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#1
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I'm trying to address it. I'm breaking down how I'm addressing it into smaller chunks. Please humor me and follow along, and I'll show how it ties in to your earlier post.
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#2
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Quote:
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#3
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Kittens sure have gone downhill
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#4
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c u in page 100
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#5
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You aren't even attempting to engage with me. The linearity of expectation does not hold, and this is why your calculation is founded upon false premises.
You need to actually sum up all the possible outcomes, weighted by the probability for each outcome. This is the calculation I did. | ||
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#6
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Quote:
I've given you the proper averages multiple times now: Quote:
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Last edited by DeathsSilkyMist; 01-29-2024 at 06:35 PM..
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#7
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Maybe we can simplify the problem even further, and just consider two swings. This is a 16 second fight, meaning the third JBB results in mob death.
Ticks happen at times 0, 6, 12 One swing happens at t=0. If it procs, it does 44 + 24 * 3 or 116 damage The second swing happens at t=8. If there was no prior proc, it does 44 + 24 * 1 or 68 damage. If there was a prior proc, it does 44 damage. 1) If both swings proc, the total damage is 116 + 44, or 160 damage. 2) If just the first swing procs, the total damage is 116. 3) If just the second swing procs, the total damage is 68. 4) If neither swing procs, the total damage is 0. Case 1 happens with probability 1/12 * 1/12 Case 2 happens with probability 1/12 * 11/12 Case 3 happens with probability 11/12 * 1/12 Case 4 happens with probability 11/12 * 11/12 The total expected damage is the sum of the expected damage of each of the four cases, weighted by the probability 160 * 1/144 + 116 * 11/144 + 68 * 11/144 + 0 * 121/144 The total expected damage is 15.1 in this scenario | ||
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#8
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Now let's instead assume the proc is a DD that does 44 damage.
1) If both swings proc, the total damage is 88 2) If just the first swing procs, the total damage is 44. 3) If just the second swing procs, the total damage is 44. 4) If neither swing procs, the total damage is 0. Case 1 happens with probability 1/12 * 1/12 Case 2 happens with probability 1/12 * 11/12 Case 3 happens with probability 11/12 * 1/12 Case 4 happens with probability 11/12 * 11/12 The total expected damage is the sum of the expected damage of each of the four cases, weighted by the probability 88 * 1/144 + 44 * 11/144 + 44 * 11/144 + 0 * 121/144 The total expected damage is 7.33 Your calculation in this case would be: on average, there's a 1/6 chance of a proc. 1/6 * 44 is 7.33. The numbers match, because the damage is linear to the number of procs. It does not match in the DoT example, because the damage is not linear to the number of procs | ||
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#9
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Quote:
Let's assume we still have the 0.5 PPM (procs per minute) value. A 3 tick fight doesn't have a 0.5 PPM value, because it doesn't last a full minute. You should get 3 swings with the hammer if the fight lasts 18 seconds. You'll hit initially, and once after each JBB cast. Our example assumed we swing 6 times per minute, which is how we got the 1/12. This means you have a 0.5 x 0.5 chance to proc = 25% chance to proc per fight. The number is a bit weird here because you swing as soon as you turn on auto attack. Damage per tick set based on when the weapon procs: [0 damage (no proc), 40 (0 ticks), 64 (1 tick), 88 (2 ticks), 112 (3 ticks)] / 5 = 60.8 x (0.5 PPM x 0.5) = 15.2 damage (the value you got) Damage per tick set based on when the weapon procs: [0, 40, 64, 88, 112, 136, 160, 184, 208, 232, 256, 280, 304, 328, 352, 376, 400, 424, 448, 472, 496, 520, 544] / 23 = (279 x 0.5 PPM) x 2.0 = 279 damage, or 2.1 DPS (the damage value I got) Now obviously the DoT in my fight will last 2 ticks less on average, since I am not meleeing for the first 2 ticks. But the real PPM is 0.65, and we are ignoring the white damage, so in reality 2.2 DPS is a very reasonable number, it is probably closer to 3 DPS.
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Last edited by DeathsSilkyMist; 01-29-2024 at 07:58 PM..
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#10
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My example was two swings over a 16 second fight. Your example was three swings over an 18 second fight. You came up with a number that was similar but not the same as the number I came up with. You've refused to address my calculations: https://www.project1999.com/forums/s...68#post3671968
I'm bored with trying to teach you probability. I consider my previous posts a sufficient explanation, and won't bother correcting you on this topic any more. | ||
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