but ends up being plate armor (hence why it's not on your smithing list). http://common.allakhazam.com/images/...8bf3fffe17.png
(It's all above 250 trivial, sorry to get sidetracked.)
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Last edited by guineapig; 03-07-2011 at 03:14 PM..
  #53  
Old 03-07-2011, 03:23 PM
Extunarian Extunarian is offline
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Yeah I did see the gnome stuff in their tinkering section. Trolls get weapons that they can make from...other weapons. And the tailoring stuff doesn't seem to be non-classic at all based on the usual crappy stats and simple (if expensive) components.

I think I'd like to split this out into my original list above, then a section for Tailoring and Tinkering. I just don't want to confuse the issues until we hear from the devs whether or not they would be agreeable to just dropping all cultural recipes introduced from XX through XX on the same date, which is why I only posted what I think would have been the first recipes to hit the servers.

I think the recipes are all easy to find and figure out which ones were classic-kunark era. The hard part will be trying to track down when people were making each item. Of course if the dev team is OK wiht implementing all classic cultural recipes at the same time it might all be moot.
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Last edited by Extunarian; 03-07-2011 at 03:26 PM..
  #54  
Old 03-07-2011, 03:27 PM
Messianic Messianic is offline
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I found some resources which might be helpful:

http://eq.barefamily.org/files/020518_eq-traders.pdf
http://eq.barefamily.org/files/economicalsmithv6.pdf
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I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #55  
Old 03-07-2011, 03:31 PM
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Originally Posted by Messianic [You must be logged in to view images. Log in or Register.]
Do you know of any files similar to the first one for 2000 and 2001?
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  #56  
Old 03-07-2011, 03:39 PM
guineapig guineapig is offline
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Yeah sorry to add all that info to this thread, was just trying to explain why certain races seemed exempt. Your list looks quite sound and there is absolutely no reason not to have the armors you listed included during the course of Kunark.

Tradeskills are one of the few money sinks in classic Everquest. Yeah, money sinks suck but they are extremely important in order to maintain a healthy economy in an MMO. Mobs never stop "minting money" and you need to be able to get plat out of circulation when ever possible.

The devs should want as many money sinks working on the server as possible.
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  #57  
Old 03-07-2011, 03:40 PM
Messianic Messianic is offline
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Quote:
Originally Posted by Extunarian [You must be logged in to view images. Log in or Register.]
Do you know of any files similar to the first one for 2000 and 2001?
I'm searching, but it doesn't look like it. We might be able to glean from those, though...For example, there's a phrase in the first document:

Quote:
"Characters can no longer scribe a scroll that they can't cast due to deity
restrictions (imbue gem spells were bugged for a while so anyone of the proper
level/class could scribe them, now you should be able to only scribe the spell
l
EQ Traders Corner
http://www.eqtraders.com/index.htm (2 of 9) [5/27/2002 9:11:28 AM]
for your deity)"
I'm hoping we can find really specific statements like that which give us really precise dates. Might take a while tho...
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I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #58  
Old 03-07-2011, 03:50 PM
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It looks like basic halfling armor tailoring has vanilla ingredients. Their bags require platinum thread which in turn requires celestial essences. Erudite tailoring looks complicated compared to the other 'classic' cultural smithing/tailoring and also makes use of CE's.

Someone who knows about tinkering can say if those items look classic.


Tailoring

Halfling:
Vale Studded (Non-Imbued)
Imbued Vale Studded (Imbued Plains Pebble - Karana)
Vale Reinforced (Non-Imbued)
Imbued Vale Reinforced (Imbued Plains Pebble - Karana)
***The halfling bags require special threads that themselves require Celestial Essences, so I think they came later. (anyone know when Celestial Essences were introduced?)


Erudites:
Erudite Tailoring requires CE's as well as Vials of Purified Mana which I think come later (when? anyone?).

-----------------------

Tinkering

Gnomes:
I don't know anything about tinkering but if these items are in game it shouldn't be a far stretch to think the Tinkered armors were "classic cultural era"
Cogs, Gnomish Bolts, Grease, Holgresh Fur, Mana Battery - Class Five, Metal Fastening, Metal Rod, Metal Twine, Sprockets
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Last edited by Extunarian; 03-07-2011 at 03:53 PM..
  #59  
Old 03-07-2011, 04:02 PM
Extunarian Extunarian is offline
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Iksar cultural seems to fit the bill for kunark era cultural as well. Oddly their imbued stuff doesn't show a deity restriction on eqtraders....

Iksar
Cabilis Scale (Non-Enchanted, Non-Imbued)
Imbued Cabilis Scale (Non-Enchanted, Imbued Amber) *** This should be Cazic only but doesn't list a deity restriction ???
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  #60  
Old 03-07-2011, 04:08 PM
Messianic Messianic is offline
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This is a shot in the dark, but Iksar are necessarily required to worship Cazic. Maybe it's the oddity where because 100% of iksars worship Cazic, no deity designation was added?
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Quote:
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I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
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