![]() |
|
View Poll Results: Is variance still needed? | |||
Yes, it promotes "competition" |
![]() ![]() ![]() ![]() |
75 | 29.18% |
No, its an unneccesary non-classic time sink |
![]() ![]() ![]() ![]() |
182 | 70.82% |
Voters: 257. You may not vote on this poll |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
![]() agreed
Hi Nlaar, Rustytaco here. Long time no see
__________________
BLUE
Sweetbaby Jesus - 60 Halfling Cleric Rustytaco - 60 Human Monk Rustymule - EC trader RED Node Red - [ANONYMOUS] Chun Li - [ANONYMOUS] | ||
|
#2
|
|||
|
![]() If anyone out there believes that the smaller guilds are out there claiming raid spawns even a little bit frequently, you are completely wrong. It's pretty obvious that there should be some changes.
Here's what I don't get, though. And you'll have to forgive me as I did not raid on Live back then, so I don't know what system was used there and how it relates/compares to what we have on P99. But 48+- hours window is absolutely insane, and ridiculous. Windows aren't meant to be like that. Windows are supposed to be small, a few hours at most. I think the highest a window should ever be is +- 3 hours, though 1.5 or even heck, -+ 30 minutes would be ideal. And then instead of having an even respawn time - 5 days, for example - you make it 5 days minus like 8 hours or so (112 hours in this scenario), to cause the mob to spawn at a different time of day each time. These are just my opinions, not really suggesting anything. | ||
|
#3
|
|||
|
![]() Giegue is 100% correct.
__________________
| ||
|
#4
|
||||
|
![]() Quote:
__________________
Kruall - Troll Shaman
Ferok - Dwarf Warrior | |||
|
#5
|
|||
|
![]() An ELIMINATED (as opposed to shortened) variance will be terrible in my opinion.
TMO has a spread sheet with every mob's death down to the second and sufficient force to engage multiple targets simultaneously. Cut the variance down, sure. Just don't kill it.
__________________
Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | ||
|
#6
|
||||
|
![]() I agree with everything Giegue has said in his previous post
Quote:
__________________
Lootenant Dan <Hierophant>
| |||
|
#7
|
|||
|
![]() Why can't more people in TMO act like you Xasten, putting together clear discussion and being respectful and presenting a somewhat objective view. Not just flaming as hard as possible like their lives depend on it.
| ||
|
#8
|
|||
|
![]() I still vote kill it. You guys can't spread yourselves too thin otherwise you run the risk of a wipe and allow BDA or someone else to slip in a trak kill or something. If we get simulated server resets then ur spawn time calculators are somewhat eliminated (Still good for 3 day spawn, etc.) and the game opens up for alot more of us to get at least 1 shot a week at a dragon, god, or mini boss. Hell, if another guild wa sup to the challenge they could even log at trak to attempt fte upon server coming back up.
__________________
BLUE
Sweetbaby Jesus - 60 Halfling Cleric Rustytaco - 60 Human Monk Rustymule - EC trader RED Node Red - [ANONYMOUS] Chun Li - [ANONYMOUS] | ||
|
#9
|
||||
|
![]() Quote:
You remove the need for trackers and all of a sudden everyone knows when things are popping within a short window and others have a chance to compete the regular way with TMO, instead of their version of compete, which IMO is non classic, where we get trackers to deal with crazy huge variances, grow the guild to zerg numbers to always have been available to log in when bat phoned. I look forward to regular classic competition as opposed to TMOs competition. Asher | |||
|
#10
|
|||
|
![]() Xasten, and Sirken, you cannot be more "catastrophic" than zero. Why are neither of you recognizing this? Giegue points it out every post.
Small guilds do not benefit from a head start, they benefit from not having to face off head-to-head, "If TMO is over there killing that mob, they cannot be over here killing the mob our guild is after." You'll notice the other guilds got Inny, Maestro, Tal (attempt only?), Fay, and Gore. They got them because those mobs are lower on your priority list than VS or Trak. If you kill/prioritize in the order you posted (which I can believe), then the targets the other guilds got is nearly expected. If the other guilds had further agreement among themselves, they may have even gotten additional kills. Three guilds wasting time around Talendor is stupid when other mobs are up, but BDA didn't recognize that Full Circle was there.
__________________
| ||
|
![]() |
|
|