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  #41  
Old 07-24-2012, 03:12 PM
Shinko Shinko is offline
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eye balls to zone in to COH ur raid is still bad right?
  #42  
Old 07-24-2012, 03:18 PM
Sirken Sirken is offline
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Originally Posted by Shinko [You must be logged in to view images. Log in or Register.]
eye balls to zone in to COH ur raid is still bad right?
indeed. still bad.
  #43  
Old 07-24-2012, 04:21 PM
Xadion Xadion is offline
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Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
if i understand correctly, your basically saying.. "what if when my guildie is kiting all the trash in PoF, the Draco accidentally gets caught up in the kiting, what do i do!?!"

in that situation, it is the players responsibility to peel Draco off the kite immediately and pull it towards the raid group. if Draco is not pulled immediately to the raid group, then it would have to be considered as kiting a raid mob, and thats against the rules.

so while kiting trash mobs is allowed, it can be a dangerous tactic if its not done with precision.

don't kite raid mobs.
Aye, that is indeed how I undersood- just wanting clarification- thank you.
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  #44  
Old 07-24-2012, 06:00 PM
Metallikus Metallikus is offline
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Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]

On subject: If there is no more 15 on spawn claims for raid targets, what will be done about the late window FTE snags? Generally speaking, when two guilds haven't been able to determine who had first claim and they both socked the spawn together it didn't turn out well. The 15 claim solved problems in the way of not creating any drama. I personally did not like it, but anyone can see what it did. Instead of taking it completely out, I think it needed to be refined as it often kept the guilds from breaking rules against each other (accidentally or not) and it kept GM involvement to a minimum, now that it's gone I don't see how those 2 things won't become more common.

So I guess my real question is, now that the raid target claiming is gone, what will be done about the increased heat between guilds on late window target spawns? Any chance to implement ways to determine FTE or will there be more rules later on to address this?
I would like to echo the concerns of my honorable colleague as they have not been directly addressed.

Example: raid force A (20 TMO 15 enraptured) and raid force B (35 BDA) and raid force C (5 Divinity) and raid force D (10 asgard) are all in Sky when Noble Djorn is about to spawn. Everyone on the server knows when it will spawn and will have their force on island 1.5 waiting for it to spawn at exactly oh let's say 8pm. Everyone engages and kills Noble in 10 seconds of spawning, divinity group loots and scoots. No GM on to determine FTE, so overseer is sitting there. Overseer is a spawned mob that is owned directly by the group that kills Noble as long as they engage within 20 minutes of it spawning.

This is a very real and super confusing weekly event based on these new raiding policies. How is this better or any more competitive than the first guild to have 15 members on the spot? At least the first 15 on spawn have to kill teh mob theirselves and not rely on 3 other guilds to dps for them.
  #45  
Old 07-24-2012, 07:04 PM
Frieza_Prexus Frieza_Prexus is offline
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That begs another question. What about FTE sniping? Both with sufficient force NOT in range to engage (say a 45 man raid on the North Wall, while 2 monks javelin CT while the other force moves in) and with an insufficient force engaging while using another guild to DPS (think 12 man Trak while 35 people from Guild A DPS)
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  #46  
Old 07-24-2012, 07:05 PM
YendorLootmonkey YendorLootmonkey is offline
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Originally Posted by Metallikus [You must be logged in to view images. Log in or Register.]
No GM on to determine FTE, so overseer is sitting there.
Mobs shouting who had FTE would solve that. Just sayin... [You must be logged in to view images. Log in or Register.] I have a PM in to Sirken (as he requested) about recommending that devs add that mechanic to relieve GM burden/intervention in a questionable FTE situation.

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Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
That begs another question. What about FTE sniping? Both with sufficient force NOT in range to engage (say a 45 man raid on the North Wall, while 2 monks javelin CT while the other force moves in) and with an insufficient force engaging while using another guild to DPS (think 12 man Trak while 35 people from Guild A DPS)
Would solve that too..............
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  #47  
Old 07-24-2012, 07:10 PM
Frieza_Prexus Frieza_Prexus is offline
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Oh, I'm all for FTE shouts. My main question isn't fully solved by FTE shouts. I think we all know being the fastest jav in the West is a bit silly when there's no raid present. While those situation are rare, they have occurred. I'm curious to know where Sirken sits on that.
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  #48  
Old 07-25-2012, 08:38 AM
Rogean Rogean is offline
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Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
fastest jav in the West

ha....
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  #49  
Old 07-26-2012, 02:50 PM
Sirken Sirken is offline
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Quote:
Originally Posted by Metallikus [You must be logged in to view images. Log in or Register.]
I would like to echo the concerns of my honorable colleague as they have not been directly addressed.

Example: raid force A (20 TMO 15 enraptured) and raid force B (35 BDA) and raid force C (5 Divinity) and raid force D (10 asgard) are all in Sky when Noble Djorn is about to spawn. Everyone on the server knows when it will spawn and will have their force on island 1.5 waiting for it to spawn at exactly oh let's say 8pm. Everyone engages and kills Noble in 10 seconds of spawning, divinity group loots and scoots. No GM on to determine FTE, so overseer is sitting there. Overseer is a spawned mob that is owned directly by the group that kills Noble as long as they engage within 20 minutes of it spawning.

This is a very real and super confusing weekly event based on these new raiding policies. How is this better or any more competitive than the first guild to have 15 members on the spot? At least the first 15 on spawn have to kill teh mob theirselves and not rely on 3 other guilds to dps for them.
Q: What rules pertain to raid mobs that are triggered spawns?
A: If a raid mob is triggered to spawn by killing a single mob before it (Example: Statue -> Idol -> Avatar of War), the guild that spawned the mob has 20 minutes to engage it. The mob is open to any other guild on a first to engage basis once the first guild has either wiped or not engaged within the time limit.

--

unless of course you are implying that none of the guilds know who had FTE on Djorn. in that case, guilds are going to have to do the best they can. like ive said before, im not here to punish people for accidents; i am however here to punish for general douchebaggery.
  #50  
Old 07-26-2012, 02:53 PM
Sirken Sirken is offline
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Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
Oh, I'm all for FTE shouts. My main question isn't fully solved by FTE shouts. I think we all know being the fastest jav in the West is a bit silly when there's no raid present. While those situation are rare, they have occurred. I'm curious to know where Sirken sits on that.
i think it would be a good idea if it wasn't so easy to manipulate, if it didn;t force Rogean and Nilbog to write extra code, and a couple other things. like ive said before, i understand the current system is not perfect, but it honestly is the best way for now.
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