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#1
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The goal of this server is (or should be) simple, a classic implementation of Everquest pvp. Things weren't fair or balanced or in some cases just didn't work. | |||
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#3
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Here's why fear isn't going to be in the game fellas:
Bard's have an AE fear. On the past pvp server fear and charm were implemented, and bards were ridiculously overpowered. I would run into a full group in SOL B (lololol) drop an ae fear, keep spamming it, charm their monk, and have their monk kill their entire group. Now as much fun as this was, it took zero skill and was insanely OP. It also created less pvp as people would just run away without even trying... | ||
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#4
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__________________
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