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  #41  
Old 01-01-2012, 07:59 AM
Ninja Ninja is offline
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I get a lot of time off this time of year, so my leveling is going to come to a halt in a few days.

On top of that I have spent 80% of my time in-game so far just exp'ing trying to catch up to the meat of the population. It hasn't been much fun, but I am looking forward to a lot of things I really can't accomplish until level 30.

1-10 are straight hell as a pure melee here, 80% of the small lowbie population are casters who don't need groups and won't help you out at your weakest point.

Exp boost at low levels would help the melees survive that initial super gay unfair grind.

My opinion from another thread on this same issue (can we quit remaking this same thread?)

Quote:
Originally Posted by Ninja [You must be logged in to view images. Log in or Register.]
I can get on board with a boost to pre-20 levels and a constant 25% boost.

Just due to the difficulty of leveling on this kind of a server.
Last edited by Ninja; 01-01-2012 at 08:04 AM..
  #42  
Old 01-01-2012, 08:06 AM
Ninja Ninja is offline
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Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
No. Winter is primetime for mmos. Populations trend upward, all other things constant.
I'm sure the season is, I don't really think the specific week between Christmas and New Years would be prime time for online gaming.

Only reason I have played so much is I live extremely far away from my family and have a lot of leave from work.

I wouldn't have played at all this week IF I could travel to engage in family activity.
  #43  
Old 01-01-2012, 01:03 PM
Steaks Steaks is offline
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well you are certainly engaging in posting a million stupid comments thats for sure

should be a 5 post limit for a day here


this isnt facebook
  #44  
Old 01-01-2012, 07:57 PM
Lazortag Lazortag is offline
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If we raise the exp at all for the red server, I'd like the red players to all sign a formal agreement admitting that they weren't hardcore enough for classic exp, and that bluebies are superior players. That would be pretty much the only situation in which I'd support an exp bonus.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
  #45  
Old 01-01-2012, 08:00 PM
Cast Cast is offline
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All the red players are 50 bro, grats on 35 though we'll throw you a party soon.
  #46  
Old 01-01-2012, 08:48 PM
Vile Vile is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
If we raise the exp at all for the red server, I'd like the red players to all sign a formal agreement admitting that they weren't hardcore enough for classic exp, and that bluebies are superior players. That would be pretty much the only situation in which I'd support an exp bonus.
superior @ pve skills, poopsocking, and grinding? sure.. yea ok.. where do i sign?
  #47  
Old 01-02-2012, 12:19 AM
kprobe kprobe is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
If we raise the exp at all for the red server, I'd like the red players to all sign a formal agreement admitting that they weren't hardcore enough for classic exp, and that bluebies are superior players. That would be pretty much the only situation in which I'd support an exp bonus.
Lol this is coming from a bard, the one class to which the xp grind isn't remotely classic as intended.

If you played another class, any of the ones that need groups, you'd understand what we're on about. No, you're right, you're really skilled at using sanctioned circling to bypass the classic xp rate [You must be logged in to view images. Log in or Register.].

Quote:
Originally Posted by Ninja
I can get on board with a boost to pre-20 levels and a constant 25% boost.

Just due to the difficulty of leveling on this kind of a server.
I think increasing/offsetting xp for 1-30 as many have suggested is the better idea. I'd argue we should add this xp increase as the group xp bonus, to encourage classical EQ mechanics more rather than a simple flat rate which will keep people playing the solo classes.

We don't want to change the classic idea of EQ, instead we want to encourage these 'vision' mechanics, by changing the balance of where the best carrot is.

EQ is and always has been a group game, lets return to that.
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  #48  
Old 01-02-2012, 12:36 AM
Humerox Humerox is offline
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Personally I think 1-30 is too much.

1-20 is much better imho. And I say this as my wiz just reaches 19.

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if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
  #49  
Old 01-02-2012, 12:45 AM
Lazortag Lazortag is offline
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Quote:
Originally Posted by kprobe [You must be logged in to view images. Log in or Register.]
Lol this is coming from a bard, the one class to which the xp grind isn't remotely classic as intended.

If you played another class, any of the ones that need groups, you'd understand what we're on about. No, you're right, you're really skilled at using sanctioned circling to bypass the classic xp rate [You must be logged in to view images. Log in or Register.].
How is ae kiting not classic? In classic you could swarm kite (with charm) also, which made grinding even faster for Bards, so if anything we're nerfed in this respect, but yeah you could ae kite also (and it was a bit easier back then because of hitboxes not being as large as they are here... then again centaur archers used to shoot arrows at you as well, so maybe it was a bit harder in some ways).

And yeah, I do understand how hellish the grind is because on Giegue (my bard on blue99) I grouped almost entirely up to 60. I did a bit of ae kiting here and there but at the time I found it so boring and just wanted to group with people like I did 11 years ago. I also have alts, and I played an SK on Live, so it's not like I'm totally ignorant to how slow the exp is in classic.

I just want the reds to sign an agreement saying that classic exp was too challenging for them and that blue players are superior in every way. After that, I'll agree to any changes to the exp rate.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
  #50  
Old 01-02-2012, 01:23 AM
Butthead Butthead is offline
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Exclamation AHHHHHHHHHHHHHHHHHHHHH

Alll 5 of my irl friends quit because there was jus not enough population. it was great at the start when every1 was around the same level but that crowd slowly moved up the lvls and left the lower lvls Totally empty.
once they fell behind it became harder n harder to do anything. finding a good group was rare.

few friends from another guild also quit because they didnt know about the pet exp exploit thing till it was too late. they felt jipped and quit just like that lol.

i can kinda see where they're comin from tho, i jus hit 30 las week and went to get my lv 34 spells and it seems they took out harvest lol. all the other wizards gota nice lil mana boost to help em get to 50. its not hugh but somtimes that lil xtra mana can mean a big difference if ur quading.


we needa figure out a way to get alot more ppl on here asap. maybe wen kunark comes out wen can lure more ppl on lol. if we each recruited one person, it would double the pop.

what could we do that would attract more ppl on here? w.o killing the 'classic' aspect of it.
i like the group exp bonus but ppl r still guna role around wit the same few ppl. if udont alrdy havea group of friends or guildies that are ur lvl, ur jus gettn fuckd down harder.

also, maybe consider letting players get aa points but only a select few? and make it super hard? i know aa's arent classic but they do add something positive to the game. it allows one to keep goin pas 50 kinda.
makes ur character alil more unique....


we should all seriously try to think of a legit plan.
this server was a dream come true when it first came out. it rez'd eq1.
we need to keep it alive!!! ahhhhhhhhhhhhhhhhhhhhhhhhhhhh!!!
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