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  #41  
Old 02-06-2013, 01:43 PM
Tomatoking Tomatoking is offline
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every idea here requires coding no one will do

so lets be honest

who gives a shit? nothing will be done. Enjoy red99 as much as possible and be merry bros. Life is good
  #42  
Old 02-06-2013, 03:47 PM
Rushmore Rushmore is offline
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Keep the xp loss ON for pvp deaths. The real pvpers will take the lost like men and grind back up! Separate the men from the boys. I don't want people logging on to grief with no penalty pounding there chest thinking there awesome! They are not!
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  #43  
Old 02-06-2013, 03:59 PM
Handpartytowel Handpartytowel is offline
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shame is the only deterrent needed. implement Yellow Text today.
  #44  
Old 02-06-2013, 04:09 PM
nabsev nabsev is offline
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10 min res effect after PVP death > Exp loss
  #45  
Old 02-06-2013, 04:10 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by Handpartytowel [You must be logged in to view images. Log in or Register.]
shame is the only deterrent needed. implement Yellow Text today.
True... an effective deterrent.
  #46  
Old 02-06-2013, 06:31 PM
Tradesonred Tradesonred is offline
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Id come back and grind to 60 again if xp loss was replaced by depleted bars on death. Dont think the removed from game idea is a good one, depleted bars is enough.

Bind rushing, like mentioned, is a non issue. If you bind near a group you intend to bind rush chances are theyll have a tracker meaning youll have to bind from far away which means youre not really bind rushing, are you.

And for those levels without track, well, its classic. Classic had lots of low level pvp, people would make low level alts just to pvp, also a fun classic thing.

Would also make a semblant of an economy possible with all these low level alt toons to gear up, if we cant have item loot.

Im sure theres alot of people who think like me who just gave up on the server.

I gave up but ill bump in once in a while cuz id play again if this was fixed.
Last edited by Tradesonred; 02-06-2013 at 06:44 PM..
  #47  
Old 02-06-2013, 06:45 PM
Erebus Erebus is offline
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Quote:
Originally Posted by Froglok [You must be logged in to view images. Log in or Register.]
Yeah and? This changes the dynamics of the game DRAMATICALLY, learn and adapt or GTFO, that's what pvp is about.
this is a species argument that can be applied to any proposed change regardless of how bad of an idea it is.

Lockout sounds like a terrible alternative to pvp loss. It would be better to have neither.
  #48  
Old 02-06-2013, 06:56 PM
Tr0llb0rn Tr0llb0rn is offline
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xp loss on death is needed.

"lock out times" is no good. A player should decide for himself if a battle is crucial enough to risk further xp loss to continue or not. Not some artificial "shadows rest".

BOTH sides in a pvp fight must always have skin in the game.

Who cares if it takes some grinding to get back xp after being stomped on. That puts you back "into" the arena as a xp'er, and provides for yet more pvp.

The last thing this server needs is to devolve into mindless zerg rushing over and over and over again with zero consequence. And thats what pvp is when it does not involve xp loss or item loot: zero consequence.

People need to stop trying to turn this server into candyland. Enough with the ezmode. Death needs sting.
  #49  
Old 02-06-2013, 06:58 PM
Tr0llb0rn Tr0llb0rn is offline
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Quote:
Originally Posted by Tradesonred [You must be logged in to view images. Log in or Register.]
Bind rushing, like mentioned, is a non issue. If you bind near a group you intend to bind rush chances are theyll have a tracker meaning youll have to bind from far away which means youre not really bind rushing, are you.
.
Good luck with bards who are bound at firepots (and several are). Grief you all day long, zero risk or consequence to them under your system.
  #50  
Old 02-06-2013, 06:59 PM
Tradesonred Tradesonred is offline
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Quote:
Originally Posted by Tr0llb0rn [You must be logged in to view images. Log in or Register.]

The last thing this server needs is to devolve into mindless zerg rushing over and over and over again with zero consequence. And thats what pvp is when it does not involve xp loss or item loot: zero consequence.

People need to stop trying to turn this server into candyland. Enough with the ezmode. Death needs sting.
Depleted bars is consequence.

Quote:
Originally Posted by Tr0llb0rn [You must be logged in to view images. Log in or Register.]
Good luck with bards who are bound at firepots (and several are). Grief you all day long, zero risk or consequence to them under your system.
Theres only one kunark pot, it harms your argument more than it helps it.'

I, for one, would never give up my pot bind to go rush some people wherever.
Last edited by Tradesonred; 02-06-2013 at 07:01 PM..
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