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#5331
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![]() Vaniki is not a normal “camp”.
I’m not an enchanter nor have any experience at it past low 50’s solo. IMHO we should ask some experts here what class they want as a 4th. Unless people ignored their feedback over the prior 500 pages to posture and pout… | ||
#5332
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![]() I am not convinced a group of 4 casters can kill Vaniki - period. I’ve healed a pretty beefy raid tank warrior under discipline. We had 2 clerics, a torpor shaman, it was preslowed and we had several raid level melee dps. Vaniki damage spikes are insane enough that the most reliable way of not having the warrior die was to start the cheal after the first round the warrior took damage.
A single cleric very realistically would run out of mana before 2 charm pets would get him dead. Both pets would end up slowed to Willsapper as the one that started tanking would quickly lose aggro to the one not actively tanking. Heaven forbid you toss a charm break into the mix … and beyond that how do precisely to plan to even pull him, rip him from the train, and how - with this type of crew - would you manage to kite him until a slow lands. He is a caster and can and will root, prematurely aggro pets … The more I consider Vaniki - the more I consider him beyond the capabilities of any 4 casters. If a viable strat does exist it likely would involve each enchanter having 3-4 mezzed back-up pets lined up to throw at him when their pet inevitably dies. For Vaniki, I’ll believe it when I see it. Quote:
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#5333
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![]() https://www.project1999.com/forums/s...d.php?t=432936
Official poll. Please vote if you have a 60 ench. If not, nobody cares what you think. I’m not voting for the same reason [You must be logged in to view images. Log in or Register.] | ||
#5334
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![]() Quote:
The only person who has been unable to explain their position on pocket clerics is Troxx. He says they aren't allowed, but cannot say why. There is no rule OP made, people use pocket clerics in normal play, and mules would be restricted too if he wants to pretend you can only use the four main characters. I doubt anyone would adhere to this.
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#5335
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![]() Do you cleric much, DSM? If I have to pick my shaman over my cleric it’s not even a debate unless my cleric is parked for raids.
Aego, stun command, CH, divine light+remedy combo for charm break Hp recovery. I don’t even mem Celestial Elixir. Edit: forgot to mention rez, lol. Even the mana savings for a duo slowing with a sham is way more dangerous. Can’t help spot heal as well when taking hits. Less HP’s to buff. No targeted AoE non-damaging stun with a 1 sec cast. Stun command is so good it makes a cleric fun to play… /target “enchanter name” /stand /cast # (stun command gem) From medding to stunning a charm break and the kill target in one click. Lasts up to 8 seconds. | ||
Last edited by Snaggles; 07-14-2024 at 12:23 PM..
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#5336
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![]() Again though, I don’t think anyone is trying to seriously debate a sham OR cleric. The 4th seat is up for debate here.
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#5337
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![]() Quote:
Quote:
Swing and a miss …
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#5338
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![]() Quote:
When you have played the game enough, you realize only a small portion of desireable group content is unslowable, or does enough damage even when slowed to become untankable with Torpor.
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#5339
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![]() Quote:
Pocket Clerics are a reality though, so a group can use that instead if they want a different class from Cleric. A Torpor Shaman isn't a pocket character. Nor is a 60 Enchanter with full spellbook. Some classes are pocketable, like Cleric. They only need to be level 49 for CH and 90% res.
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Last edited by DeathsSilkyMist; 07-14-2024 at 12:40 PM..
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#5340
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![]() Thanks for responding with a veiled dig.
Ok, do you have a 60 cleric? | ||
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