![]() |
#41
|
||||
|
![]() Quote:
2°) Even more trains, poopsocking and rule lawyering it seems. If you think casual guilds will want to compete with that. 3°) Way to forget I've been calling for server rotation. Because it was the case on my server. Classic experience, everybody gets to relive memories, server pop goes up and so does the competition. But you don't want that. You want the "easy" way out (a.k.a no competition). Well as long as you do, server pop will decline, and you'll stay out of the game because it's not fun for you either. Such a fine situation we're in aren't we? But as long as no rotation will be enforced by the staff, nothing will change. See what happened with Ragefire? Worked pretty well. Why can't it be done for a handful targets? (leave VP as open competition if you want, for all I care)
__________________
Retired
Daimadoshi, Arch Magician <Divinity> Kurth, Warlock <Divinity> Kaska, Phantasmist <Divinity> Fuam, Druid 57 <Divinity> Willo, Cleric 54 <Divinity> | |||
Last edited by finalgrunt; 06-14-2012 at 01:32 PM..
|
|
#42
|
||||
|
![]() Quote:
Makes sense, would read again.
__________________
The Ancient Ranger
Awake again. | |||
|
#43
|
|||||
|
![]() Quote:
1) Sorry, didn't see you on the battlefield. 2) They were always there. I seriously doubt any more training is happening than before when I played against IB. If it did, you'd not even be able to log on without dying to one. 3)Server rotation does not equal competition. Me and a few others have already expressed ways to make the raiding better without a rotation. They've all been ignored or forgotten and pushed aside. Also, what makes you think I want the "easy way out" with no "competition"? I have fought more for my place on the server than 99% of p99 thank you very much. Pretty sure Rogean stated publicly on the boards that a server rotation would never be put in. ps - you're welcome for the Ragefire agreement. Where most of you bitched and complained, a select few put forth the effort to get it started and made sacrifices you'll never know.
__________________
Quote:
| ||||
|
#44
|
||||
|
![]() Quote:
2°) Whatever IB did, if you take this as an excuse to do the same ... 3°) Well it's not a contest of who gave most or something. You're actually trying to bring EQ to another level which never occured (at least on many servers, including mine) on Live. And from what I gathered your place is currently out of p99 from. So much for that. Also I don't know what Rogean said, but I somehow hope he would still be open to suggestions and could change his mind. But yeah, as long as the current rules remain, your way is the p99 way. And, in my opinion, the server pop reflects that.
__________________
Retired
Daimadoshi, Arch Magician <Divinity> Kurth, Warlock <Divinity> Kaska, Phantasmist <Divinity> Fuam, Druid 57 <Divinity> Willo, Cleric 54 <Divinity> | |||
|
#45
|
|||
|
![]() Content is King, for both the servers.
While velious is not done yet and so its understandable the blue server is stuck, there is no excuse why the red server has been stuck in classic for 8 months now zzzz. This again points to a issue that gets brought up time and again from everyone from the casual player to devs themselves: Only Rogean can patch the live servers, and there could be a changelog 3 pages long waiting and ready to go, but that does not mean a thing if it does not get patched. | ||
|
#46
|
|||
|
![]() I'd be able to spend more time playing if I was allowed to box a melee with my shaman. Soloing is boring as shit, and it is really really hard to find groups... I love the feel of playing on this server because it is very close to true EQ, but there are never enough people on line. Playing 1 char gets boring when anything you want to do requires more than one player and no one is on line... I boxed a shaman with my pally twink for 6+ years on live (even into the years when finding a group was impossible and there were not hired hands...)
| ||
|
#47
|
|||
|
![]() Stop drinking the "TMO's fault" kool-aid. TMO has already admitted their place in driving off a solid chunk of high-end players. Agreement reached, move along.
The valid points people are bringing to the table about the slip of population are: 1) summer slum 2) server instability 3) melee weapon skill "bug" 4) People are getting bored of Kunark 5) The snowballing slow exodus of players Now, I don't think these issues will be fixed purely via "King Content". 1) The summer slum is something we're going to have to get used to until next fall/winter. 2) I doubt there is much the normal P99 player can do for the server instability other than report it. 3) The melee weapon skill "bug" requires statistical documentation and evidence digging to refute. 4) Velious will help here, but honestly people just need the drive to want to "complete" Kunark. Its honestly nice that TMO didn't contest Trak for BDA yesterday, and I know on the last Gore attempt BDA had, it was nice of TMO to allow BDA to regroup after Gore fell through the world. I'm not saying I like you guys, but on a few occasions, you guys have proven you can play with honor instead of training. 5) This will always happen in any game. WoW made cross-realm instances, we don't have that luxury. I'm open to ideas.
__________________
| ||
|
#48
|
||||
|
![]() Quote:
| |||
|
#49
|
||||
|
![]() They say that you can never go home again and I've found that to be true as far as EQ is concerned. It is especially true that it is hard to compete with memories of the past.
In this case I remember the early days of EQ. The crowds at West Freeport, multiple groups working, and sometimes fighting, together at the orc camps in the commonlands. Always being able to find a necro passing through that could use a stack of bones. I remember taking forever to get my first wizard to level 16 to get the mystical spell of invisibility. And then getting killed shortly after only to be knocked back to level 15 for a day. Having a full time job and family tends to make one a casual player. If it's all about the high end content then things are fine the way that they are, but if it's about growth, then there needs to be more activity at each step of the way rather than just at the top. Imho, this would be a good start to get another influx of players. Quote:
| |||
|
#50
|
|||
|
![]() The key to a stable population is not to have another 200 players who are raid ready, the key is an steady influx of new players keeping the 1-59 busy. During this era of kunark very few of the players percentage wise killed trakanon or Venril Sathir much less raided VP.
Frustration with the end game has led some people to leave this server. No doubt live eq had the same issue with some people getting sick of one guild getting everything or growing bored of seb or hs every night. If we want a vibrant classic server we need players in all level ranges. Bringing back a bunch of lvl 60s is not really what this server needs. I would like to see more new players. | ||
|
![]() |
|
|