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  #41  
Old 05-24-2010, 11:46 AM
Packet Packet is offline
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Well my personal experience with eq classic was two boxing. I had a dual ISDN connection with two computers (big ole Cathode Ray Tube monitors) boxing a warrior and druid. At the time, boxing was indeed very scarce and if you had the money to pay $30 a month, then so be it. A lot of people played on dial-up and although I support dual boxing, I understand the need to keep things original.

I am 50/50 on the global OOC/Auction change. This server has more than enough people playing to make this change worth it but I think having global channels in place could really make everyone happy. An unfiltered, un-moderated channel would reduce the tear streams and help with flooding in the east freeport slums. I miss being able to ask the entire server as a whole for information without resulting to forum posting. Other than blatant spamming, OOC had its uses. I definitely support global channels.
  #42  
Old 05-24-2010, 11:54 AM
KillerBladeImmortal KillerBladeImmortal is offline
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Quote:
Originally Posted by SpartanEQ [You must be logged in to view images. Log in or Register.]
I love it. Before this change, I had ooc turned off (after using /ignore over and over and over until I got tired of it) because it was just a scrolling debate for the same 10% of players who continually bring up the same things, beg for attention, bait others into arguments, spam random bs, etc. Turning off ooc works as many would suggest, but I shouldn't have to remove part of the game just to avoid the garbage. I didn't like it, but I didn't quit either.

I understand that if you are in Qeynos or some other out of the way location that it can be a pain having to traverse to EC just to hoc your stuff or see what's available to buy, but to get so angry and quit over it?

I'm sorry you got used to global, but you had to know it was coming, or at least know there was a good chance. It's been proposed for a long time that it would probably go bye-bye once the server population was large enough. As far as grouping goes, I put my LFG flag up and yeah I had to solo for a little while, but I got a group going eventually and it consisted of people scattered about 4 different zones.

From my perspective it's a good thing. I know that there are some that are more inconvenienced than others because of play-time, for example, but why not at least give it a week before so vehemently declaring it a failure? Take a step back for a minute and see yourself getting so angry over a game, any game for any reason. If you are, then maybe you should move on. I hope you don't though.
I can't help to see you didn't give any reasons for why it's any good, since you can turn off auction/ooc.

You only mention why it's actually bad. You can't group or interact with people as easy and this is a mmorpg we are talking about :s
  #43  
Old 05-24-2010, 12:03 PM
SpartanEQ SpartanEQ is offline
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Quote:
Originally Posted by KillerBladeImmortal [You must be logged in to view images. Log in or Register.]
I can't help to see you didn't give any reasons for why it's any good, since you can turn off auction/ooc.

You only mention why it's actually bad. You can't group or interact with people as easy and this is a mmorpg we are talking about :s
I know I can turn it off. I did; now it's back on. For me, I have more interaction now than I did before since I did as you suggested when it was global. I grouped. I bought something. I interacted with people in tels, group, say, etc.

I'm not trying to change your mind. Hell, I may change mine a few weeks into the change. I'm just giving my perspective. A mmorpg doesn't have to be a giant chat room. Some are though; I get it. There are plenty of ways to communicate.
  #44  
Old 05-24-2010, 12:04 PM
Packet Packet is offline
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Quote:
Originally Posted by KillerBladeImmortal [You must be logged in to view images. Log in or Register.]
I can't help to see you didn't give any reasons for why it's any good, since you can turn off auction/ooc.

You only mention why it's actually bad. You can't group or interact with people as easy and this is a mmorpg we are talking about :s
In my opinion, EQ is based (or very similar to) on DnD rules. DnD focused on real world rules/physics such as being able to hear people, sounds or whispers from a distance. If you were 50ft away from a guard speaking to a citizen, you would very likely not be able to listen in on that conversation unless you had some sort of ability to do so. Although you can hardly say EQ is realistic, the concept of it has realistic properties that are incorporated in game-play to some degree. Again I reference DnD, when you're a player - imagine yourself as the character and how you would interact with other players (people) to build relationships. While you may not play EQ for that reason, it is my opinion that this is what it was designed to be by Verant. Become your character and role-play as if you were a person roaming the lands of Antonica. /Tells are a far stretch but they're necessary to make the game playable at this point.

