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#1
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![]() Time wise I would think the converting of all the enchanted cultural blacksmith to stateless would be very time consuming, but probably more classic solution.
Flagging all the various pieces involved to no drop would probably be a quicker solution if not totally classic for our current time line. Non enchanted cultural blacksmith combines might be more in demand after "whatever FIX " s applied. just some thoughts Garue 45th level Half elf warrior Buskier 34th level human Cleric | ||
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#2
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![]() I think that the current pieces in circulation should be made NO-DROP so we're not screwing over dozens of people who have these pieces, and they should retain their current stats
This is basically the same idea as many other pre-nerf items, is it not? Why not continue with the current pattern. | ||
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#3
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![]() Problem: Cultural too easy/inexpensive to craft due to reagent not being required when enchanting spell
Solution: 1) Leave already crafted gear as is and fix recipe - Clearly the right choice - The gear is era-appropriate and can be crafted either way. The fact a reagent was required but not implemented does not mean this armor should not exist. So when nerf implemented, gear should stay the same. Easiest fix, but also the best all things considered. 2) Make no drop and fix recipe and fix recipe - Good second choice. Prohibits inflation of current in game gear while retaining the benefits that players have spent their hard earned plat on acquiring the gear. 3) Remove stats and fix recipe - Makes 0 sense - See above. era-appropriate gear. Makes great sense for non era-appropriate gear, i.e. BD jewelry but for people that spent 25k/set(some of us having many characters geared out in this attire) is huge knock to them who wasted money on what is a legitimate era-appropriate piece of equipment 4) convert to non-enchanted versions - Makes 0 sense - See above. era-appropriate gear. Does make sense in any scenario considering amount of work and unsure what this really accomplishes aside from slapping a lot of people in the face that spent 25k/set(some of us having many characters geared out in this attire) Anyway you look at it, sucks for us crafter's: drumas, catherin, lewelyn, myself, and many others that have poured tons of time(and plat) upping skills but we can continue making the gear albeit at an extremely high cost as catherin has pointed out. There is already a deficiency in EQ tradeskills that was recognized and fixed in later expansions, but we shoot for classic here so what ya gonna do! | ||
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#4
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![]() This mistake is different from the other crafting ones. IE this armor should have been *uber* rare. 10 Blue Diamonds for a single BP? Excluding failures? That alone is what, 40k? The other gear (Wu's) will eventually be in the game, and so in 3 years it won't matter that there are pieces floating around. While there is armor that was nearly best in slot for bards/paladins/(Warriors? Lotsa Dex) that could be floating around. It's akin to having planar gear be no drop, since characters of all levels can use it.
I think no drop is the best solution since the damage has been done. There was a ton of money that changed hands due to this bug and unfortunately nothing can be done about it, but atleast the problem can be fixed moving forward.
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Muteki - 57 Bard
Alva - 53 Monk Kallon - 58 Shaman | ||
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#5
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![]() Quote:
Quote:
Quote:
An important aspect that I think people are glossing over is that blue diamonds seemed to only be used for enchanting at this point in the timeline (per Ele's quote): Quote:
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#6
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![]() Really making it no drop fixes the biggest flaw that is coming up right now: Insider Trading. There are now atleast 2 crafters that know this change will go in soon(ish). Which means that unless the armor is made no-drop, you guys can farm a bunch of Morning Dew and make full sets ready to sell for 100% markup of what they used to be sold for.
Making the armor no-drop means that we won't get a mudflation of armor in the market between now and the patch.
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Muteki - 57 Bard
Alva - 53 Monk Kallon - 58 Shaman | ||
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#7
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![]() Would love an idea of what they are planning to do with the nerf to this. I've stopped taking orders in fear of the backlash if it gets nerfed in a bad way, and I cringe at how many people may still be buying the armor with no knowledge of what may happen to it
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#8
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![]() Still a smith advertising this stuff in EC, really would like an idea what the devstaff is gonna do (and when.)
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#9
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![]() Bump
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#10
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![]() Would love to know what is going to happen, as far as removing stats, making no drop, or leaving existing pieces as they are. This is going to affect a lot of people, a good portion of the server, and not just twinks, have some form of cultural armor on.
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