Project 1999

Go Back   Project 1999 > Class Discussions > Priests

Reply
 
Thread Tools Display Modes
  #581  
Old 01-29-2024, 08:13 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,182
Default

Quote:
Originally Posted by bcbrown [You must be logged in to view images. Log in or Register.]
My example was two swings over a 16 second fight. Your example was three swings over an 18 second fight. You came up with a number that was similar but not the same as the number I came up with. You've refused to address my calculations: https://www.project1999.com/forums/s...68#post3671968

I'm bored with trying to teach you probability. I consider my previous posts a sufficient explanation, and won't bother correcting you on this topic any more.
3 ticks is 18 seconds. You're example is a 3 tick fight. In your example you would get a third swing after the JBB hits. The trouble is an individual 3 tick fight would either have 2 swings or 3, depending on if your auto attack timer was recovering from a previous fight or not.

I know you think you understand how the averages work, but you don't. Hopefully you can admit to that at some point.
__________________
Last edited by DeathsSilkyMist; 01-29-2024 at 08:21 PM..
Reply With Quote
  #582  
Old 01-29-2024, 08:21 PM
Duik Duik is offline
Planar Protector

Duik's Avatar

Join Date: Oct 2017
Location: Near the largest canyon in the world!
Posts: 1,355
Default

DSM, did you ditch university after realising ALL of the professors are idiots who dont understand stuff?
I dont really expect (or want) an answer its more of a collective thought experiment.
Reply With Quote
  #583  
Old 01-29-2024, 08:23 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,182
Default

Quote:
Originally Posted by Duik [You must be logged in to view images. Log in or Register.]
DSM, did you ditch university after realising ALL of the professors are idiots who dont understand stuff?
I dont really expect (or want) an answer its more of a collective thought experiment.
Basic averages are simple mathematics. Bcbrown is not using mathematics correctly.
__________________
Reply With Quote
  #584  
Old 01-29-2024, 08:26 PM
Troxx Troxx is offline
Planar Protector

Troxx's Avatar

Join Date: Jun 2014
Location: The sands of DSM’s vagina
Posts: 3,754
Default

Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
Did you keep track of average actions-per-minute between the two play styles? It was a long thread; I might've missed it. To me that's more important than a few seconds here or there in average killspeed. How much labor is the JBB saving?
One is a click (action) every 8 seconds after the mob is in camp for 130-140 seconds 16-17 clicks + maybe a root once it runs over the course of 130-140 seconds

The other is 1 root, 3 dots (4 actions) and 10 casts of canni IV over 188 seconds (14 actions).

What each shaman does to get the mob into camp (pull it slow it etc) is the same.

The dotting approach is fewer actions per minute. The JBB is more mindless in terms of actions/timing.

Canni dancing is not difficult. If you haven’t figured out how to do it by level 55+, there’s a lack of brain cells in the equation. It was muscle memory for me within a few hours of getting the first canni spell.
__________________
Quote:
Originally Posted by DeathsSilkyMist View Post
There is no fail message for FD.
https://www.project1999.com/forums/s...43&postcount=2



.
Reply With Quote
  #585  
Old 01-29-2024, 08:27 PM
Duik Duik is offline
Planar Protector

Duik's Avatar

Join Date: Oct 2017
Location: Near the largest canyon in the world!
Posts: 1,355
Default

That was clearly not the question. Add reading comprehension to your deficiencies list please.
Reply With Quote
  #586  
Old 01-29-2024, 08:30 PM
Duik Duik is offline
Planar Protector

Duik's Avatar

Join Date: Oct 2017
Location: Near the largest canyon in the world!
Posts: 1,355
Default

Do sham dots with dd component technically count as (potential) root breaking damage? Just curious.
Last edited by Duik; 01-29-2024 at 08:31 PM.. Reason: Edit **Potential**
Reply With Quote
  #587  
Old 01-29-2024, 08:38 PM
Troxx Troxx is offline
Planar Protector

Troxx's Avatar

Join Date: Jun 2014
Location: The sands of DSM’s vagina
Posts: 3,754
Default

Bcbrown, thanks for trying. Your math skills are clearly well above mine, but you did a good job explaining it and given the dynamics of a long duration proc you are correct. You cannot simply assume that the dot, on average, will be up for 50% of every fight.

Especially when the delay of the weapon is so far below the cast time of this weapon.

Whatever your proc per minute should be, you’re gonna have to nearly cut that in half because the bracer has an 8 second cast time
__________________
Quote:
Originally Posted by DeathsSilkyMist View Post
There is no fail message for FD.
https://www.project1999.com/forums/s...43&postcount=2



.
Reply With Quote
  #588  
Old 01-29-2024, 08:45 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,182
Default

Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Bcbrown, thanks for trying. Your math skills are clearly well above mine, but you did a good job explaining it and given the dynamics of a long duration proc you are correct. You cannot simply assume that the dot, on average, will be up for 50% of every fight.

Especially when the delay of the weapon is so far below the cast time of this weapon.

Whatever your proc per minute should be, you’re gonna have to nearly cut that in half because the bracer has an 8 second cast time
I do appreciate Bcbrown for trying. He simply didn't succeed. Same with yourself earlier in the thread.

I am not sure what the benefit is to your argument of quibbiling over ~1 DPS when we were never including the white damage or the 0.15 extra PPM to being with. It doesn't tip the scales anyway in the DoT Shaman's favor. You would almost certainly end up with ~2 DPS after white damage minimum even if you wanted to reduce the damage.

I also just did a test in game with a 50 delay weapon while spamming JBB. You actually get 1 swing after JBB no matter what, because the timer refreshes during the JBB cast. So you actually get 8 swings per minute instead of 6, just as an FYI.
__________________
Last edited by DeathsSilkyMist; 01-29-2024 at 08:50 PM..
Reply With Quote
  #589  
Old 01-29-2024, 08:51 PM
Troxx Troxx is offline
Planar Protector

Troxx's Avatar

Join Date: Jun 2014
Location: The sands of DSM’s vagina
Posts: 3,754
Default

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]

I also just did a test in game with a 50 delay weapon while spamming JBB. You actually get 1 swing after JBB no matter what, because the timer refreshes during the JBB cast. So you actually get 8 swings per minute instead of 6, just as an FYI.
No shit Sherlock. That’s how the game works. Unless your weapon delay is over 80 (and without any spell or worn haste), you will get 1 swing with each JBB click (8 sec cast time)

Did you not already know that?
__________________
Quote:
Originally Posted by DeathsSilkyMist View Post
There is no fail message for FD.
https://www.project1999.com/forums/s...43&postcount=2



.
Reply With Quote
  #590  
Old 01-29-2024, 08:52 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,182
Default

Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
No shit Sherlock. That’s how the game works. Unless your weapon delay is over 80 (and without any spell or worn haste), you will get 1 swing with each JBB click (8 sec cast time)

Did you not already know that?
Yikes.
__________________
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:37 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.