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  #551  
Old 08-15-2023, 03:45 PM
Lune Lune is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
It really isn't. 5% of 20 DPS is 1 DPS. On a mob with 900 HP, you are saving 2 seconds per kill. If they are on a 30 minute respawn timer, you are saving 4 seconds per hour.

If you are killing 10 of these mobs, you are saving a total of 40 seconds per hour.

You would need to kill this group of 10 mobs for 45 hours non-stop to see an extra spawn cycle.

40 seconds per hour isn't going to be enough time to meditate a significant amount of mana, take a longer break, etc.
What if, instead of being completely retarded, we don't just assume we're camping a single mob with a 30 minute respawn timer, or even just 10 mobs in an hour?
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  #552  
Old 08-15-2023, 03:53 PM
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Originally Posted by Lune [You must be logged in to view images. Log in or Register.]
What if, instead of being completely retarded, we don't just assume we're camping a single mob with a 30 minute respawn timer, or even just 10 mobs in an hour?
Because if you have played P99, you would know that a lot of people are not bard kiting 25 mobs at all times.

I camped guards while soloing my SK most of the time. My example was killing 10 mobs every 30 minutes, not 10 mobs an hour. This means 20 mobs an hour.

One good guard camp is East Freeport Guards. I think there are 10 of them total in the area, and they are on a 30 minute respawn timer. This fits my example perfectly.

In reality a lot of solo camps have hard limits on mobs, and there are not 20+ mobs available on a single cycle. That doesn't mean they are bad camps.

A lot of group camps have limits too, depending on zone popularity, mob distribution, difficultly of mobs, etc.

This is the reality of Everquest. It is not common to simply sit in camp with autoattack on for an hour straight while someone pulls in an endless supply of mobs. There are areas where you can do this if the zone is empty, but that is not what most people are doing most of the time.
Last edited by DeathsSilkyMist; 08-15-2023 at 03:57 PM..
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  #553  
Old 08-15-2023, 04:06 PM
Lune Lune is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Because if you have played P99, you would know that a lot of people are not bard kiting 25 mobs at all times.

I camped guards while soloing my SK most of the time. My example was killing 10 mobs every 30 minutes, not 10 mobs an hour. This means 20 mobs an hour.

One good guard camp is East Freeport Guards. I think there are 10 of them total in the area, and they are on a 30 minute respawn timer. This fits my example perfectly.

In reality a lot of solo camps have hard limits on mobs, and there are not 20+ mobs available on a single cycle. That doesn't mean they are bad camps.

A lot of group camps have limits too, depending on zone popularity, mob distribution, difficultly of mobs, etc.

This is the reality of Everquest. It is not common to simply sit in camp with autoattack on for an hour straight while someone pulls in an endless supply of mobs. There are areas where you can do this if the zone is empty, but that is not what most people are doing most of the time.
So why choose to use a situation where you're limited by spawn timers as an example? That is not a situation where you are pushing your character, making stats largely irrelevant (notably, with the exception of strength), nor is it the most common way to level.

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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
In reality a lot of solo camps have hard limits on mobs, and there are not 20+ mobs available on a single cycle. That doesn't mean they are bad camps.

A lot of group camps have limits too, depending on zone popularity, mob distribution, difficultly of mobs, etc.
Actually, that does mean they are bad camps, unless you are committed to having afk time/down time/minimal effort
Last edited by Lune; 08-15-2023 at 04:10 PM..
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  #554  
Old 08-15-2023, 04:12 PM
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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Come on man … we are ALMOST THERE!

Rub dem brain cells together!
I'm sure deep down he can see it, as this point has been getting hammered for 50 pages in numerous ways by 10 different people, but he's resolved that this isn't going to be his conclusion so he's not going to accept it.
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  #555  
Old 08-15-2023, 04:13 PM
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Originally Posted by Lune [You must be logged in to view images. Log in or Register.]
I'm sure deep down he can see it, as this point has been getting hammered for 50 pages, but he's resolved that this isn't going to be his conclusion so he's not going to accept it.
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  #556  
Old 08-15-2023, 04:15 PM
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Originally Posted by Lune [You must be logged in to view images. Log in or Register.]
So why choose to use a situation where you're limited by spawn timers as an example? That is not a situation where you are pushing your character, making stats largely irrelevant (notably, with the exception of strength), nor is it the most common way to level.

