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  #41  
Old 12-18-2012, 12:27 PM
SamwiseRed SamwiseRed is offline
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wow is this really a thread? OP mad,sad,bad, and most likely fat. if you dont like PLing goto dead99 and kill the PLee or PLer.
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  #42  
Old 12-18-2012, 12:29 PM
gotrocks gotrocks is offline
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Got no problem with people doing powerleveling, but they shouldn't be taking the whole zone, as many people, including sirken, have pointed out.

Some people still seem to think thats ok though. If everyone just did what farkle and a couple others have stated they do (backed off when people asked for a camp or two, buffed, etc) then I dnt think the OP or anyone would be complainig that much, its just the assholes that no one likes.
  #43  
Old 12-18-2012, 12:34 PM
Elements Elements is offline
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I feel your pain OP but if you are frustrated with spawn monopolization while levelling dont expect to have fun at max level.
  #44  
Old 12-18-2012, 12:37 PM
Noudess Noudess is offline
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I'm gratified that some, dare I say most of the replies agree. Banning PLing may be unfeasable, but the no XP for a mob 2x your level (excluding maybe levels 1-3) would be easy - and frankly - I don't see any downside.
  #45  
Old 12-18-2012, 12:53 PM
Noudess Noudess is offline
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Quote:
Originally Posted by Elements [You must be logged in to view images. Log in or Register.]
I feel your pain OP but if you are frustrated with spawn monopolization while levelling dont expect to have fun at max level.
Competing for mobs - of level - is fine by me. It's part of a shared world. Competing for level 15 mobs with a level 60 so they can PL a level 10, sucks. It's against the spirit of what "experience" means, and mocks the dungeon/zone in which it is done.

People who don;t originate in this genre, back when we had a live GM, don't realize the intent of experience. It's why skills level up as you use them. It is granted when earned. Live GMs take levels away for acting out of alignment. They certainly wouldn't be granting Xp for being Pled. It is obvious to anyone that examines EQ, that the server rules are trying to get of-level mobs/dungeons taken by of0-level characters. It no different than a live GM picking the correct of-level module for his players. You'd never see the GM pick a level 20 module for a level 50 player to run trough with his level 1 buddy. It's just a mockery and insult to the genre.

Its the video game mentality. EQ is an RPG with graphical enhancements, that is the intention. Pling on any level is an exploit against the intent put forth by the creators of the game.

I have a main, I had one from 1999-2010 on live. I had a ton of alts, and they all played the game and enjoyed all the levels - in all the zones. If people stopped worrying about levelling and enjoyed the game, then they wouldnt be bored levels 1-50, because they'd be chalenging all the content, not the same tired 5 areas that have max xp.
  #46  
Old 12-18-2012, 12:56 PM
SamwiseRed SamwiseRed is offline
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Quote:
Originally Posted by Noudess [You must be logged in to view images. Log in or Register.]
Competing for mobs - of level - is fine by me. It's part of a shared world. Competing for level 15 mobs with a level 60 so they can PL a level 10, sucks. It's against the spirit of what "experience" means, and mocks the dungeon/zone in which it is done.

People who don;t originate in this genre, back when we had a live GM, don't realize the intent of experience. It's why skills level up as you use them. It is granted when earned. Live GMs take levels away for acting out of alignment. They certainly wouldn't be granting Xp for being Pled. It is obvious to anyone that examines EQ, that the server rules are trying to get of-level mobs/dungeons taken by of0-level characters. It no different than a live GM picking the correct of-level module for his players. You'd never see the GM pick a level 20 module for a level 50 player to run trough with his level 1 buddy. It's just a mockery and insult to the genre.

Its the video game mentality. EQ is an RPG with graphical enhancements, that is the intention. Pling on any level is an exploit against the intent put forth by the creators of the game.

I have a main, I had one from 1999-2010 on live. I had a ton of alts, and they all played the game and enjoyed all the levels - in all the zones. If people stopped worrying about levelling and enjoyed the game, then they wouldnt be bored levels 1-50, because they'd be chalenging all the content, not the same tired 5 areas that have max xp.
gonna let you in on a little secret, there is a lot higher percentage of assholes/no-lifers/rmters on this server compared to live. RPers are spread pretty thin, casuals as well. you have no idea how serious people take this game now. GL bro.
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  #47  
Old 12-18-2012, 01:03 PM
eqravenprince eqravenprince is offline
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Quote:
Originally Posted by Noudess [You must be logged in to view images. Log in or Register.]
If people stopped worrying about levelling and enjoyed the game, then they wouldnt be bored levels 1-50, because they'd be chalenging all the content, not the same tired 5 areas that have max xp.
Totally agree... unfortunately, people who agree with this are in the minority on this server. I can partially understand some of the reasons people have given to be powerleveled, although I've never done it.
  #48  
Old 12-18-2012, 01:06 PM
eqravenprince eqravenprince is offline
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The beauty of EQ is there really isn't any limitations. You take the good with the bad. EQ2 tried to put in all these limitations to force people to play the way they intended. How did that turn out. So as annoying as someone getting powerleveled is, I just deal with it because I like that freedom and wouldn't want it any other way.
  #49  
Old 12-18-2012, 01:12 PM
Massive Marc Massive Marc is offline
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Quote:
Originally Posted by Noudess [You must be logged in to view images. Log in or Register.]
If people stopped worrying about levelling and enjoyed the game, then they wouldnt be bored levels 1-50, because they'd be chalenging all the content, not the same tired 5 areas that have max xp.
Cool story bro, I'm happy you had/have the fortitude and time to max-level multiple characters throughout your EQ career. I have too ! the fact is, 12 years later, I could care less about the 'leveling experience' 'the path to 60' or whatever other bullshit people want to claim. I've done it enough already and so have many other people. Some people didn't have a chance to experience raiding or end game content and would rather power level through the earlier ones to meet their expectations.

Protip: 12 year old content isn't challenging.
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  #50  
Old 12-18-2012, 01:12 PM
Elements Elements is offline
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Quote:
Originally Posted by Noudess [You must be logged in to view images. Log in or Register.]
Competing for mobs - of level - is fine by me. It's part of a shared world. Competing for level 15 mobs with a level 60 so they can PL a level 10, sucks. It's against the spirit of what "experience" means, and mocks the dungeon/zone in which it is done.

People who don;t originate in this genre, back when we had a live GM, don't realize the intent of experience. It's why skills level up as you use them. It is granted when earned. Live GMs take levels away for acting out of alignment. They certainly wouldn't be granting Xp for being Pled. It is obvious to anyone that examines EQ, that the server rules are trying to get of-level mobs/dungeons taken by of0-level characters. It no different than a live GM picking the correct of-level module for his players. You'd never see the GM pick a level 20 module for a level 50 player to run trough with his level 1 buddy. It's just a mockery and insult to the genre.

Its the video game mentality. EQ is an RPG with graphical enhancements, that is the intention. Pling on any level is an exploit against the intent put forth by the creators of the game.

I have a main, I had one from 1999-2010 on live. I had a ton of alts, and they all played the game and enjoyed all the levels - in all the zones. If people stopped worrying about levelling and enjoyed the game, then they wouldnt be bored levels 1-50, because they'd be chalenging all the content, not the same tired 5 areas that have max xp.
Sorry I didnt read your entire wall of text but the bottom line is that spawn competition is a reality. People being inconsiderate is a reality. If you cant enjoy the game in that state then dont expect it to change at higher level. If you want examples or to compare the size of multi decade mmo epeens send me a PM.
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