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Old 09-27-2023, 06:49 AM
Byrjun Byrjun is offline
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Originally Posted by Seducio [You must be logged in to view images. Log in or Register.]
It's mainly targeted toward charmed pets for solo ENCs
Yet it affects Enchanter charm the least since they're already just going to break their charm when both mobs are low to get exp from both.
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  #2  
Old 09-27-2023, 06:54 AM
fizzywiz fizzywiz is offline
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Originally Posted by Byrjun [You must be logged in to view images. Log in or Register.]
Yet it affects Enchanter charm the least since they're already just going to break their charm when both mobs are low to get exp from both.
That's what I do. Only to effect afk mages maybe? Weird.
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Old 09-28-2023, 09:20 PM
Seducio Seducio is offline
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Originally Posted by Seducio [You must be logged in to view images. Log in or Register.]
If a charmed pet or any pet is doing over 50% of damage to a mob then not all exp will be earned if solo and the pet may take some of the exp if in a group. Stay tuned for finalized rules on this before server is released soon.
Regarding 50% damage threshold for pet exp:

>>
PantheonPatient — Today at 4:31 PM
Pets taking xp went through many changes as to how much they took and how much damage you had to do in the classic through planes of power timeline. Whichever one they decide to go with is fine with me
Jibrish — Today at 4:31 PM
no, it will take half solo
Secrets — Today at 4:31 PM
Accurate from Classic Launch until Luclin. Enables pet experience weights in groups (or 50% if solo) if a single pet deals more than 50% damage to a target out of all contributing damage. This is set to true on beta.
RhythmIO — Today at 4:31 PM
Man, so torn on what to play with all of this...
Secrets — Today at 4:31 PM
50% exp is taken while solo if taken by your pet. If in a group, the single pet dealing more than 50% becomes an effective group member if dealt more than 50% damage.
This goes away in Luclin here
>>
  #4  
Old 10-01-2023, 02:10 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
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Originally Posted by Seducio [You must be logged in to view images. Log in or Register.]
....However in old school EQ Enchanters do remain OP from classic all the way through PoP in reality....
Over-equipped as part of the holy trinity? Yes, surely. Weep. Maximum utility class.

Overpowered? No. Charm as we know it is not classic. I need to see parses of everyone running groups with petted enchanters, or I say, no, it's not classic at all.

Charisma is a vendor stat. Keep it that way. Filthy pets. I gotta piss!
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Old 10-01-2023, 02:19 PM
Seducio Seducio is offline
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Originally Posted by Sadre Spinegnawer [You must be logged in to view images. Log in or Register.]
Overpowered? No. Charm as we know it is not classic. I need to see parses of everyone running groups with petted enchanters, or I say, no, it's not classic at all.
Go ask the TAKP folks if Enchanters remain OP through Plane of Power. In fact outside of the 'PQ only' change to Monks AC, TAKP remains a great place to see the end point in PoP for where each of the different classes will end up on PQ.
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Old 09-27-2023, 07:02 AM
Byrjun Byrjun is offline
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If it was about AFK killing then they'd use the 1 damage rule instead. Also the pet exp penalty extends to groups as well.

The only sense I can make of it is that they just don't like pet classes much, especially considering other classes get their penalties removed, kiting penalties are removed, bards get melody, rangers get autofire and panic animal, wizards can crit nuke from day 1, etc.
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Old 09-27-2023, 07:56 AM
Sormen Sormen is offline
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i am loving this but could you do something like make the books there but can only port in and you have to be ported out by a druid or wiz so then iksars can mover faster? like if a zone has no way to get to it yes that book works but other then that they are all ports in? and 2 can we not have the bazaar zone at all? that would still keep trade so it is not afk.
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Old 09-27-2023, 05:13 PM
Swish Swish is offline
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Is Secrets going to do a PQ Red server? I asked in Larry's chat but he must have "missed it" [You must be logged in to view images. Log in or Register.]
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Old 09-27-2023, 07:10 PM
Secrets Secrets is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Is Secrets going to do a PQ Red server? I asked in Larry's chat but he must have "missed it" [You must be logged in to view images. Log in or Register.]
I'm not actually going to do one; I covered this in Larry's interview.

Two reasons:
1) I don't know EQ PvP enough to do it justice. I'm afraid if I were to do this, I would fuck it up, listen to the wrong people, etc.

It's not really something I've ever had an interest in, let alone running.

2) EQ is a solved game. PVP even more so. However, the knowledge gap between playing PVE and playing PVP is far too high, simply due to the lack of interest in PVP over the years.

Meaning, to actually make PVP fun, I feel like I'd have to reinvent the wheel there for it to be accessible to players in not just a way I understand, but that which is easy for players to understand, too.

I would much rather do an 'arena-style' system for Quarm where you queue up for matches, than actually do a server for PVP.

I also don't think that's a "PVP" server, which means it wouldn't be attractive to PVP players. But moreso something on top of PVE content that still caters to PVE'ers.
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  #10  
Old 09-27-2023, 08:39 PM
Seducio Seducio is offline
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Quote:
Originally Posted by Secrets [You must be logged in to view images. Log in or Register.]
Two reasons:
1) I don't know EQ PvP enough to do it justice. I'm afraid if I were to do this, I would fuck it up, listen to the wrong people, etc.

It's not really something I've ever had an interest in, let alone running.

2) EQ is a solved game. PVP even more so. However, the knowledge gap between playing PVE and playing PVP is far too high, simply due to the lack of interest in PVP over the years.

Meaning, to actually make PVP fun, I feel like I'd have to reinvent the wheel there for it to be accessible to players in not just a way I understand, but that which is easy for players to understand, too.

I would much rather do an 'arena-style' system for Quarm where you queue up for matches, than actually do a server for PVP.

I also don't think that's a "PVP" server, which means it wouldn't be attractive to PVP players. But moreso something on top of PVE content that still caters to PVE'ers.
Good humility on where your passion centers and where it wanes. That self awareness of 'what is your why' will take you far. I think most of us are appreciative of the innovation happening on PQ and the emphasis you are placing there. Having the ability and resilience for you to stay in it for the long haul with grace is the best we can hope for. Even p99 devs have more than likely needed breaks for short or long periods of time. Your health matters.

Very interesting with regard to your 'arena-style' system. Almost sounds kind of like FF6 coliseum type idea maybe. I think staying away from direct PVP server and having a few custom PVP elements down the line is in alignment with where the old school EQ player base's passion level for EQ PVP currently is at (low).
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