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| View Poll Results: Do you feel that epic camps should be first in first out? | |||
| Yes |
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108 | 55.67% |
| No |
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31 | 15.98% |
| Don't care |
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55 | 28.35% |
| Voters: 194. You may not vote on this poll | |||
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#1
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[QUOTE=Psionide;509695]What I still don't understand on p99 is other guilds trying to purposely fuck other guilds over. If it's simply because they don't like each other then ok I guess that's good enough, if its just simply competition to see who the better guild then ok I get the competetion but wouldn't they wanna see who was better with equal gear/circumstances?/QUOTE] It's just because they don't like each other. but most of them don't have valid reasons not to like the other ones - they just don't like the guild tag that the other people wear. | |||
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#2
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#4
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OH NOS NOW I'LL NEVER GET MY EPIC
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#5
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Kinda glad right now us druids and rangers can sit in hippie drum circles smoking hobbit weed, drinking elvish wine foraging thru the grass.....
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dun dun dun daaaaa Bitch Pudding
Glitterati Irons - Wood Elf Druid. | ||
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#7
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JCP was an experiment of mine. The problem with the camp rules as they stand is that they are surrounded by extremely large grey areas with no means to determine the rightness or wrongness of a claim to a camp when it reaches a large permacamp situation.
When you have 15 or more people at a camp, each attempting to rationalize that their claim to a camp is tethered to how long someone else has been there, it's illogical and places all of the responsibility for figuring it out on the staff, and simply stated: players lie. The JCP camp experiment was a success. It placed the responsibility back on the players, brought the amount of staff involvement down to a tiny fraction of its previous daily requirement, and reintroduced a previously absent component of holding a camp: responsibility. With the extreme privelege of claim to a camp, comes the responsibility to invest one's own time into it. That it still runs with that rule in place is a testament to its success, and you can see from the poll here that it's favored more than 2.5 to 1 - with as many indifferent as there are for it - and those few voting against it being the players from major guilds that are most notorious for their hissy fits. They are motivated only by interest in preventing other players from meeting their goals, not in the interest of meeting their own. With any privelege has to come some responsibility. In this case, it's either your responsibiliy or the staff's. You can see the logical conclusion. | ||
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Last edited by Uthgaard; 01-04-2012 at 11:36 AM..
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#8
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Could of just made the prod no drop for 6 months. Then claim that was classic and ignore all evidence, claims and good will to the contrary. It's not like you don't blatantly change shit wrong all the time anyway. | |||
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Last edited by Motec; 01-04-2012 at 09:46 PM..
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#9
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2) I voted no and I'm the only one in my guild, so your assumption about only those in top guilds voting no is wrong. Some of us actually think that the players should work things out for themselves. Usually it starts with being reasonable and treating the other party as a reasonable person. A few things can cause this to break down rather quickly, which leads me to my next point. 3) When people think they can gain an advantage by bringing a GM into it, they will be less likely to try and work things out with their fellow player. If you're basically saying that a JCP rule will be put into place if people fight over spawns enough, and you already noted the popularity of the JCP rule, what do you think is going to happen? Once you intervene here, you're going to be dragged in deeper and deeper. It's like a war. Either nuke the place, or don't get involved. There is no good middle ground. If you get a petition over some camp dispute at pawbuster, ae DT everyone in the area and despawn the warlord room for 48 hours, or do nothing. Anything in between will just lead to a bigger headache tomorrow. | |||
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#10
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While i agree with the sentiment.. killing everybody in the area and despawning the monster wouldn't solve the problem.. if anything it would make camp griefing worse.. One guy gets item then his guild would perpetually dispute the camp for uber leetness status of their one player. I don't believe anarchy is a good way to run a game.. heck even on the pvp red server they have rules. | |||
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