#562
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In my example you have 0.5 procs per minute, and the fight lasts 2 minutes. Worst case is you proc the DoT at the end of combat, meaning you just get 40 damage from the DD and nothing else. Best case is you proc the DoT on your first swing. That is the full 544 damage basically, because the fight just so happens to last the same duration of the DoT. It will probably be 2 ticks short of the fight, as you would only be in melee combat for 116 seconds out of 132, which is 19 ticks instead of 21. That would only reduce the total damage to 496, which wouldn't significantly drop the DPS number, especially when taking into consideration white damage. You have a 1/12 chance to proc the weapon per swing, and you have 12 swings in the fight. Each swing has an equal chance to proc the weapon. This means on average you are getting a proc halfway through the fight after 6 attempts. Halfway through the fight is ~10 ticks. On average you are getting 240 damage from the DoT ticks at 24 damage per tick, and 40 from the DD. That is 280 Damage, which is 2.1 DPS roughly speaking. This is not including white damage from the Hammer, which means you are realistically getting higher DPS when taking that into consideration.
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Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | |||
Last edited by DeathsSilkyMist; 01-29-2024 at 05:28 PM..
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#563
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Worst case is when you get a few procs in a row because the effect of the second or third procs goes mostly wasted. If expected proc rate is .5 PPM (due to bracer spam taking up many melee rounds), *useful* proc rate will be fractionally less. I do not think the difference is going to be enough to materially affect the outcome of the simulation. They're broadly similar, and they'll still be broadly similar after such adjustment.
I'm highly interested in clicks-per-minute between the two styles. | ||
Last edited by Danth; 01-29-2024 at 05:28 PM..
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#564
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People also forget that we are not including white damage, and the Ogre can put on more DEX gear for extra proc rates. Trying to quibble over 1 DPS to try and make the DoTing Shaman look a bit better is not really helping the debate.
__________________
Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | |||
Last edited by DeathsSilkyMist; 01-29-2024 at 05:38 PM..
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#565
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Your rounding to 1.0 instead of 1.3 should defacto compensate for the other issue brought up, especially if you also ignored white damage.
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#566
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__________________
Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | |||
#568
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The funny part is the DoT has a DD component, so getting 3x procs in a row would still result in 120 damage base, even if 0 ticks occur. On average I would get 5 or so white damage hits assuming half miss and 1 gets dodged. If I got even 20 damage per swing on average, that would be 220 damage minimum in that specific scenario. If I got even 2 ticks of the DoT, that would be 268 damage, which is 2 DPS.
__________________
Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | |||
Last edited by DeathsSilkyMist; 01-29-2024 at 05:49 PM..
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#569
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Did you keep track of average actions-per-minute between the two play styles? It was a long thread; I might've missed it. To me that's more important than a few seconds here or there in average killspeed. How much labor is the JBB saving?
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#570
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JBB Shaman turns on auto attack, slows, sometimes roots to let the pet tank if they need to reduce a bit of damage, and press JBB every 8 seconds. Both Shamans need to recast Regrowth, Celerity, and Cannibalize once every 15 minutes, with the DoTing Shaman needing to cast an additional Regrowth on the pet. Basically my example for the DoTing Shaman was assuming the perfect scenario: You never fizzle, never get spell resists, never get root breaks, never take damage (even once), and you never miss a server tick. This is why JBB is better. You end up saving quite a bit of mana and effort from not having to deal with most of that stuff.
__________________
Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | |||
Last edited by DeathsSilkyMist; 01-29-2024 at 05:55 PM..
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