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  #41  
Old 06-10-2010, 05:55 AM
Omnimorph Omnimorph is offline
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Originally Posted by Healthcare [You must be logged in to view images. Log in or Register.]
Tempted to start up an Ogre Warrior again but reading this thread makes me almost wonder if it's not better to just put all points into DEX rather than the standard all into STA and maybe the remaining 7 into DEX to have an ogre warrior dex of 77.

Any high high high end warriors (or even ogre warriors) that could chime in on this thought?
High high high end ogre warriors will probably have buffs from shamans so their dex will be at 180+. You can still aim your gear at dex though, ie cloak of shadows as opposed to HBC (lose 45hp, gain 13dex), 5str 5dex rings (or 6agi 6dex rings if needed)

Dex shouldn't be a problem at high end, hp is usually the stat you want to focus on anyway.
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  #42  
Old 06-10-2010, 06:39 AM
mitic mitic is offline
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Originally Posted by Omnimorph [You must be logged in to view images. Log in or Register.]
High high high end ogre warriors will probably have buffs from shamans so their dex will be at 180+. You can still aim your gear at dex though, ie cloak of shadows as opposed to HBC (lose 45hp, gain 13dex), 5str 5dex rings (or 6agi 6dex rings if needed)

Dex shouldn't be a problem at high end, hp is usually the stat you want to focus on anyway.
yep, personaly i would go fully STA myself and try to get my hands on DEX armor like cloak of shadows (+13 dex?).... procs start to hit more often above the 100 mark.

STR can be completely disregarded till the warrior reaches the planes levels. they aint DPS, they are primary here to shield the rest of the group folks!

if you want to do dmg too, go knight.
  #43  
Old 06-10-2010, 07:53 AM
Omnimorph Omnimorph is offline
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Originally Posted by mitic [You must be logged in to view images. Log in or Register.]
if you want to do dmg too, go knight.
Funny you should say that, i don't recall what it was like on classic (i was never a tank) but on live a few years back i had an 85 pally, and he was the worst dps out of the 3. Warriors were hands down the best due to dual wield, SK's had dots and HT so could do a bit too, but pallies were rubbish for dps.

I imagine once some genuinely nice 1 handed dps weapons come out for warrior, they will be better dps than knights. Knights have their utilities to make them worthwhile.
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  #44  
Old 06-10-2010, 08:29 AM
mitic mitic is offline
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Originally Posted by Omnimorph [You must be logged in to view images. Log in or Register.]
Funny you should say that, i don't recall what it was like on classic (i was never a tank) but on live a few years back i had an 85 pally, and he was the worst dps out of the 3. Warriors were hands down the best due to dual wield, SK's had dots and HT so could do a bit too, but pallies were rubbish for dps.

I imagine once some genuinely nice 1 handed dps weapons come out for warrior, they will be better dps than knights. Knights have their utilities to make them worthwhile.
a warrior starts to outdps a knight with 2ssoys at the lvl they start to proc (lvl 39?). up to this lvl the knight will be better in the dps sector since they can wield whatever they want (mith2h comes to mind).

besides that, a knight can go fully STR (=added dmg) on equipment since aggro can be easily generated by their spells. different story on warriors as already mentioned in above posts.
  #45  
Old 06-10-2010, 09:13 AM
Omnimorph Omnimorph is offline
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I'll concede SK's will out dmg warriors up till then, but i'm not giving you pallies... no sir... no way [You must be logged in to view images. Log in or Register.] Dual wielding warrior with equivalent weapons (if we're talking a pally with mith 2h then let's say warrior with 2 yaks) 8/24 dual wielding he'll do more dmg. Pally will hold aggro better so the group might do better overall dps... probably
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  #46  
Old 06-10-2010, 09:19 AM
YendorLootmonkey YendorLootmonkey is offline
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Originally Posted by Omnimorph [You must be logged in to view images. Log in or Register.]
I'll concede SK's will out dmg warriors up till then, but i'm not giving you pallies... no sir... no way [You must be logged in to view images. Log in or Register.] Dual wielding warrior with equivalent weapons (if we're talking a pally with mith 2h then let's say warrior with 2 yaks) 8/24 dual wielding he'll do more dmg. Pally will hold aggro better so the group might do better overall dps... probably
Yeah, I don't think anyone cares who or what a warrior can out-DPS if the warrior cannot keep the mob on him. [You must be logged in to view images. Log in or Register.]

A warrior who can't keep aggro is like a cleric who forgot to buy his healing spells.

A warrior who can't keep aggro is like a necro who doesn't use pets when he solos.

A warrior who can't keep aggro is like a stripper without tits.

A warrior who can't keep aggro is like a Taco Bell that ran out of tortillas.

please continue with your own analogies...
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  #47  
Old 06-10-2010, 10:03 AM
mitic mitic is offline
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Originally Posted by Omnimorph [You must be logged in to view images. Log in or Register.]
Dual wielding warrior with equivalent weapons (if we're talking a pally with mith 2h then let's say warrior with 2 yaks) 8/24 dual wielding he'll do more dmg.
i highly doubt that with a fbss. maybe with a cof, but thats just a maybe [You must be logged in to view images. Log in or Register.]

/wtb parses
  #48  
Old 06-10-2010, 11:06 AM
Yoite Yoite is offline
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Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
A warrior who can't keep aggro is like a necro who doesn't use pets when he solos.
haha this is often me.
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  #49  
Old 06-10-2010, 11:09 AM
astuce999 astuce999 is offline
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I see all this talk of Pally/SK's being great group tanks because of snap aggro and warriors having problems.... But no one has mentioned bards! Bards are the best group tanks on p99 right now! Yes I'm sure this will stirr up some emotions from 'traditional' plate tanks, but hear me out! As a bard, you'll likely be doig the pulling, so you have the initial aggro bonus, then you can use chains (which imo rivals disease cloud as best snap aggro in game) which will snare and! slow the mob. While the mob is in camp you can twist dots on it (use instrument twisting for greater effect) building even more insurmountable hate, and play a heal song, and a mana song.

Bard mitigation is not as good as other plate tanks you'll say. This is true, however, since the mob is slowed, and a heal song and a manasong is being played, the amount of heals needed to keep the bard up are lowered greatly, and the rate of kills and XP are very high. On top of this, add the Staff of Aggro (writhing) in primary and a PGT in secondary (rune proc) and no one can touch the bard on aggro.

Note: I don't believe bards should be able to tank as well as they do, the aggro code is not done correctly for them, but I can't find the specific date when it was changed that bards could no longer hold aggro... whatsoever.

discuss!

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  #50  
Old 06-10-2010, 11:19 AM
pickled_heretic pickled_heretic is offline
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Originally Posted by astuce999 [You must be logged in to view images. Log in or Register.]
stuff
In a group, bards are about the only class that will ever turn a mob away from me. I can still out aggro a bard easily but my normal DC+ED once per mob is not always enough to hold it.. I will have to reapply DC 1 or 2 more times to keep the mob focused on me. I could see how bards could hold aggro if there was not a pal/sk in the group. I think if there was a bard and another CC in your group AND you didn't have a pal/sk the bard could fill in as a tank, and probably do a better job with aggro than a warrior, but BEST tank? Nah, not really.
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