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Old 07-30-2013, 03:03 PM
Faerie Faerie is offline
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Originally Posted by Loli Pops [You must be logged in to view images. Log in or Register.]
I think Ogres/Trolls should have the option to be evil or misunderstood. Dark Elves/Iksars pure evil though.
Misunderstood, meaning able to join neutral and good teams? I don't like it :P
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Old 07-30-2013, 03:08 PM
Smedy Smedy is offline
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ive always felt that ogres were misunderstood, trolls however, they evil
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Old 07-30-2013, 03:10 PM
Stinkum Stinkum is offline
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Originally Posted by Faerie [You must be logged in to view images. Log in or Register.]
Misunderstood, meaning able to join neutral and good teams? I don't like it :P
we're looking for balanced teams

not whether a team adheres to a rando virgin's interpretation of Tolkien fantasy as applied to EQ

you can't have balanced teams + makes perfect sense in RP
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Old 07-30-2013, 03:26 PM
Faerie Faerie is offline
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Originally Posted by Stinkum [You must be logged in to view images. Log in or Register.]
we're looking for balanced teams

not whether a team adheres to a rando virgin's interpretation of Tolkien fantasy as applied to EQ

you can't have balanced teams + makes perfect sense in RP
Am I drug-addled, or a virgin? Let's get to the bottom of this.

Are SZ teams really that unbalanced? SK/necro, ranger/paladin/druid. All good classes, but are any absolutely necessary? Give goods and neutrals corpse summoning potions and it's good enough imo.

Teams should have a romantic air about them, even if it results in some slight unbalance.
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Old 07-30-2013, 03:20 PM
Stinkum Stinkum is offline
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Quote:
Originally Posted by HippoNipple
The idea of having 3 teams is that the 2 weaker teams will always team up against the stronger team.
in theory, yes. if only this was how it actually worked i would be on your side, but unfortunately it doesn't.. as proven countless times on SZ the third team just sits on the sidelines and does nothing. OR the 3rd team will ally with the most powerful team out of pixel greed and exhaustion (notice how many holocaust are in nihilum now?). then you have the random sociopathic red99 types will try to sabotage anything to watch the world burn.

2 teams, or no teams.
Last edited by Stinkum; 07-30-2013 at 03:23 PM..
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Old 07-30-2013, 03:30 PM
Gustoo Gustoo is offline
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Hey not sure what part of my post you are question marking.

On live and blue 99, hitting the command for duck instantly cancels a spell cast. On red99 if I say cast complete heal and then decide to make a run for it I have to run around and wait for the whole cast time of CH to be used up before I can cast a different spell.

Casters being under powered I'm kinda just talking out of my butt but at level 60 when good equipment starts being more common casters are pretty weak compared to a good melee / hybrid and in velious they kinda just get weaker.
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Old 07-30-2013, 03:32 PM
Faerie Faerie is offline
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Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
Hey not sure what part of my post you are question marking.

On live and blue 99, hitting the command for duck instantly cancels a spell cast. On red99 if I say cast complete heal and then decide to make a run for it I have to run around and wait for the whole cast time of CH to be used up before I can cast a different spell.

Casters being under powered I'm kinda just talking out of my butt but at level 60 when good equipment starts being more common casters are pretty weak compared to a good melee / hybrid and in velious they kinda just get weaker.
It's classic; blue is currently unclassic in this regard.
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Old 07-30-2013, 03:35 PM
HippoNipple HippoNipple is offline
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Quote:
Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
Hey not sure what part of my post you are question marking.

On live and blue 99, hitting the command for duck instantly cancels a spell cast. On red99 if I say cast complete heal and then decide to make a run for it I have to run around and wait for the whole cast time of CH to be used up before I can cast a different spell.

Casters being under powered I'm kinda just talking out of my butt but at level 60 when good equipment starts being more common casters are pretty weak compared to a good melee / hybrid and in velious they kinda just get weaker.
In short ducking should interrupt a spell instantly allowing you to cast another spell. Right now it interrupts the spell at the end of the casting time.
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Old 07-30-2013, 03:33 PM
Gustoo Gustoo is offline
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and yes Faerie SZ was by far the worst server to play on if you were not on evil team.

I don't think so Faerie. References? They wouldn't leave blue non classic. This was a red99 "balancing" feature.
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Old 07-30-2013, 03:37 PM
Faerie Faerie is offline
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Quote:
Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
and yes Faerie SZ was by far the worst server to play on if you were not on evil team.

I don't think so Faerie. References? They wouldn't leave blue non classic. This was a red99 "balancing" feature.
I'll wait for nilbog to address the spell casting issue, as he has in the past.

And SZ was the worst server to play on, yes. Because of training :P
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