Actually, that does mean they are bad camps, unless you are committed to having afk time/down time/minimal effort
Why are you assuming the majority of camps in P99 are camps where you can solo 60+ mobs an hour?

This is a silly assumption if you have actually played the game. It is pretty clear you do not know what you are talking about.

If you are doing something like the Docks in the Hole, your group can just stream mobs into camp. But how many groups can do Docks on a single server? I think you are beginning to get the picture lol. There are not enough Docks-like camps in P99 to support 1000 players.

Most players are doing camps that are limited by mob numbers and respawn timers. 20 mobs an hour is not an uncommon or bad number for a solo camp. If you think a camp like East Freeport Guards is a bad camp in terms of XP and Money, your inexperience is showing further.
Last edited by DeathsSilkyMist; 08-15-2023 at 04:19 PM..
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  #557  
Old 08-15-2023, 04:19 PM
Lune Lune is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Why are you assuming the majority of camps in P99 are camps where you can solo 60+ mobs an hour?

This is a silly assumption if you have actually played the game. It is pretty clear you do not know what you are talking about.

If you are doing something like the Docks in the Hole, your group can just stream mobs into camp. But how many groups can do Docks on a single server? I think you are beginning to get the picture lol.
Docks in the hole is a popular camp for a reason, along with KC and Seb where you can get all the pulls your group can consume. But you didn't answer my question.

So why choose to use a situation where you're limited by spawn timers as an example? That is not a situation where you are pushing your character, making stats largely irrelevant (notably, with the exception of strength).

Why would you use a situation where kill rate has more to do with spawn timers than your character's power, as a scenario to illustrate differences in your character's power?
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  #558  
Old 08-15-2023, 04:20 PM
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Originally Posted by Lune [You must be logged in to view images. Log in or Register.]
Docks in the hole is a popular camp for a reason, along with KC and Seb where you can get all the pulls your group can consume. But you didn't answer my question.

So why choose to use a situation where you're limited by spawn timers as an example? That is not a situation where you are pushing your character, making stats largely irrelevant (notably, with the exception of strength).

Why would you use a situation where kill rate has more to do with spawn timers than your character's power, as a scenario to illustrate your character's power?
Easy. What if Docks are taken by another group? Are you going to steal their camp lol?

Do you not realize that this server does not have instancing, and thus you are not always guaranteed the best camps?

There aren't 200+ Docks-like camps in the game. People are going to have to choose other camps that have less mobs.
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  #559  
Old 08-15-2023, 04:21 PM
Lune Lune is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Easy. What if Docks are taken by another group? Are you going to steal their camp lol?

Do you not realize that this server does not have instancing, and thus you are not always guaranteed the best camps?

There aren't 200+ Docks-like camps in the game. People are going to have to choose other camps that have less mobs.
Forget about docks.

Why choose to use a situation where you're limited by spawn timers as an example? That is not a situation where you are pushing your character, making stats largely irrelevant (notably, with the exception of strength).

Why would you use a situation where kill rate has more to do with spawn timers than your character's power, as a scenario to illustrate differences in your character's power?
Last edited by Lune; 08-15-2023 at 04:23 PM..
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  #560  
Old 08-15-2023, 04:22 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by Lune [You must be logged in to view images. Log in or Register.]
Forget about docks.

Why choose to use a situation where you're limited by spawn timers as an example? That is not a situation where you are pushing your character, making stats largely irrelevant (notably, with the exception of strength).

Why would you use a situation where kill rate has more to do with spawn timers than your character's power, as a scenario to illustrate your character's power?
Because there are good solo camps that do not have a 60+ kills per hour count.

Can you provide an example of a camp where a level 30 SK is soloing 60 mobs per hour?

You have a serious lack of understanding of camps in this game if you think everybody has constant access to an endless supply of mobs at all times.
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