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#551
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It was an endless duration charm that worked on mobs up to lvl 46, at 59. They obviously didn't see charm as an issue, or that would never have made it ingame. Can you imagine how strong a 59 char with a 46 pet is in sebilis, given that the pet will never break? Right. ps. it also has a -1000 mr resist check. | |||
Last edited by derpcake2; 11-22-2019 at 03:26 AM..
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#552
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Faction wars work like this: you charm a caster on faction A, and spam /pet attack and pet off on a mob on faction B, until your pet starts casting a detrimental spell. You break charm while your pet is casting, this will make the cast land after the pet is no longer charmed, as a result the mobs would engage in combat. Mobs from either faction could be trained into the fighting mobs, assisting their own faction. Doing 1 damage to a mob before it died would give you xp from it. This resulted in bards and enchanters clearing entire zones. PoTactics was very popular, but it also worked very well in one of the luclin towns. This is classic, lets ask for it. | |||
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#553
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Last edited by Ligma; 11-22-2019 at 03:42 AM..
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#554
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-Has a 72 minute recast timer! Something goes wrong, your game crashes, you get kicked offline, your pet dies, you get trained... RIP. -Wasn't infinite duration at release, but did last a few hours then I believe -Was dispellable. Ouch, a 72 minute recast being dispellable, lol. -Wasn't anywhere near as good as regular Charm. -Doesn't seem like people even used it anymore after Luclin, because of the above. Regular Charm was just way too much better. But you're right, they didn't see that Charm was an issue, which is exactly what the problem was. Seems like when parsing started to get big in the MMO community all of a sudden charmed pet DPS gets cut in half and they start taking up to 33% of the EXP LOL
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Atomos Human Ranger <Divinity>
Atomos Human Bard | |||
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#555
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![]() We know mob atk and ac values were ball parked as there were no live sources.
Yes there are complaints about too many enchanters, but people also complain about their AC not working as well as they remember. Nerfing mob attack will make melee more desirable as tanks AND reduce the effectiveness of charm. We know mob attack values are best guess and not exact classic. This would be my first avenue of attack if i felt melee and enchanter charm weren't working classically. | ||
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#556
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![]() My first avenue of attack would be to look for evidence of increased mob resistances at higher (35+) levels, because it exists.
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I think chanter charm power is the result of lots of little things adding up to a big thing. | ||||||||
Last edited by Dolalin; 11-22-2019 at 05:24 AM..
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#557
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That's not strong enough to make changes, I'm guessing. Either the P99 team has pretty strong numerical evidence that chanters really were like this back in the day or they just dig on chanters and are choosing to go with the higher end when it comes to estimating what they could do. After giving it some thought, I think we're just going to have to accept the situation. I can do that. Playing my ranger back in the days of POP, chanters were pretty uber too. I still had fun. And I'll have fun on my druid here on P99. | |||
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#558
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![]() As always, it's really tough to get hard numbers on anything like this. Even ShowEQ didn't show raw mob resistances.
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#559
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You literally came to play on a server that is designed to reflect classic mechanics as much as possible and are writing paragraphs upon paragraphs about how a class needs to be un-classicly nerfed because you feel it was unbalanced in the classic era. I mean...lol...what? Why play on a classic server if you have such an apparently huge issue with how classes are vis a vis one another? If that's such a big problem for you, why not play on a server that goes later into the timeline, such as the Luclin or PoP emulated servers or the TLPs? You came here for classic apparently, which means you get classic. Quick side note, if you nerf Enchanters such that they're not as great at soloing anymore, their spots will just be taken by Necros. Then you'll say "there are too many Necros soloing everything and holding down camps now! That's not classic atmosphere." Then you'll have them nerfed. Then those people will roll Shamans and you will have the same issue. Point being, the issue that you have, at the end of the day, isn't really with Enchanters, it's that you don't think that various camps being soloed by a given class is classic...and the types of players that are doing that will then just switch to the next best soloing class and continue to do it because that's how they like to play. You may be right that there weren't as many soloers in the classic era, but it's just a symptom of how far we've come in terms of the knowledge of the game...in order to change the amount of soloers holding down camps, you'd essentially need to nerf every class that's capable of soloing well or people will just switch to the next best one each time something is nerfed. | |||
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#560
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Tecmos also isn't playing an Enchanter right now on Green per his statements. You don't have to have an agenda (i.e. be playing that class) to realize when something is just simply stupid. | |||
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