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  #41  
Old 02-08-2013, 09:02 PM
Duckforceone Duckforceone is offline
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Quote:
Originally Posted by Beaniron [You must be logged in to view images. Log in or Register.]

Besides, I have a problem with Ogres being Shadowknights. Ogres aren't really malicious or sinister anyway, so I don't understand why they're allowed to be SK's. They're not "evil" in nature, they're just stupid.
Have you ever read the backstory on ogres?

They were actually very evil and strong and intelligent. They were about to dominate the entire world... then they were struck down and cursed, and turned into the stupid ogre's they are today...
  #42  
Old 02-10-2013, 05:49 PM
Vertiggo Vertiggo is offline
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I'm an erudite sk which stats wise is the worst.. Also I forgot to boost starting agi to 75 so I constantly have to wear +5 agi, but am I gonna reroll ogre no, it's just how I have to play this char, and being an sk has more to do with payin attention than the other tank classes and less to do with stats
  #43  
Old 02-15-2013, 07:26 PM
Aprisle Aprisle is offline
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does the stun immunity even work right now?
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  #44  
Old 02-15-2013, 08:10 PM
Danth Danth is offline
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I'm told Ogre stun resistance works, but there's some confusion about what folks expect from it. Ogres aren't wholly stun immune. They're immune to physical stuns (bash, basically) from the frontal direction only. They're as vulnerable as anyone else is to spell-based stuns, bashes from the flanks or rear, and to general spell channeling failures. It's still a strong racial, possibly the best single racial attribute--but it isn't a full immunity.


The question is how large a frontal cone counts as "front" on P1999.

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  #45  
Old 03-11-2013, 05:37 PM
Nirgon Nirgon is offline
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Iksar in Velious bros. Very godly.
  #46  
Old 03-11-2013, 09:46 PM
pharmakos pharmakos is offline
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iksar are the best SKs once velious hits, right?

since they can wear velious plate and still get their natural AC boost
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  #47  
Old 03-11-2013, 10:44 PM
happyhappy happyhappy is offline
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Stun Immunity is still a thing, and giant class monsters can stun on hit and bash.

So yeah, they'll be better in some situations, but I would not go as far as saying best.

The lack of decent shield to go along with Greenmist kind of is a bummer as well.
  #48  
Old 03-12-2013, 09:55 AM
Nogdar Nogdar is offline
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While I get your point Oli, you don't tell the full story. More than survival, ogre frontal immunity is a comfort tool (as is the troll regen). On long casts (clicky gloves snare for example), it's a bloody good comfort knowing you won't get bashed during the cast and have to start over again.. And then when tanking it's nice never being stunned, especially in raids.

On the other hand, I've always thought & claimed that iksar/trolls SK take less time to level as the regeneration vastly overshadows the slightly worse xp penalty than the one of the ogres.

Also, I agree that all the other races are somewhat subpar in comparison, but I still believe people should play for fun and not for stats [You must be logged in to view images. Log in or Register.] As to Ogre/Troll, guess it all evens out at the end of the day.. Just people pick the one you think is cooler, funnier, or whatever [You must be logged in to view images. Log in or Register.]
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  #49  
Old 03-12-2013, 05:03 PM
galvaunis galvaunis is offline
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Quote:
Originally Posted by happyhappy [You must be logged in to view images. Log in or Register.]
Stun Immunity is still a thing, and giant class monsters can stun on hit and bash.

So yeah, they'll be better in some situations, but I would not go as far as saying best.

The lack of decent shield to go along with Greenmist kind of is a bummer as well.
greenmist will never be on p1999
  #50  
Old 03-12-2013, 08:58 PM
happyhappy happyhappy is offline
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Quote:
Originally Posted by galvaunis [You must be logged in to view images. Log in or Register.]
greenmist will never be on p1999
Feel free to peruse the forums for the half a dozen threads about it, it was proved to be released and completed 3 months before Luclin.
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