What I am saying may be gibberish and nerdy crap to a lot of you but it makes perfect sense to me. Of course I am only stating my opinion and respect everyone else perspective and views. I like the idea of a means of global communication but I also support building community relations more than this.
  #45  
Old 05-24-2010, 12:24 PM
Malrubius Malrubius is offline
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Quote:
Originally Posted by Thac0 [You must be logged in to view images. Log in or Register.]
The issue is we are not talking about what other servers are doing. We are talking about 2 places. Here and Live timeframe aprox 1 decade ago. Dont care what other servers do since they are not trying to emulate live a decade ago.

When those "other" servers start to emulate live from about a decade ago then you can use them as a guide line or use them to state your case. Untill then your statment has no room here.

Pretty easy train of thought to follow. Let me know if you need further clarification.
'tis an easy train of thought to follow, but the train ain't moving.

You're saying that those "other" servers can't be used as a guide line regarding 2-boxing, because they are not trying to emulate live from about a decade ago. That is what you said.

Okay then, I'll bite. Why would 2-boxing on a classic EQ server be any less abused than 2-boxing on other servers. If all the servers being compared are free emu servers?
  #46  
Old 05-24-2010, 01:24 PM
Packet Packet is offline
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Also I wanted to add a point. A lot of people fight for the "classic" feel of EQ but in reality they have grown accustomed to the newer features of EQ. Some innovations that have made EQ better are not classic at all. Let us not forget about linked items and when kunark comes out, the / commands for spending AA points. hehe [You must be logged in to view images. Log in or Register.]
  #47  
Old 05-24-2010, 01:50 PM
peersu peersu is offline
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I would just like to point out the awesome monk in the picture. He does look rather ill equipped though, so some people should probably help him find some Wu armor or something :-)
Last edited by peersu; 11-09-2011 at 03:05 PM..
  #48  
Old 05-24-2010, 01:59 PM
km2783 km2783 is offline
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Quote:
Originally Posted by Packet [You must be logged in to view images. Log in or Register.]
In my opinion, EQ is based (or very similar to) on DnD rules
http://loreofnorrath.wordpress.com/2...y-dd-campaign/

"How do you think it would feel if ten years from now, your EverQuest character was on the cover of one of the most successful games of all time? For Tony Garcia, the scenario posed by this question is a reality. Better known in the community as Vhalen, one of his characters from his childhood D&D campaign was Lucan D’Lere himself. What’s more, many locations from the world we call Norrath, was directly inspired by that same campaign."

"ZAM: Let’s jump into something that most players don’t know anything about: your D&D campaign growing up. We’ve been told, by an inside source, that it actually played a role in the creation of EverQuest and EverQuest II lore. Can you elaborate?

Tony: It was when I first started working at 989 that I delved through the foundation lore and found it quite interesting to discover that a number of the locations and personalities were quite familiar to me. Sprinkled all throughout the world were parts of a few D&D campaigns that we ran during Junior High and up. Notable names like Mayong, Lucan and Opal were there as well as more obscure ones such as Father Estle, Beek Guinders and Zazoo. They, along with numerous others, brought back great memories that could not ever be revisited. But here they were, immortalized in a new world where some would take prominent roles and have a chance to face the challenges of hundreds of thousands of pc gamers. Some of the relationships and events from our pen and paper days would inspire Norrathian events. Included among them was the never revealed link between _a_o_ ___t__o__ and __c__ ___e__."

At the very least they were DnD gamers at some point.
  #49  
Old 05-24-2010, 02:23 PM
President President is offline
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By 1AM EST last night there were only 15 level 15+ in EC tunnel and only a handful selling items. To the forums we go!
  #50  
Old 05-24-2010, 02:35 PM
Elendae Elendae is offline
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Guess everyone will just have to adapt.
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